Create A 2D Platformer With 3D Assets In Unity® And Blender!
Last updated 4/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 43.39 GB | Duration: 55h 20m
Last updated 4/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 43.39 GB | Duration: 55h 20m
Learn to create your own 2D action shooting platformer! PLUS learn to create 3D assets for a next-level game look!
What you'll learn
Build a platform shooter game in Unity®.
Learn the fundamentals of game design.
Create artwork in MagicaVoxel and Photoshop.
Code C#.
Build professional 3D models for video games and more.
Develop with a creative and technical eye.
Design large environments for your character to explore in.
And More!
Requirements
Unity® 2017.1.0f3 (for game set-up and coding)
MagicaVoxel and Adobe Photoshop CC 2015.5 (for creating art)
Blender is free to download. Please download and install Blender before purchasing this course
This course was recorded on a Mac computer, but you can use a PC.
Description
We at Mammoth Interactive value input from students like you. Feel free to leave us your feedback.Complete Beginner's Guide to Building a Game from Scratch in Unity® with Pixel Art in MagicaVoxel & Photoshop and 3D Modelling with Blender.This course was funded through a massively successful Kickstarter campaign.Join Mammoth Interactive step-by-step in building a fully featured game from scratch. We show you how to make all the code and art for the game.You don't need any prior coding or digital art experience!Our Instructors will take your through the project-based first to created a 2D Action Platformer through Unity, Voxel, and Photoshop, and as an added plus we’ll now also include multiple lectures on creating 3D models using Blender which you can use to add to your game!Why Blender?Blender, like Unity®, is a popular production suite that is free to download. Blender is a revolutionary tool for making 3D art digitally. With Blender, you can make art assets for games, like we do in this course.These courses are project-based. You will not learn a bunch of useless coding practices. At the end of this course, you will have an AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable skills immediately.Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.This course is project-based, so you will not waste time on useless coding practices. We feel that project based training content is the best way to get from A to B. Taking this course means that you learn practical, employable skills immediately.You get full lifetime access to this course for a single one-time fee. Enroll today to join the Mammoth community!Enroll now to join the Mammoth community!
Overview
Section 1: Intro to Unity
Lecture 1 Introduction
Lecture 2 Unity Editor
Lecture 3 Moving a Cube
Lecture 4 Materials
Lecture 5 Lights
Lecture 6 Particle System
Lecture 7 Applying Physics
Lecture 8 Asset Store
Section 2: Intro to Coding
Lecture 9 Introduction
Lecture 10 Variables
Lecture 11 Methods
Lecture 12 If Blocks
Lecture 13 Loops
Section 3: Intro to Inputs
Lecture 14 Introduction
Lecture 15 Key Presses
Lecture 16 Moving a Player
Lecture 17 Jumping
Lecture 18 Moving Forward
Lecture 19 Cycling Cameras
Section 4: Intro to Prefabs
Lecture 20 Introduction
Lecture 21 Introduction to Prefabs
Lecture 22 Random Angles
Lecture 23 Explosion Effects
Lecture 24 Adding Explosion Effects
Section 5: Intro to VR
Lecture 25 Introduction
Lecture 26 Activating VR
Lecture 27 Building a Castle
Lecture 28 Lowering the Door
Lecture 29 Triggering
Lecture 30 Interface
Lecture 31 UPDATE - Using the Unity Package with Unity 5.6
Section 6: Build A Megadude Game From Scratch
Lecture 32 Welcome - Let's Build A Megadude Game
Lecture 33 Introduction and Downloading Unity
Lecture 34 3D Elements
Lecture 35 Building a Player
Lecture 36 Enabling Player Input
Lecture 37 Horizontal Movement
Lecture 38 Jumping
Section 7: Shooting
Lecture 39 Game Camera
Lecture 40 Shooting Bullets
Lecture 41 Particle Effects
Lecture 42 Multiple Bullets
Lecture 43 Charging Bullets
Section 8: Building Enemies
Lecture 44 Base Enemy Class
Lecture 45 Hurt Animation
Lecture 46 Killing Effect
Lecture 47 Destroying Particle System
Lecture 48 Walking Enemy
Lecture 49 Knockback Effect
Lecture 50 Physics Materials
Lecture 51 Collision Improvements
Section 9: FlameThrower Enemies And More
Lecture 52 FlameThrower Enemy
Lecture 53 Flames
Lecture 54 Shooter Enemy
Lecture 55 Enemy Bullet
Lecture 56 Spawn Enemy Bullets
Lecture 57 Burst Fire
Lecture 58 Shooter Enemy Adjustment
Lecture 59 Turrets
Section 10: Doors and Buttons
Lecture 60 Doors
Lecture 61 Button
Lecture 62 Trigger Elements
Lecture 63 Timed Button
Section 11: Platforms and Teleportation
Lecture 64 Moving Platforms
Lecture 65 Teleporter
Lecture 66 Teleporter Loop
Lecture 67 Triggering Teleporters
Lecture 68 Triggering Platforms
Section 12: Cutscenes and PowerUps
Lecture 69 Cutscene Trigger
Lecture 70 Input Lock
Lecture 71 Powerups
Lecture 72 Powerup Routine
Lecture 73 Super Charge Powerup
Lecture 74 Invincibilty Powerup
Section 13: Health, Time, And The Interface
Lecture 75 Canvas
Lecture 76 Health and Time texts
Lecture 77 Designing the Powerup bar
Lecture 78 Events
Lecture 79 Animating the Power up Bar
Section 14: Animations, Pausing, And Navigation
Lecture 80 Custscene Animations
Lecture 81 Pausing the Game
Lecture 82 Scene Navigation
Section 15: MagicaVoxel Crash Course - Free Art Editor
Lecture 83 Introduction to MagicaVoxel
Lecture 84 MagicaVoxel Tools Crash Course
Section 16: Make Game Art in MagicaVoxel
Lecture 85 Floor
Lecture 86 Platform
Lecture 87 Rock Block
Lecture 88 Button
Lecture 89 Teleporter
Lecture 90 Gate
Section 17: Make a City Game Scene
Lecture 91 Background
Lecture 92 Background Painting
Lecture 93 City Layering
Lecture 94 Sky Colouring
Lecture 95 Background Colours
Section 18: Coloring Art Assets
Lecture 96 Floor Paint
Lecture 97 Moving Platform Paint
Lecture 98 Button Paint
Lecture 99 Destructible Cube Paint
Lecture 100 Teleporter Paint
Lecture 101 Gate Paint
Section 19: Exporting Art Assets
Lecture 102 Exporting
Lecture 103 OBJ to FBX
Section 20: Introduction to Photoshop (Projects)
Lecture 104 Build a New File
Lecture 105 Navigational Controls
Lecture 106 Basic Tools Rundown
Lecture 107 Basic Tools Usages
Lecture 108 Basic Secondary Tools
Lecture 109 Basic Layers
Lecture 110 Painting Sample
Lecture 111 Adjustment Layers 1
Lecture 112 Adjustment Layers 2
Lecture 113 Adjustment Layers 3
Lecture 114 Transform Tool
Lecture 115 Transform Tool Continued
Lecture 116 Color Range Select
Lecture 117 Image Settings
Lecture 118 Image Adjustment
Lecture 119 Photoshop Fun Projects
Lecture 120 Photoshop Fun Projects Continued
Lecture 121 Ruler Usage
Section 21: Introduction to Photoshop Game Art
Lecture 122 Photoshop Setup
Section 22: Enemy Game Art and Animation
Lecture 123 Walking Enemy Idle
Lecture 124 Walking Enemy Leg Frames
Lecture 125 Walking Enemy Animation
Lecture 126 Flamethrower from Walking Enemy
Lecture 127 Shooting Enemy tank
Lecture 128 Turret Enemy
Lecture 129 Turret Animation
Section 23: Megadude Player Art and Animation
Lecture 130 Megadude Silhouette
Lecture 131 Megadude Walking (Part 1)
Lecture 132 Megadude Walking (Part 2)
Lecture 133 Megadude Walking (Part 3)
Lecture 134 Megadude Animation
Lecture 135 Megadude Jump (Part 1)
Lecture 136 Megadude Jump (Part 2)
Lecture 137 Megadude Jump (Part 3)
Lecture 138 Megadude Walking with Weapon
Lecture 139 Megadude Weapon Charge
Lecture 140 Megadude Weapon Shoot
Lecture 141 Megadude Photoshop Export
Section 24: Animating Characters and Objects in Unity
Lecture 142 Importing Assets
Lecture 143 Looking Left and Right
Lecture 144 Animator and Transition
Lecture 145 Jumping Animation
Lecture 146 Charging Animation
Lecture 147 Walking Enemy Animations
Lecture 148 Shooter Enemy Animation
Lecture 149 Flamethrower Enemy Animation
Lecture 150 Turret Enemy
Section 25: 3D Elements And Sound
Lecture 151 New Button
Lecture 152 Moving Platform
Lecture 153 Teleporter
Lecture 154 Gate
Lecture 155 Blocks
Lecture 156 Background Elements
Lecture 157 Layer Copies
Lecture 158 Object Repositioning
Lecture 159 Removing False Jumps
Lecture 160 Sound FX
Section 26: Source Code and Art Assets - Megadude Game
Lecture 161 Platform Shooter Assets
Lecture 162 Platform Shooter Source
Section 27: Getting Started with Blender
Lecture 163 Intro and Setting Changes
Lecture 164 Camera Controls
Lecture 165 Emulated Numbpad Camera
Lecture 166 Basic Object Manipulation
Lecture 167 Frequently Used Tools
Lecture 168 Mirror Modifier
Section 28: 3D Model 32 Low Poly Buildings in Blender for Beginners
Lecture 169 Low Poly Tent
Lecture 170 Project Files - Tent
Lecture 171 Low Poly Windmill
Lecture 172 Project Files - Windmill
Lecture 173 Low Poly Modern Windmill
Lecture 174 Project Files - Modern Windmill
Lecture 175 Medieval-Style Low Poly House
Lecture 176 Medieval-Style Low Poly House Continued
Lecture 177 Project Files - Medieval House
Lecture 178 Low Poly Colosseum
Lecture 179 Project Files - Colosseum
Lecture 180 Low Poly CN Tower
Lecture 181 Project Files - CN Tower
Lecture 182 Freestyle Moon Base
Lecture 183 Project Files - Freestyle Moon Base
Lecture 184 Freestyle Space Station
Lecture 185 Project Files - Freestyle Space Station
Lecture 186 Pyramids of Giza
Lecture 187 Project Files - Pyramids of Giza
Lecture 188 Low Poly Leaning Tower of Pisa
Lecture 189 Project Files - Leaning Tower of Pisa
Lecture 190 Arc De Triomphe
Lecture 191 Project Files - Arc De Triomphe
Lecture 192 Mayan Temple
Lecture 193 Project Files - Mayan Temple
Lecture 194 Shinto Shrine Gate
Lecture 195 Project Files - Shinto Shrine Gate
Lecture 196 Low Poly Big Ben
Lecture 197 Project Files - Big Ben
Lecture 198 Great Wall of China
Lecture 199 Project Files - Great Wall of China
Lecture 200 Forbidden City Main Building
Lecture 201 Project Files - Forbidden City Main Building
Lecture 202 Parthenon
Lecture 203 Project Files - Parthenon
Lecture 204 Greek Amphitheatre
Lecture 205 Project Files - Greek Amphitheatre
Lecture 206 Renaissance-Themed Building
Lecture 207 Project Files - Renaissance-Themed Building
Lecture 208 Empire State Building
Lecture 209 Project Files - Empire State Building
Lecture 210 Greek Building
Lecture 211 Project Files - Greek Building
Lecture 212 London Bridge
Lecture 213 Project Files - London Bridge
Lecture 214 White House
Lecture 215 Project Files - White House
Lecture 216 Peace Arch
Lecture 217 Project Files - Peace Arch
Lecture 218 Washington Monument
Lecture 219 Project Files - Washington Monument
Lecture 220 Gateway Arch
Lecture 221 Project Files - Gateway Arch
Lecture 222 Cathedral of Florence
Lecture 223 Project Files - Cathedral of Florence
Lecture 224 Basilica Di San Lorenzo
Lecture 225 Project Files - Basilica Di San Lorenzo
Lecture 226 Basilica Di Santa Croce
Lecture 227 Project Files - Basilica Di Santa Croce
Lecture 228 Palazzo Pitti
Lecture 229 Project Files - Palazzo Pitti
Lecture 230 Saint Peter's Basilica
Lecture 231 Project Files - Saint Peters Basilica
Section 29: A Beginner's Guide to Low Poly Models in Blender
Lecture 232 Low Poly House
Lecture 233 Project Files - House
Lecture 234 Low Poly Large House
Lecture 235 Project Files - Large House
Lecture 236 Low Poly Castle
Lecture 237 Project Files - Castle
Lecture 238 Low Poly Church
Lecture 239 Project Files - Church
Lecture 240 Low Poly Lighthouse
Lecture 241 Project Files - Lighthouse
Lecture 242 Low Poly Longhouse
Lecture 243 Project Files - Longhouse
Lecture 244 Low Poly Store
Lecture 245 Project Files - Store
Lecture 246 Low Poly Office Building
Lecture 247 Project Files - Office Highrise
Lecture 248 Low Poly Eiffel Tower
Lecture 249 Project Files - Eiffel Tower
Lecture 250 Low Poly Greek Temple
Lecture 251 Project Files - Greek Temple
Lecture 252 Low Poly Japanese Pagoda
Lecture 253 Project Files - Japanese Pagoda
Lecture 254 Low Poly Chinese Pagoda
Lecture 255 Project Files - Chinese Pagoda
Lecture 256 Low Poly Taipei
Lecture 257 Project Files - Taipei
Section 30: Beginner's 3D Modelling 14 Low Poly Buildings for Games
Lecture 258 Sear Tower
Lecture 259 Golden Gate Bridge
Lecture 260 Project Files - Golden Gate Bridge
Lecture 261 GM Renaissance Center
Lecture 262 Project Files - GM Renaissance Center
Lecture 263 Guggenheim Museum
Lecture 264 Project Files - Guggenheim Museum
Lecture 265 Moai Easter Island Statue
Lecture 266 Project Files - Moai Easter Island Statue
Lecture 267 Stonehenge Aoteara
Lecture 268 Project Files - Stonehenge Aoteara
Lecture 269 Brandenburg Gate
Lecture 270 Project Files - Brandenburg Gate
Lecture 271 Great Sphinx of Giza
Lecture 272 Project Files - Great Sphinx of Giza
Lecture 273 Temple of Philae
Lecture 274 Project Files - Temple of Philae
Lecture 275 Christ the Redeemer
Lecture 276 Project Files - Christ the Redeemer
Lecture 277 Temple of Heaven
Lecture 278 Project Files - Temple of Heaven
Lecture 279 Petronas Twin Towers
Lecture 280 Project Files - Petronas Twin Towers
Lecture 281 Star Shape Fort
Lecture 282 Project Files - Star Shape Fort
Lecture 283 The Royal Ontario Museum
Lecture 284 Project Files - The Royal Ontario Museum
Section 31: Zero to Hero Blender Course: Make 7 low poly trees for games
Lecture 285 Simple Poly Tree
Lecture 286 Fir Tree
Lecture 287 Christmas tree with a star
Lecture 288 Willow Tree
Lecture 289 Jungle Tree
Lecture 290 Pine Tree
Lecture 291 Bonsai Tree
Lecture 292 Source Files of Art
Section 32: Build 3D Models of Trees in Blender
Lecture 293 Tree Assets
Lecture 294 Pine Tree Assets
Lecture 295 Palm Trees Assets
Section 33: Build Desert Models in Blender
Lecture 296 Rock Assets
Lecture 297 Dead Tree Assets
Lecture 298 Cactus Trees
Lecture 299 Island Region
Lecture 300 Mountain Region
Lecture 301 Desert Region and Plateau
Section 34: 3D Modeling in Unity
Lecture 302 Snow Mountain Region
Lecture 303 Unity Mountain Region
Lecture 304 Unity Island Environment
Lecture 305 Unity Snow Mountain Region
Lecture 306 Boombox Asset
Section 35: Source Files - 3D Modeling Environments
Lecture 307 Source Files - 3D Environment Models
Section 36: Create 6 low poly rock models in Blender for 3D environments
Lecture 308 Low Poly Smooth Stones
Lecture 309 Low Poly Stone Slabs
Lecture 310 Snow on Rocks
Lecture 311 Jagged Rock Slab
Lecture 312 Desert Floor
Lecture 313 Jagged Rocks and Desert Floor
Lecture 314 Blender Source Files
Section 37: Beginner's 3D Modelling - 10 Low Poly Buildings in Blender
Lecture 315 Lighthouse of Alexandria
Lecture 316 Mausoleum of Halicarnassus
Lecture 317 Temple of Artemis
Lecture 318 Colossus of Rhodes (Part 1)
Lecture 319 Colossus of Rhodes (Part 2)
Lecture 320 Colossus of Rhodes (Part 3)
Lecture 321 Statue of Zeus (Part 1)
Lecture 322 Statue of Zeus (Part 2)
Lecture 323 Statue of Zeus (Part 3)
Lecture 324 Taj Mahal
Lecture 325 Brooklyn Bridge
Lecture 326 Flatiron Building
Lecture 327 Las Vegas Hotel
Lecture 328 Chrysler Build
Lecture 329 Project Files - Mammoth Interactive
Lecture 330 Please rate this course
Lecture 331 Bonus Lecture - Mammoth Interactive Deals
Complete beginners. No prior coding or digital art skills necessary.,Anyone who wants their start at making 3D or 2D video games.,People who want to make games.