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    Digital Tutors - Depth Map Layering in NUKE 6

    Posted By: Alexpal
    Digital Tutors - Depth Map Layering in NUKE 6

    Digital Tutors - Depth Map Layering in NUKE 6
    35 min. 44 sec. | Released on August 3, 2010 | Project Files Included (52 MB)
    Video: VP6 (.flv) 1280x720 15fps 666Kbps | Audio: MP3 44.1KHz 96Kbps 1ch | 204 Mb
    Genre: eLearning

    In this series of lessons we'll learn how to combine depth maps to create correct layering between two renders. This allows us to split out scenes into multiple render layers while keeping the correct pixels on top.

    We'll begin by taking a look at what is depth-based compositing or layering and why we would want to use it. Then we'll learn about some of the downsides of using this technique. We'll then dive in to NUKE and create a matte for our foreground layer using it's depth map and the background depth map. We'll then learn how to work with depth maps including combining maps from different scene scales, using depth-based layering to fix interpenetration issues and making depth maps human readable and error-free.

    6 videos in this course


    1. Introduction and Project Overview

    2. What is Depth-based Compositing?
    3. Basic depth compositing in NUKE
    4. Dealing with different depth scales and values
    5. Fixing interpenetration issues with depth compositing
    6. Tone mapping and fixing incorrect depth images

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    Parts of archive: 01 | 02 | 03
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