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    Build Your First Game With Flutter & Flame | Flappy Bird

    Posted By: ELK1nG
    Build Your First Game With Flutter & Flame | Flappy Bird

    Build Your First Game With Flutter & Flame | Flappy Bird
    Published 5/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 315.75 MB | Duration: 0h 31m

    Build a complete Flappy Bird game using Flutter & Flame. Learn essential game dev concepts: movement, collisions etc.

    What you'll learn

    Build a full Flappy Bird-style 2D game using Flutter and Flame, covering every step from setup to final polish.

    mplement core game features like physics, animations, scoring, collision detection, and game loop logic.

    mplement core game features like physics, animations, scoring, collision detection, and game loop logic.

    Add audio and visual assets like sound effects, custom fonts, and sprites to create an engaging player experience.

    Requirements

    Basic understanding of Dart and Flutter is recommended.

    A computer with Flutter SDK and an IDE like VS Code or Android Studio installed.

    No prior game development experience needed – everything is explained step by step.

    Willingness to learn and experiment with the Flame game engine.

    Description

    Are you ready to take your first exciting leap into the world of mobile game development? This course is your ultimate guide to building a classic and engaging game, Flappy Bird, from scratch using the powerful combination of Flutter and the Flame game engine! Designed specifically for absolute beginners, you don't need any prior game development experience to get started.In this hands-on, step-by-step journey, you will not just follow along – you will truly understand the core principles behind game creation. We'll kick things off by setting up your development environment, ensuring you have all the tools ready to bring your game to life. You'll then dive into the fundamental concepts of game design and learn how the essential Game Loop drives all interactive experiences.You'll quickly move on to crafting your player character, bringing the iconic Flappy Bird onto the screen, and implementing its unique flapping and gravity-defying movements. But what's a game without challenges? We'll guide you through adding dynamic obstacles (the infamous pipes!) and crucially, teach you how to detect collisions – the moment when your player interacts with the game world, for better or worse!Beyond the core mechanics, you'll learn how to polish your game for a professional feel. Discover how to create engaging game overlays for start screens and game over messages, implement a precise scoring system to track player progress, and add immersive sound effects that bring your game to life. By the end of this course, you won't just have a functional game; you'll have a game that looks and sounds great!Who is this course for?Absolute beginners with no prior game development or Flutter experience.Flutter developers are interested in exploring game creation.Anyone eager to build their very first complete mobile game.Aspiring game developers looking for a practical, project-based introduction.By the end of this course, you will be able to:Set up a Flutter and Flame development environment.Understand the fundamental game loop.Create and control player characters with basic physics.Generate and manage dynamic game obstacles.Implement robust collision detection.Design and display interactive UI elements (overlays).Develop a functional scoring system.Integrate sound effects to enhance gameplay.Join us and start your exciting journey into mobile game development today. Enroll now and build your very own Flappy Bird game!

    Overview

    Section 1: Getting Started with Flutter & Flame

    Lecture 1 Introduction to the course

    Lecture 2 Project Setup

    Section 2: Building the Game's Core Structure

    Lecture 3 Game Design Basics

    Lecture 4 The Game Loop

    Section 3: Bringing the Player to Life

    Lecture 5 Adding the Player

    Lecture 6 Player Movements

    Section 4: Creating Obstacles and Handling Interactions

    Lecture 7 Adding Obstacles

    Lecture 8 Handling Collisions

    Section 5: Enhancing the User Experience

    Lecture 9 Adding Overlays

    Lecture 10 Implementing Scoring

    Lecture 11 Adding Sound Effects

    Section 6: Wrapping Up Your First Game

    Lecture 12 Course Conclusion

    Flutter developers who want to explore 2D game development with the Flame engine.,Beginners in game development looking for a project-based introduction.,Mobile app developers interested in building casual games with Flutter.,Anyone curious about creating engaging games like Flappy Bird using modern tools.