Tags
Language
Tags
March 2025
Su Mo Tu We Th Fr Sa
23 24 25 26 27 28 1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30 31 1 2 3 4 5
Attention❗ To save your time, in order to download anything on this site, you must be registered 👉 HERE. If you do not have a registration yet, it is better to do it right away. ✌

( • )( • ) ( ͡⚆ ͜ʖ ͡⚆ ) (‿ˠ‿)
SpicyMags.xyz

Create A 2D Platformer With 3D Assets In Unity® And Blender!

Posted By: ELK1nG
Create A 2D Platformer With 3D Assets In Unity® And Blender!

Create A 2D Platformer With 3D Assets In Unity® And Blender!
Last updated 4/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 43.39 GB | Duration: 55h 20m

Learn to create your own 2D action shooting platformer! PLUS learn to create 3D assets for a next-level game look!

What you'll learn
Build a platform shooter game in Unity®.
Learn the fundamentals of game design.
Create artwork in MagicaVoxel and Photoshop.
Code C#.
Build professional 3D models for video games and more.
Develop with a creative and technical eye.
Design large environments for your character to explore in.
And More!
Requirements
Unity® 2017.1.0f3 (for game set-up and coding)
MagicaVoxel and Adobe Photoshop CC 2015.5 (for creating art)
Blender is free to download. Please download and install Blender before purchasing this course
This course was recorded on a Mac computer, but you can use a PC.
Description
We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.Complete Beginner's Guide to Building a Game from Scratch in Unity® with Pixel Art in MagicaVoxel & Photoshop and 3D Modelling with Blender.This course was funded through a massively successful Kickstarter campaign.Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game.You don't need any prior coding or digital art experience!Our Instructors will take your through the project-based first to created a 2D Action Platformer through Unity, Voxel, and Photoshop, and as an added plus we’ll now also include multiple lectures on creating 3D models using Blender which you can use to add to your game!Why Blender?Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.These courses are ​​project-based​.​ You will not learn a bunch of useless coding practices. At the end of this course, you will have an ​​AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable ​​skills immediately​.Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.This course is project-based, so you will not waste time on useless coding practices. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.You get full lifetime access to this course for a single one-time fee. ​Enroll today to join the Mammoth community!Enroll now to join the Mammoth community!

Overview

Section 1: Intro to Unity

Lecture 1 Introduction

Lecture 2 Unity Editor

Lecture 3 Moving a Cube

Lecture 4 Materials

Lecture 5 Lights

Lecture 6 Particle System

Lecture 7 Applying Physics

Lecture 8 Asset Store

Section 2: Intro to Coding

Lecture 9 Introduction

Lecture 10 Variables

Lecture 11 Methods

Lecture 12 If Blocks

Lecture 13 Loops

Section 3: Intro to Inputs

Lecture 14 Introduction

Lecture 15 Key Presses

Lecture 16 Moving a Player

Lecture 17 Jumping

Lecture 18 Moving Forward

Lecture 19 Cycling Cameras

Section 4: Intro to Prefabs

Lecture 20 Introduction

Lecture 21 Introduction to Prefabs

Lecture 22 Random Angles

Lecture 23 Explosion Effects

Lecture 24 Adding Explosion Effects

Section 5: Intro to VR

Lecture 25 Introduction

Lecture 26 Activating VR

Lecture 27 Building a Castle

Lecture 28 Lowering the Door

Lecture 29 Triggering

Lecture 30 Interface

Lecture 31 UPDATE - Using the Unity Package with Unity 5.6

Section 6: Build A Megadude Game From Scratch

Lecture 32 Welcome - Let's Build A Megadude Game

Lecture 33 Introduction and Downloading Unity

Lecture 34 3D Elements

Lecture 35 Building a Player

Lecture 36 Enabling Player Input

Lecture 37 Horizontal Movement

Lecture 38 Jumping

Section 7: Shooting

Lecture 39 Game Camera

Lecture 40 Shooting Bullets

Lecture 41 Particle Effects

Lecture 42 Multiple Bullets

Lecture 43 Charging Bullets

Section 8: Building Enemies

Lecture 44 Base Enemy Class

Lecture 45 Hurt Animation

Lecture 46 Killing Effect

Lecture 47 Destroying Particle System

Lecture 48 Walking Enemy

Lecture 49 Knockback Effect

Lecture 50 Physics Materials

Lecture 51 Collision Improvements

Section 9: FlameThrower Enemies And More

Lecture 52 FlameThrower Enemy

Lecture 53 Flames

Lecture 54 Shooter Enemy

Lecture 55 Enemy Bullet

Lecture 56 Spawn Enemy Bullets

Lecture 57 Burst Fire

Lecture 58 Shooter Enemy Adjustment

Lecture 59 Turrets

Section 10: Doors and Buttons

Lecture 60 Doors

Lecture 61 Button

Lecture 62 Trigger Elements

Lecture 63 Timed Button

Section 11: Platforms and Teleportation

Lecture 64 Moving Platforms

Lecture 65 Teleporter

Lecture 66 Teleporter Loop

Lecture 67 Triggering Teleporters

Lecture 68 Triggering Platforms

Section 12: Cutscenes and PowerUps

Lecture 69 Cutscene Trigger

Lecture 70 Input Lock

Lecture 71 Powerups

Lecture 72 Powerup Routine

Lecture 73 Super Charge Powerup

Lecture 74 Invincibilty Powerup

Section 13: Health, Time, And The Interface

Lecture 75 Canvas

Lecture 76 Health and Time texts

Lecture 77 Designing the Powerup bar

Lecture 78 Events

Lecture 79 Animating the Power up Bar

Section 14: Animations, Pausing, And Navigation

Lecture 80 Custscene Animations

Lecture 81 Pausing the Game

Lecture 82 Scene Navigation

Section 15: MagicaVoxel Crash Course - Free Art Editor

Lecture 83 Introduction to MagicaVoxel

Lecture 84 MagicaVoxel Tools Crash Course

Section 16: Make Game Art in MagicaVoxel

Lecture 85 Floor

Lecture 86 Platform

Lecture 87 Rock Block

Lecture 88 Button

Lecture 89 Teleporter

Lecture 90 Gate

Section 17: Make a City Game Scene

Lecture 91 Background

Lecture 92 Background Painting

Lecture 93 City Layering

Lecture 94 Sky Colouring

Lecture 95 Background Colours

Section 18: Coloring Art Assets

Lecture 96 Floor Paint

Lecture 97 Moving Platform Paint

Lecture 98 Button Paint

Lecture 99 Destructible Cube Paint

Lecture 100 Teleporter Paint

Lecture 101 Gate Paint

Section 19: Exporting Art Assets

Lecture 102 Exporting

Lecture 103 OBJ to FBX

Section 20: Introduction to Photoshop (Projects)

Lecture 104 Build a New File

Lecture 105 Navigational Controls

Lecture 106 Basic Tools Rundown

Lecture 107 Basic Tools Usages

Lecture 108 Basic Secondary Tools

Lecture 109 Basic Layers

Lecture 110 Painting Sample

Lecture 111 Adjustment Layers 1

Lecture 112 Adjustment Layers 2

Lecture 113 Adjustment Layers 3

Lecture 114 Transform Tool

Lecture 115 Transform Tool Continued

Lecture 116 Color Range Select

Lecture 117 Image Settings

Lecture 118 Image Adjustment

Lecture 119 Photoshop Fun Projects

Lecture 120 Photoshop Fun Projects Continued

Lecture 121 Ruler Usage

Section 21: Introduction to Photoshop Game Art

Lecture 122 Photoshop Setup

Section 22: Enemy Game Art and Animation

Lecture 123 Walking Enemy Idle

Lecture 124 Walking Enemy Leg Frames

Lecture 125 Walking Enemy Animation

Lecture 126 Flamethrower from Walking Enemy

Lecture 127 Shooting Enemy tank

Lecture 128 Turret Enemy

Lecture 129 Turret Animation

Section 23: Megadude Player Art and Animation

Lecture 130 Megadude Silhouette

Lecture 131 Megadude Walking (Part 1)

Lecture 132 Megadude Walking (Part 2)

Lecture 133 Megadude Walking (Part 3)

Lecture 134 Megadude Animation

Lecture 135 Megadude Jump (Part 1)

Lecture 136 Megadude Jump (Part 2)

Lecture 137 Megadude Jump (Part 3)

Lecture 138 Megadude Walking with Weapon

Lecture 139 Megadude Weapon Charge

Lecture 140 Megadude Weapon Shoot

Lecture 141 Megadude Photoshop Export

Section 24: Animating Characters and Objects in Unity

Lecture 142 Importing Assets

Lecture 143 Looking Left and Right

Lecture 144 Animator and Transition

Lecture 145 Jumping Animation

Lecture 146 Charging Animation

Lecture 147 Walking Enemy Animations

Lecture 148 Shooter Enemy Animation

Lecture 149 Flamethrower Enemy Animation

Lecture 150 Turret Enemy

Section 25: 3D Elements And Sound

Lecture 151 New Button

Lecture 152 Moving Platform

Lecture 153 Teleporter

Lecture 154 Gate

Lecture 155 Blocks

Lecture 156 Background Elements

Lecture 157 Layer Copies

Lecture 158 Object Repositioning

Lecture 159 Removing False Jumps

Lecture 160 Sound FX

Section 26: Source Code and Art Assets - Megadude Game

Lecture 161 Platform Shooter Assets

Lecture 162 Platform Shooter Source

Section 27: Getting Started with Blender

Lecture 163 Intro and Setting Changes

Lecture 164 Camera Controls

Lecture 165 Emulated Numbpad Camera

Lecture 166 Basic Object Manipulation

Lecture 167 Frequently Used Tools

Lecture 168 Mirror Modifier

Section 28: 3D Model 32 Low Poly Buildings in Blender for Beginners

Lecture 169 Low Poly Tent

Lecture 170 Project Files - Tent

Lecture 171 Low Poly Windmill

Lecture 172 Project Files - Windmill

Lecture 173 Low Poly Modern Windmill

Lecture 174 Project Files - Modern Windmill

Lecture 175 Medieval-Style Low Poly House

Lecture 176 Medieval-Style Low Poly House Continued

Lecture 177 Project Files - Medieval House

Lecture 178 Low Poly Colosseum

Lecture 179 Project Files - Colosseum

Lecture 180 Low Poly CN Tower

Lecture 181 Project Files - CN Tower

Lecture 182 Freestyle Moon Base

Lecture 183 Project Files - Freestyle Moon Base

Lecture 184 Freestyle Space Station

Lecture 185 Project Files - Freestyle Space Station

Lecture 186 Pyramids of Giza

Lecture 187 Project Files - Pyramids of Giza

Lecture 188 Low Poly Leaning Tower of Pisa

Lecture 189 Project Files - Leaning Tower of Pisa

Lecture 190 Arc De Triomphe

Lecture 191 Project Files - Arc De Triomphe

Lecture 192 Mayan Temple

Lecture 193 Project Files - Mayan Temple

Lecture 194 Shinto Shrine Gate

Lecture 195 Project Files - Shinto Shrine Gate

Lecture 196 Low Poly Big Ben

Lecture 197 Project Files - Big Ben

Lecture 198 Great Wall of China

Lecture 199 Project Files - Great Wall of China

Lecture 200 Forbidden City Main Building

Lecture 201 Project Files - Forbidden City Main Building

Lecture 202 Parthenon

Lecture 203 Project Files - Parthenon

Lecture 204 Greek Amphitheatre

Lecture 205 Project Files - Greek Amphitheatre

Lecture 206 Renaissance-Themed Building

Lecture 207 Project Files - Renaissance-Themed Building

Lecture 208 Empire State Building

Lecture 209 Project Files - Empire State Building

Lecture 210 Greek Building

Lecture 211 Project Files - Greek Building

Lecture 212 London Bridge

Lecture 213 Project Files - London Bridge

Lecture 214 White House

Lecture 215 Project Files - White House

Lecture 216 Peace Arch

Lecture 217 Project Files - Peace Arch

Lecture 218 Washington Monument

Lecture 219 Project Files - Washington Monument

Lecture 220 Gateway Arch

Lecture 221 Project Files - Gateway Arch

Lecture 222 Cathedral of Florence

Lecture 223 Project Files - Cathedral of Florence

Lecture 224 Basilica Di San Lorenzo

Lecture 225 Project Files - Basilica Di San Lorenzo

Lecture 226 Basilica Di Santa Croce

Lecture 227 Project Files - Basilica Di Santa Croce

Lecture 228 Palazzo Pitti

Lecture 229 Project Files - Palazzo Pitti

Lecture 230 Saint Peter's Basilica

Lecture 231 Project Files - Saint Peters Basilica

Section 29: A Beginner's Guide to Low Poly Models in Blender

Lecture 232 Low Poly House

Lecture 233 Project Files - House

Lecture 234 Low Poly Large House

Lecture 235 Project Files - Large House

Lecture 236 Low Poly Castle

Lecture 237 Project Files - Castle

Lecture 238 Low Poly Church

Lecture 239 Project Files - Church

Lecture 240 Low Poly Lighthouse

Lecture 241 Project Files - Lighthouse

Lecture 242 Low Poly Longhouse

Lecture 243 Project Files - Longhouse

Lecture 244 Low Poly Store

Lecture 245 Project Files - Store

Lecture 246 Low Poly Office Building

Lecture 247 Project Files - Office Highrise

Lecture 248 Low Poly Eiffel Tower

Lecture 249 Project Files - Eiffel Tower

Lecture 250 Low Poly Greek Temple

Lecture 251 Project Files - Greek Temple

Lecture 252 Low Poly Japanese Pagoda

Lecture 253 Project Files - Japanese Pagoda

Lecture 254 Low Poly Chinese Pagoda

Lecture 255 Project Files - Chinese Pagoda

Lecture 256 Low Poly Taipei

Lecture 257 Project Files - Taipei

Section 30: Beginner's 3D Modelling 14 Low Poly Buildings for Games

Lecture 258 Sear Tower

Lecture 259 Golden Gate Bridge

Lecture 260 Project Files - Golden Gate Bridge

Lecture 261 GM Renaissance Center

Lecture 262 Project Files - GM Renaissance Center

Lecture 263 Guggenheim Museum

Lecture 264 Project Files - Guggenheim Museum

Lecture 265 Moai Easter Island Statue

Lecture 266 Project Files - Moai Easter Island Statue

Lecture 267 Stonehenge Aoteara

Lecture 268 Project Files - Stonehenge Aoteara

Lecture 269 Brandenburg Gate

Lecture 270 Project Files - Brandenburg Gate

Lecture 271 Great Sphinx of Giza

Lecture 272 Project Files - Great Sphinx of Giza

Lecture 273 Temple of Philae

Lecture 274 Project Files - Temple of Philae

Lecture 275 Christ the Redeemer

Lecture 276 Project Files - Christ the Redeemer

Lecture 277 Temple of Heaven

Lecture 278 Project Files - Temple of Heaven

Lecture 279 Petronas Twin Towers

Lecture 280 Project Files - Petronas Twin Towers

Lecture 281 Star Shape Fort

Lecture 282 Project Files - Star Shape Fort

Lecture 283 The Royal Ontario Museum

Lecture 284 Project Files - The Royal Ontario Museum

Section 31: Zero to Hero Blender Course: Make 7 low poly trees for games

Lecture 285 Simple Poly Tree

Lecture 286 Fir Tree

Lecture 287 Christmas tree with a star

Lecture 288 Willow Tree

Lecture 289 Jungle Tree

Lecture 290 Pine Tree

Lecture 291 Bonsai Tree

Lecture 292 Source Files of Art

Section 32: Build 3D Models of Trees in Blender

Lecture 293 Tree Assets

Lecture 294 Pine Tree Assets

Lecture 295 Palm Trees Assets

Section 33: Build Desert Models in Blender

Lecture 296 Rock Assets

Lecture 297 Dead Tree Assets

Lecture 298 Cactus Trees

Lecture 299 Island Region

Lecture 300 Mountain Region

Lecture 301 Desert Region and Plateau

Section 34: 3D Modeling in Unity

Lecture 302 Snow Mountain Region

Lecture 303 Unity Mountain Region

Lecture 304 Unity Island Environment

Lecture 305 Unity Snow Mountain Region

Lecture 306 Boombox Asset

Section 35: Source Files - 3D Modeling Environments

Lecture 307 Source Files - 3D Environment Models

Section 36: Create 6 low poly rock models in Blender for 3D environments

Lecture 308 Low Poly Smooth Stones

Lecture 309 Low Poly Stone Slabs

Lecture 310 Snow on Rocks

Lecture 311 Jagged Rock Slab

Lecture 312 Desert Floor

Lecture 313 Jagged Rocks and Desert Floor

Lecture 314 Blender Source Files

Section 37: Beginner's 3D Modelling - 10 Low Poly Buildings in Blender

Lecture 315 Lighthouse of Alexandria

Lecture 316 Mausoleum of Halicarnassus

Lecture 317 Temple of Artemis

Lecture 318 Colossus of Rhodes (Part 1)

Lecture 319 Colossus of Rhodes (Part 2)

Lecture 320 Colossus of Rhodes (Part 3)

Lecture 321 Statue of Zeus (Part 1)

Lecture 322 Statue of Zeus (Part 2)

Lecture 323 Statue of Zeus (Part 3)

Lecture 324 Taj Mahal

Lecture 325 Brooklyn Bridge

Lecture 326 Flatiron Building

Lecture 327 Las Vegas Hotel

Lecture 328 Chrysler Build

Lecture 329 Project Files - Mammoth Interactive

Lecture 330 Please rate this course

Lecture 331 Bonus Lecture - Mammoth Interactive Deals

Complete beginners. No prior coding or digital art skills necessary.,Anyone who wants their start at making 3D or 2D video games.,People who want to make games.