Game Design & Development Masterclass: Double Dragoon Game!
Last updated 12/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.35 GB | Duration: 12h 39m
Last updated 12/2018
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 3.35 GB | Duration: 12h 39m
The ultimate beginner's guide to game development and design! Build a fully functional Double Dragoon Beat Em Up game.
What you'll learn
Build a 2D Double Dragoon sidescroller Beat Em Up game in Unity®.
Learn the fundamentals of game design.
Code in C#.
Create game art in Photoshop.
Add sound effects to the game.
Requirements
Download and install Unity® 2017.2.0f3 and Adobe Photoshop CC 2017.
This course was recorded on a Mac, but you can use a PC.
Description
This course was funded by a wildly successful Kickstarter.
Let's make a sidescroller game with two players! Learn to code, make art, and add sound to build a full 2D Double Dragoon game in Unity® 2017.
In this course, game developer Glauco Pires from Mammoth Interactive teaches you how to build a game in Unity®. This course is unique because we make both the code and the art for the game from scratch. We teach you the fundamentals of designing, coding, and fine-tuning a game.
First you design the game and its functionality in Unity®. You learn how to code in C#. Don't worry if you've never coded before. We start simple and add more to the game as the course goes on. We interweave theory with practical examples so that you learn by doing.
Mammoth Interactive game designer Kevin Liao teaches you everything you need to know about Photoshop to make game art. One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.
This course is project-based. You will not learn a bunch of useless coding practices. At the end of this course, you will have an AWESOME game to use in your portfolio. Taking this course means that you learn practical, employable skills immediately.
Learning how to code is a great way to jump in a new career or enhance your current career. Coding is the new math! Learning to code will propel you forward for any situation. Learn it today and get a head start for tomorrow. People who can master technology will rule the future.
All source code and art assets are included with your purchase. Enroll today to join the Mammoth community!
Overview
Section 1: Introduction to Unity's Interface
Lecture 1 Introduction
Lecture 2 Unity Editor
Lecture 3 Moving a Cube
Lecture 4 Materials
Lecture 5 Lights
Lecture 6 Particle System
Lecture 7 Applying Physics
Lecture 8 Asset Store
Section 2: Introduction to Unity (Coding)
Lecture 9 Introduction
Lecture 10 Variables
Lecture 11 Methods
Lecture 12 If Blocks
Lecture 13 Loops
Section 3: Introduction to Unity (Inputs)
Lecture 14 Introduction
Lecture 15 Key Presses
Lecture 16 Moving a Player
Lecture 17 Jumping
Lecture 18 Moving Forward
Lecture 19 Cycling Cameras
Section 4: Introduction to Unity (Prefabs)
Lecture 20 Introduction
Lecture 21 Introduction to Prefabs
Lecture 22 FAQ on Instantiating Objects
Lecture 23 Random Angles
Lecture 24 FAQ on Destroying Objects
Lecture 25 Explosion Effect
Lecture 26 Adding Explosion Effects
Section 5: Building the Game (Unity Project)
Lecture 27 Introduction
Lecture 28 Starting the Project
Lecture 29 Player Hierarchy
Lecture 30 Player Kick
Lecture 31 Identifying Kicked Objects
Lecture 32 Grabbing Objects
Lecture 33 Throwing Objects
Section 6: Introduction to Photoshop (Projects)
Lecture 34 Build a New File
Lecture 35 Navigational Controls
Lecture 36 Basic Tools Rundown
Lecture 37 Basic Tools Usages
Lecture 38 Basic Secondary Tools
Lecture 39 Basic Layers
Lecture 40 Painting Sample
Lecture 41 Adjustment Layers (Part 1)
Lecture 42 Adjustment Layers (Part 2)
Lecture 43 Adjustment Layers (Part 3)
Lecture 44 Transform Tool
Lecture 45 Transform Tool (Cont'd)
Lecture 46 Colour Range Select
Lecture 47 Image Settings
Lecture 48 Image Adjustment
Lecture 49 Photoshop Fun
Lecture 50 More Photoshop Fun
Lecture 51 Ruler Usage
Section 7: Creating Art Assets for the Game (Photoshop Projects)
Lecture 52 Project Set Up
Lecture 53 Background Street
Lecture 54 Background Sidewalk
Lecture 55 Background Wood Fence
Lecture 56 Background Chain Fence
Lecture 57 Background Cityscape
Lecture 58 Cardboard Box
Lecture 59 Trash Can
Lecture 60 Barrels
Lecture 61 Character Idle
Lecture 62 Character Punch
Lecture 63 Character Kick
Lecture 64 Item Hold and Toss
Lecture 65 Character Run
Lecture 66 Enemy Character
Lecture 67 Dragoon Exports
Section 8: Finishing the Game in Unity (Project)
Lecture 68 Art Integration
Lecture 69 Player Animation
Lecture 70 Order in Layer
Lecture 71 Interface
Lecture 72 Player 2
Lecture 73 Decrease Health Points
Lecture 74 Multiple Hits
Lecture 75 Restarting the Game
Lecture 76 Audio - Game Sound FX
Lecture 77 Challenge Time!
Section 9: Double Dragoon Project Resources
Lecture 78 ($2000 value!) Art Assets and Source Code
Section 10: MORE! Blender Welcome - Interface Runthrough for Beginners
Lecture 79 Download and Install Blender
Lecture 80 Introduction and Setting Changes
Lecture 81 Camera Controls
Lecture 82 Emulated Numbpad Camera
Lecture 83 Basic Object Manipulation
Lecture 84 Frequently Used Tools
Lecture 85 Mirror Modifier
Section 11: Build Easy 3D Models in Blender
Lecture 86 Making the First Block of our Apartment
Lecture 87 Making the Door Block
Lecture 88 Making the Window Block
Lecture 89 Detailing Windows
Lecture 90 Beveling the Door
Lecture 91 Making the Roof Side Block
Lecture 92 Making the Roof L Block
Lecture 93 Making the Roof Corner Block
Lecture 94 Organizing Blocks
Lecture 95 Adding Materials and Color
Lecture 96 Putting Together the Building
Lecture 97 Source Files
Section 12: Bonus
Lecture 98 Please leave us a rating.
Lecture 99 Bonus Lecture: Get 155 courses!
Complete beginners. No prior coding or digital art skills necessary.,People who want to make games.