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20+ Hrs Of 3Ds Max: From Beginner To Professional Level

Posted By: ELK1nG
20+ Hrs Of 3Ds Max: From Beginner To Professional Level

20+ Hrs Of 3Ds Max: From Beginner To Professional Level
Published 12/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 18.12 GB | Duration: 20h 47m

Learn 3D Modelling, Lightning, Rendering, Animations, Pheonix FD Simulations, Tyflow Simulations and Post Process in AE

What you'll learn

Learn 3Ds Max Interface: From Basic UI to Multiple Workspaces & Modifiers

Learn 3D Modelling From Polygon Modelling to Sculpting

Learn Animations: From Basic Animations to Complex Curves

Learn Lightning From Basic Lights to Volumetric Lightning

Learn Rendering From Simple Render to Realistic Render

Learn Material Design From Basic Materials to using Maps and Textures

Learn Tyflow Particle Simulations: From a Simple Cloth to Complex Destructions

Learn Liquid Simulations: From a Simple Splash to Complex Liquid Interaction

Learn Fire Simulations: From a Simple Fire to Fuel and Temperature Explosion

Learn Post Process in After Effects: From Importing to Professional Level Editing

Learn Product Rendering: From Basic Design to Professional Level Design

Learn to Make Money as 3D Artist: From Freelancing to Product Creation

Master Plugins like: V-ray, Tyflow, Pheonix FD Fire and Liquid Simulation

Master 3Ds Max Completely from Beginner Level to Advanced Level

Requirements

Basic Knowledge of Working with Windows

Basic knowledge of 3D will be Helpful

Internet to access online 3D resources

3Ds Max ( Trial Version)

Phoenix FD ( Trial Version)

Vray ( Trial Version)

After Effects ( Trial Version)

Tyflow ( FREE Version)

Description

Welcome to the biggest 3Ds Max course available online with 200+ Knowledge-Packed Lectures! I'm a 3D artist with over 6 years of professional experience, and I’ve packed everything I’ve learned into this comprehensive course. Whether you’re a complete beginner or looking to refine your skills to a professional level, this course will take you through every essential aspect of 3D modeling, animation, simulations, and post-production.With 200+ lectures and over 20 hours of content, you’ll gain hands-on experience and a deep understanding of 3Ds Max, using the latest tools and techniques. Here's what you'll learn:What You'll Learn:3D Modeling:From the basics of modeling to creating detailed objects like missiles, cars, guns, character and much more. Learn the fundamentals and advanced techniques to bring your ideas to life.Character Animation:Master character animation by starting with basic keyframing and progressing to advanced curve editing techniques.Tyflow Simulations:Cloth Simulations: Learn how to create realistic fabric movements, from simple cloth to complex drapes and flags.Destruction Simulations: Master how to break apart objects and create explosive destruction effects, like crumbling walls or shattered glass.Particle Simulations: Dive into particle systems, creating everything from sparks to smoke, and control their behavior for stunning visual effects.Phoenix FD Simulations:Fire Simulations: Create dynamic and realistic fire effects, perfect for explosions, candles, or firestorms, with full control over smoke and flame behavior.Liquid Simulations: Learn to simulate water, liquids, and fluids flowing in realistic environments, including splashes, waves, and flowing liquids.Realistic Environments: Combine fire and liquid simulations to build complex scenes, like raging fires in water, and understand how to integrate them seamlessly into your 3D scenes.V-Ray Mastery:Dive deep into V-Ray tools, mastering materials, maps, and lighting to create photorealistic renders. Learn how to optimize your workflow for high-quality results.Lighting Setups:Explore different types of lighting, including HDRI (High Dynamic Range Imaging) for realistic environmental lighting and dynamic skies to simulate changing weather conditions or times of day. Learn how to set up your scene lighting for various effects, from dramatic moods to soft, natural light.Achieving Realistic Renders:Learn the techniques for fine-tuning your lighting to achieve photorealistic renders. Understand the interplay between light and materials, and how to use shadows, reflections, and refractions to bring depth and realism to your models.Post-Processing in After Effects:Take your animations and renders to the next level with color grading, visual effects, and animations in After Effects.Freelancing as a 3D Artist:Learn how to turn your 3D skills into a profitable career. Discover how to find freelance work, create stunning product animations, and build a strong portfolio.Money-Making Strategies for 3D Artists:Learn how to monetize your 3D artwork and skills, both in freelancing and as a full-time 3D artist.Course Features:200+ High-Quality Lectures:From the basics to advanced techniques, every lesson is designed to teach you something valuable.Access to Online Resources:Use online resources like textures, models, and guides to enhance your learning experience.Learn from a Pro:I bring over 6 years of industry experience into the course, so you can avoid common mistakes and learn the most efficient techniques used by professionals.Career-Focused:This course is designed to help you not only master 3Ds Max but also develop the skills needed to start your career as a 3D artist, from freelancing to full-time work.Get ready to master 3Ds Max and take your 3D design skills to the next level.Enroll now and start your journey from beginner to professional in just 20+ hours of content!

Overview

Section 1: 1. Downloading Softwares, 3Ds Max Interface, Conrols and Create Tab

Lecture 1 Downloading Softwares and Plugins

Lecture 2 Learning Interface of 3Ds Max

Lecture 3 Viewport Controls

Lecture 4 Exploring Create Panel

Lecture 5 Selection and Deseletion

Lecture 6 An Introduction to 3ds Max: A Powerful Tool for 3D Modeling and Animation

Section 2: 2. Create Tab, Selections, Move, Rotate, Scale and Hold

Lecture 7 Exploring Create Panel

Lecture 8 Working with Selection

Lecture 9 Move, Select, Rotate

Lecture 10 Scale and Hold

Section 3: 3. Extended Primitives, More Create Tab, Lights and Types, Materials

Lecture 11 Extended Primitves

Lecture 12 More Create Tab

Lecture 13 Introduction to Lightning

Lecture 14 Diffferent Type of Lights

Lecture 15 Introduction to Materials

Section 4: 4. Material Parameters, Render, Clones and Difference, Splines

Lecture 16 Material Parameters

Lecture 17 Saving a Render

Lecture 18 Creating Clones

Lecture 19 Instance Vs Copy

Lecture 20 Working with Splines

Section 5: 5. Modifiers, Animations, Lock and Isolate Selections, Cameras

Lecture 21 Splines and Modifiers

Lecture 22 Introduction to Animations

Lecture 23 Animations and Lock Selections

Lecture 24 Introduction to Cameras

Section 6: 6. Vray SUN, Project Setup, LIghtning and Modfications

Lecture 25 Vray Sun, Sky and Clouds

Lecture 26 A Simple Project

Lecture 27 Setting up Lights

Lecture 28 Improving and Modifications

Section 7: 7. Array, Scene Explorer, Display Types, Viewport Stuff

Lecture 29 Array Tool

Lecture 30 Scene Explorer

Lecture 31 Viewport Display

Lecture 32 Viewport quality and ViewCube

Lecture 33 Selection and Set Cordinate System

Section 8: 8. Linking, Modifiers, Snap, Pivot and Align

Lecture 34 Linking and Break Link

Lecture 35 Exploring Modifiers

Lecture 36 More Modifiers

Lecture 37 Snapping

Lecture 38 Pivot

Lecture 39 Align Tool

Section 9: 9. Light Explorer, Lister, Hide, Freeze, Layers, 3D Modelling and Selection

Lecture 40 Light Explorer and Vray Light Lister

Lecture 41 Hide and Freeze Layers

Lecture 42 Introduction to 3D Modelling

Lecture 43 3D Modelling with Face Selection

Section 10: 10. Edges, Modelling Selection, Soft Selection, Geo-Options

Lecture 44 3D Modelling with Edge Selection

Lecture 45 3D Modelling and Selections

Lecture 46 Soft Selection

Lecture 47 Geometry Options

Section 11: 11. 3D Modelling of Lipstick, Sea Creature, Chair, Car

Lecture 48 3D Modelling of Lipstick

Lecture 49 3D Modelling of Sea Creature

Lecture 50 3D Modelling of BASIC Car ( SKIP IT IF U WANT )

Lecture 51 3D Modelling of Chair

Section 12: 12. Boolean, 3D Modelling of Helicopter, Missile Gun and Character

Lecture 52 Boolean Operations

Lecture 53 3D Modelling of Helicopter

Lecture 54 3D Modelling of Missile

Lecture 55 3D Modelling of a GUN

Lecture 56 GUN Modifications

Lecture 57 3D Modelling a Character

Section 13: 13. Blueprints, Group, Modifiers, Morph, Pro Cutter, Cloth Modelling and Pillows

Lecture 58 Working with Bluprints

Lecture 59 Groups

Lecture 60 Modifiers and Models

Lecture 61 Morphing and Pro Cutter

Lecture 62 Cloth Modelling

Lecture 63 Creating a Pillow from Cloth Modifier

Section 14: 14. Materials, Maps, Displace Modifier, Bump Map, Online Resources

Lecture 64 Introduction to Materials

Lecture 65 Introduction to Maps

Lecture 66 Working with Maps

Lecture 67 Displace Modifier

Lecture 68 Bump Map

Lecture 69 Using Online Materials

Section 15: 15. Material IDs, Mapping, UVW Mapping, Using Online Models

Lecture 70 Materials in Polygon Modelling

Lecture 71 Mapping and UVW

Lecture 72 Unwrap UVW

Lecture 73 Importing online 3D Models

Lecture 74 More Importing Online 3D Models

Section 16: 16. HDRIs , Scripts, Animations, Curve Editor

Lecture 75 Working with HDRI

Lecture 76 HDRI Lights

Lecture 77 Scripts and View Settings

Lecture 78 Introduction to Animation

Lecture 79 Working with Curve Editor

Section 17: 17. Loop, Animations Out of Range, Space Wraps, more Interface

Lecture 80 Making a Loop

Lecture 81 Curve Editor and Out of Range Types

Lecture 82 Space Wraps

Lecture 83 More 3D Stuff

Section 18: 18. Bones, Character Animation, Hair, Using Online Characters Animations

Lecture 84 Bones Animations

Lecture 85 Character and Biped Animatoins

Lecture 86 Hair and Fur

Lecture 87 Using Online Animated Characters

Section 19: 19. Lamp and it's Animation, Rendering with Vray, Environments

Lecture 88 Creating a Lamp

Lecture 89 Animating that Lamp

Lecture 90 Introduction to Rendering

Lecture 91 Vray Rendering Settings

Lecture 92 Using Environment

Section 20: 20. Aerial Perspective, Fog, Ocean, Product Rendering

Lecture 93 Aerial Perspective

Lecture 94 Volumetric Fog

Lecture 95 Creating Ocean

Lecture 96 3D Product Rendering

Section 21: 21. Merge, Ribbions and it's Tabs, Product Rendering

Lecture 97 Merge and Render

Lecture 98 Working with Ribbions

Lecture 99 Exploring more Ribbions

Lecture 100 Crowd Creation with Ribbions

Lecture 101 Product Rendering

Section 22: 22. After Effects, Denoiser, Render Channel, Zdepth

Lecture 102 Using After Effects to Post Process

Lecture 103 Render Channels

Lecture 104 Z- Depth in 3Ds Max

Lecture 105 Using Z-Depth in After Effects

Section 23: 23. Light Reveal, After Effects, Vray, Tyflow Introduction

Lecture 106 Light Reveal of Product

Lecture 107 After Effects and 3Ds Max

Lecture 108 More Vray Stuff

Lecture 109 Introduction to Tyflow

Section 24: 24. Tyflow, Typreview, Multicolor, Physics Particles, TimeStep

Lecture 110 Creating a Flow

Lecture 111 Typreview and Multi ID

Lecture 112 Tyflow and Physics Particle

Lecture 113 Time Step

Section 25: 25. Tyspline, Object Bind, Physics, Voxels, Time Tests

Lecture 114 Tysplines

Lecture 115 Tysplines and Object Bind

Lecture 116 Physics and Objects

Lecture 117 Voxels

Lecture 118 Time Test

Section 26: 26. Custom Properties, Cloth Simulation, Tymesher, Destruction, Liquid

Lecture 119 Custom Properties

Lecture 120 Cloth Simulation

Lecture 121 Tymesher

Lecture 122 Destruction with Tyflow

Lecture 123 Liquid and Tyflow

Section 27: 27. Compound Physics, Fracture IDs, Destruction, AE

Lecture 124 Compound Physics

Lecture 125 Fracture

Lecture 126 Bridge Destruction

Lecture 127 After Effects

Lecture 128 Tyflow Destruction

Section 28: 28. Car Destruction, Fracture IDs, Curtain, Inflation, Tearing

Lecture 129 Car Destruction

Lecture 130 Inner Fracture ID

Lecture 131 Curtain

Lecture 132 Cloth Inflation

Lecture 133 Inflation with Particles

Lecture 134 Cloth Tearing

Section 29: 29. Inflation Tearing, Forces, Cloth Reveal, Plexus, Rope

Lecture 135 Inflation with Tearing

Lecture 136 Cloth and Cloth Forces

Lecture 137 Cloth Reveal

Lecture 138 Plexus

Lecture 139 Rope Animation

Section 30: 30. Spawn, Resample, Path Follow, Find Target, Surface Test, Scale Reveal

Lecture 140 Spawn and Resample

Lecture 141 Path Follow

Lecture 142 Find Target

Lecture 143 Surface Test

Lecture 144 Scale Reveal

Section 31: 31. Tyslicer, Birth Voxel, Tyspline PathFollow, Grow, TyVortex

Lecture 145 Tyslicer

Lecture 146 Birth Voxel

Lecture 147 PathFollow with Tyspline

Lecture 148 Grow Operator

Lecture 149 Tyvortex and Find Target

Lecture 150 Tyvortex Tornado

Section 32: 32. Mapping, Spline Mapping, Conditions, Export Particles

Lecture 151 Mapping Operator P1

Lecture 152 Mapping Operator P2

Lecture 153 Mapping with Tyspline

Lecture 154 Conditions in tyflow

Lecture 155 Export Particle

Section 33: 33. Fracture Types, MultiFracture, Tyflow with Characters

Lecture 156 Different type of Fractures

Lecture 157 MultiFracture

Lecture 158 MultiFracture P2

Lecture 159 Tyflow With Characters

Lecture 160 Tyflow with Characters P2

Section 34: 34. Vertex Paint, Liquid Simulations, Tyflow Terrain

Lecture 161 Vertex Paint

Lecture 162 Intro to Liquid Simulation

Lecture 163 Improving Liquid Simulation

Lecture 164 Tyflow Terrain

Section 35: 35. Generating AI Images with TYDIFFUSION

Lecture 165 Introduction to Tydiffusion

Lecture 166 Tydiffusion Part 2

Section 36: 36. Initial Liq Fill, Forces, Viscosity, Emit IDs, Sticky Liquid, Mask, Noise

Lecture 167 Initial Liquid Fill and Forces

Lecture 168 Viscosity and Emit ID

Lecture 169 Sticky Liquid

Lecture 170 Mask and Noise

Section 37: 37. Grid RGB, Phoenix Map, Body Force, Wave Force, PathFollow, Confine Geometry

Lecture 171 Grid RGB

Lecture 172 Map of Phoenix

Lecture 173 Body Force

Lecture 174 Wave Force and Path Follow

Lecture 175 Confine Geometry

Section 38: 38. Ocean, Particle Tuner, Foam Particles, Body Force Targets

Lecture 176 Ocean with Displace

Lecture 177 Particle Tuner

Lecture 178 Foam Particles

Lecture 179 Multiple Body Force Target

Section 39: 39. Interaction with Tyflow, Freeze Frame, Fire Simulation

Lecture 180 Tyflow and Phoenix Destruction

Lecture 181 Tyflow and Phoenix Interaction

Lecture 182 Freeze Liquid and Motion Blur

Lecture 183 Creating Fire Simulation

Section 40: 40. Smoke Simulation, Forces, Color, Shockwave, Fire

Lecture 184 Smoke SImulation

Lecture 185 Smoke Forces and Color

Lecture 186 Smoke Shockwave

Lecture 187 Creating a Fire

Section 41: 41. Forces Fire, Motion Velocity, Dust, Temperature Explosion

Lecture 188 Fire with Forces

Lecture 189 Smoke, Motion Velocity and Dust

Lecture 190 Temperature Explosion

Section 42: 42. Fuel Explosion, Presets, Interaction with Tyflow

Lecture 191 Fuel Explosion

Lecture 192 Working with Presets

Lecture 193 Tyflow and Pheonix Smoke Destruction

Lecture 194 Lights and Explosion

Section 43: 43. After Effects UserInterface, Importing, Compositing, Effects, 3D layers

Lecture 195 Introduction to After Effects

Lecture 196 After Effects Part 2

Lecture 197 Learning More Aftre Effects

Lecture 198 3D Layers in After Effects

Section 44: 44. 3D Tracker, Motion Tracking, Keying, Text Animations, Rendering

Lecture 199 3D Camera Tracking

Lecture 200 Motion Tracking

Lecture 201 Keying

Lecture 202 Text Animations

Lecture 203 Rendering with After Effects

Section 45: 45. Making Money as 3D artist, More 3Ds Max, Premier Pro

Lecture 204 Make Money as 3D Artist P1

Lecture 205 Make Money as 3D Artist P2

Lecture 206 Learning Remaining Stuff

Lecture 207 Learning More Stuff

Lecture 208 Some Advices

Lecture 209 Editing with PREMIER PRO

Beginners in 3D Modeling,Students & Hobbyists,Freelancers & Aspiring Professionals,Animation Enthusiasts,Game Designers,Marketing & Product Designers