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Creative Development: Aircraft Modeling and Texturing Techniques in Maya and Silo

Posted By: scutter
Creative Development: Aircraft Modeling and Texturing Techniques in Maya and Silo

Creative Development: Aircraft Modeling and Texturing Techniques in Maya and Silo | 1.9 Gb
Software Used: Maya 2013, Photoshop CS6, Silo 2.2, CrazyBump | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps | Completion Time: 04 hrs. 02 min.
Genre: eLearning | Difficulty: Advanced | Language: English | Instructor: Antony Ward

Through this series of tutorials we will explore how to model, UV, texture, light, render and composite a futuristic military vehicle. Using subdivision surfaces we will begin by blocking out the main shapes of the vehicle before we then focus on smaller geometry details, and surface refinement. Once we are happy with the model we will move into Maya where we will apply a full set of UVs. This will then allow us to focus on adding more details through the texture pages. With the model built and textured we can finally turn our attention to lighting the scene and creating our final render. The aim of this tutorial is to show how to quickly create a high resolution vehicle from concept right through to final render while sharing lots of tips and shortcuts along the way. Once completed we can then take the lessons learned throughout this course onto future projects, confident in being able to create high quality work in a fraction of the time.

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Creative Development: Aircraft Modeling and Texturing Techniques in Maya and Silo

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Publisher: Digital Tutors
Training Course: Creative Development: Aircraft Modeling and Texturing Techniques in Maya and Silo
Instructor: Antony Ward
Home: http://digitaltutors.com/
Interface: english
OS: Windows XP / Vista / Seven
Size: 1.9 Gb

All parts on filepost.com, rapidgator.com interchanged. It is added by 5% of the overall size of the archive of information for the restoration and the volume for the restoration

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