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    Blender 3D For Beginners - Complete Modeling & Rendering

    Posted By: ELK1nG
    Blender 3D For Beginners - Complete Modeling & Rendering

    Blender 3D For Beginners - Complete Modeling & Rendering
    Published 9/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.64 GB | Duration: 11h 33m

    Complete guide to 3D modeling, texturing, lighting & rendering. Transform from beginner to 3D creator in 12 hours

    What you'll learn

    Navigate Blender's interface confidently and establish efficient 3D modeling workflows

    Create 3D models from scratch using professional polygon modeling techniques and modifiers

    Master material creation with PBR textures, including metal, glass, and organic surfaces

    Set up realistic lighting scenarios using both natural and artificial light sources in Cycles

    Requirements

    No prior 3D modeling experience required - course starts from absolute basics

    Basic computer skills and willingness to practice regularly

    Computer capable of running Blender (free download available for Windows, Mac, Linux)

    Description

    Master the fundamentals of 3D modeling and visualization with this comprehensive beginner-friendly Blender course. Whether you're completely new to 3D graphics or looking to transition from other software, this course provides everything you need to start creating professional-quality 3D content using Blender and its powerful Cycles rendering engine.Transform From Zero to 3D CreatorThis course takes you on a complete journey through Blender's ecosystem, starting with your very first launch and progressing to creating impressive visualizations. You'll develop not just technical skills, but also the proper workflow habits that will serve you throughout your 3D career. Every lesson is carefully structured to build upon previous knowledge, ensuring no student gets left behind.Master Blender's Interface and NavigationBegin by conquering Blender's interface, which might seem intimidating at first glance but becomes intuitive with proper guidance. Learn efficient navigation techniques and essential shortcuts that professional 3D artists use daily. Discover how to customize your workspace for maximum productivity and establish a foundation for smooth, effective work patterns.3D Modeling FundamentalsDevelop solid modeling skills by creating simple objects and gradually progressing to more complex forms. Understand the principles of polygon modeling, learn to manipulate geometry with precision, and explore various modeling techniques that form the backbone of all 3D creation. You'll work with both newly created objects and imported models, gaining versatility in your approach.Professional Object Modification TechniquesExplore Blender's powerful modification system, including both manual editing techniques and the comprehensive modifier stack. Learn how modifiers can dramatically speed up your workflow while maintaining flexibility for future changes. These tools are essential for efficient 3D production and will become invaluable as you tackle more complex projects.Seamless Asset IntegrationMaster the art of importing external 3D models into your Blender projects. While many assets come in Blender's native .blend format with pre-configured materials, you'll also learn to work with universal formats like .obj and .fbx files. This knowledge opens up vast libraries of 3D content and accelerates your project development.Material Creation and TexturingDive deep into Blender's node-based material system, focusing on the versatile Principled BSDF shader that handles most material types. Understand PBR (Physically Based Rendering) workflows and create convincing materials for metal, glass, and organic surfaces. Learn advanced techniques like alpha textures for creating complex shapes and translucency effects demonstrated through realistic leaf materials. The course also covers displacement mapping and material variation techniques, plus guidance on finding high-quality free textures.Lighting Mastery with Natural and Artificial SourcesLighting often makes or breaks a 3D visualization, and this course gives special attention to this crucial skill. Explore different light types available in Blender and learn to combine natural and artificial lighting for compelling scenes. Master the techniques for creating convincing daylight scenarios as well as atmospheric evening scenes using artificial light sources.Cycles Rendering Engine DemystifiedWhile Cycles might appear complex with its numerous settings, you'll discover that only a handful are truly essential for most projects. Learn which parameters matter most and common pitfalls to avoid, making the rendering process both accessible and efficient. Understand how to balance quality with render times for practical workflow management.Advanced Visual EffectsEnhance your visualizations with professional techniques like Depth of Field (DOF) and Motion Blur. These effects add cinematic quality to your renders and help direct viewer attention to key elements in your scenes. Learn when and how to apply these effects for maximum impact.Cutting-Edge Light Groups TechnologyExplore Blender's innovative Light Groups feature, which revolutionizes how you work with multiple artificial light sources. This powerful tool allows you to adjust scene lighting after rendering, dramatically reducing iteration times and giving you unprecedented control over your final images.Professional Post-Production WorkflowsComplete your learning with post-production techniques in both Blender's compositor and external software like Affinity Photo. These finishing touches elevate your renders from good to exceptional, with professional tips that make your visualizations stand out in today's competitive market.Course Structure and Learning PathThis 12-hour comprehensive training consists of 96 carefully crafted lessons that progress logically from basic concepts to advanced techniques. Each lesson builds upon previous knowledge while introducing new concepts at a manageable pace. The course is designed so that complete beginners can follow along without feeling overwhelmed.Practical Learning ApproachTheory is balanced with hands-on practice throughout the course. You'll work on real projects that demonstrate practical applications of each technique. The instructor, a practicing architect with extensive Blender experience, shares proven workflows and professional insights gained from countless architectural and construction projects.Flexible Learning ExperienceLearn at your own pace with the ability to pause, rewind, and replay any section as needed. The course is structured for independent study, allowing you to focus extra time on challenging concepts while moving quickly through areas you grasp easily.Who Should Take This CourseThis course is perfect for complete beginners who want to enter the world of 3D graphics using professional-grade software without the professional price tag. Architects and interior designers will find particular value in learning to create their own visualizations, expanding their service offerings and improving client communication.Ideal for Career DevelopmentWhether you're looking to add 3D skills to your existing profession or considering a career change into 3D graphics, this course provides the solid foundation you need. Blender's commercial-friendly license means you can immediately start using your new skills for paid projects.No Prerequisites RequiredThe course assumes no prior 3D experience and starts with absolute basics. However, basic computer literacy and willingness to practice are essential for success. Remember that mastery comes through practice – plan to spend 3-4 hours practicing for every hour of video content.Why Choose BlenderBlender offers professional-grade 3D capabilities completely free of charge, making it an ideal choice for beginners and professionals alike. Unlike many commercial alternatives, Blender's license allows unlimited commercial use of your creations, providing exceptional value and career flexibility.The software's active development community ensures regular updates and improvements, while its open-source nature means it will always remain accessible. This course positions you to take advantage of one of the most capable and cost-effective 3D solutions available today.Start your 3D journey today and unlock the creative potential of Blender!By course completion, you'll have the confidence and skills to tackle your own 3D projects and continue advancing in this exciting field.

    Overview

    Section 1: Getting Started with Blender

    Lecture 1 Introduction

    Lecture 2 Where to Download Blender Program

    Lecture 3 First Program Launch

    Lecture 4 Interface

    Lecture 5 Navigation in the Program

    Lecture 6 Views

    Lecture 7 Orthographic and Perspective View

    Lecture 8 Shift, rotation, scale

    Lecture 9 Approval of Scale

    Lecture 10 Unit Settings

    Section 2: Basic Object Manipulation

    Lecture 11 General Mode and Edit Mode

    Lecture 12 Solid Elements - Vertex, Edge, Face

    Lecture 13 Views - Wireframe, solid, material preview, rendered

    Lecture 14 Solid Editing - Adding and Removing Elements

    Lecture 15 Solid Editing - Divisions

    Lecture 16 Solid Editing - Extrude

    Lecture 17 Solid editing - Insert

    Lecture 18 Solid Editing - Bevel

    Lecture 19 Solid Editing - Knife, bisect

    Lecture 20 Cursor

    Lecture 21 Solid Editing - Spin

    Lecture 22 Solid Editing - Remaining Issues

    Section 3: Scene Organization & Objects

    Lecture 23 Origin

    Lecture 24 Copying objects

    Lecture 25 Combining Objects - join, parent

    Lecture 26 Snaps

    Lecture 27 Organizing the Scene

    Lecture 28 Hiding and Revealing Objects

    Lecture 29 Adding new objects

    Lecture 30 Curves

    Section 4: Modifiers

    Lecture 31 Modifiers - Introduction

    Lecture 32 Modifiers - Array

    Lecture 33 Modifiers - Bevel

    Lecture 34 Modifiers - Boolean

    Lecture 35 Modifiers - Decimate

    Lecture 36 Modifiers - Mirror

    Lecture 37 Modifiers - Screw

    Lecture 38 Modifiers - Solidify

    Lecture 39 Modifiers - Subdivision surface

    Lecture 40 Modifiers - Wireframe

    Lecture 41 Modifiers - Displace

    Lecture 42 Modifiers - Simple deform

    Lecture 43 Modifiers - Wave

    Lecture 44 Modifiers - Geometry Nodes - General Information Only

    Section 5: Workspace & Productivity

    Lecture 45 Workspaces

    Lecture 46 Keyboard Shortcuts

    Lecture 47 Addons

    Section 6: 3D Modeling Practice

    Lecture 48 Modeling - Simple table

    Lecture 49 Modeling - Glass

    Lecture 50 DXF Import - Building Wall Modeling

    Lecture 51 Import Models

    Section 7: Materials & Texturing

    Lecture 52 Materials - Introduction

    Lecture 53 Materials - Base color

    Lecture 54 Materials - Subsurface

    Lecture 55 Materials - Metallic

    Lecture 56 Materials - Specular, Roughness

    Lecture 57 Materials - Anisotrophy

    Lecture 58 Materials - Other Properties

    Lecture 59 Materials - Glass

    Lecture 60 Materials - Emission

    Lecture 61 Materials - Alpha

    Lecture 62 Materials - Translucency

    Lecture 63 Materials - Ambient Occlusion

    Lecture 64 Materials - PBR

    Lecture 65 Materials - Change of Texture Color

    Lecture 66 Materials - Displacement

    Lecture 67 Materials - Diversity of Object Colors

    Section 8: UV Mapping

    Lecture 68 Mapping - Cube

    Lecture 69 Mapping - Cylinder, Sphere

    Lecture 70 Mapping - Single face

    Section 9: Cycles Rendering Engine

    Lecture 71 Cycles - Overview of the Rendering Engine

    Lecture 72 Cycles - CPU or GPU

    Lecture 73 Cameras

    Section 10: Lighting Fundamentals

    Lecture 74 Lighting - Introduction

    Lecture 75 Lighting - Sun sky

    Lecture 76 Lighting - HDRI

    Lecture 77 Lighting - Artificial Lights

    Lecture 78 Lighting - Objects

    Lecture 79 Lighting - IES

    Lecture 80 White Scene - Override Material

    Section 11: Camera Effects

    Lecture 81 DOF

    Lecture 82 Motion blur

    Section 12: Rendering Settings

    Lecture 83 Render Elements

    Lecture 84 Denoiser

    Lecture 85 Scenes - Outdoor Light

    Lecture 86 Render - Test Settings

    Lecture 87 Scenes - Artificial Lights

    Lecture 88 Render - Fragment Rendering

    Lecture 89 Render - Final settings

    Section 13: Advanced Lighting Control

    Lecture 90 Postproduction in Blender

    Lecture 91 Light Groups - Introduction

    Lecture 92 21.02 - Light Groups - Settings

    Lecture 93 Light Groups - Final Renders

    Section 14: Post-Production & Finishing

    Lecture 94 Postproduction - Affinity Photo

    Lecture 95 Summary

    Complete beginners wanting to learn professional 3D modeling and visualization using free software,Architects and interior designers wanting to create their own 3D visualizations,Students and professionals looking to add valuable 3D skills to their portfolio,Anyone interested in learning industry-standard 3D software without expensive licenses,Creative individuals wanting to explore 3D modeling as a hobby or career path