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    Cinema 4D Complete : Vol. 4 All About Simulations

    Posted By: ELK1nG
    Cinema 4D Complete : Vol. 4 All About Simulations

    Cinema 4D Complete : Vol. 4 All About Simulations
    Published 2/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 7.30 GB | Duration: 8h 37m

    Simulation

    What you'll learn

    All about Simulations in Cinema 4D

    Simulate clothes, balloons, gummy balls, pillows, jelly….

    Fast simulations with Cinema 4D's new simulation system

    Make different objects interact with each other

    Requirements

    Basic understanding of 3D inside Cinema 4D

    Description

    Cinema 4D's new simulation engine makes it possible to create extraordinary realistic or abstract animations!In this new module of the complete Cinema 4D training course, you'll find out all about the new rigid body, soft body, fabric and rope simulation tools!Topple dominoes, demolish walls, create hypnotic fabric animations, transform lettering into balloons or old pleated leather, animate floating flags and tear them apart - it's all possible now with Cinema 4D.In clearly organized chapters, we'll study all the techniques needed to master the various simulations.This Cinema 4D training course on physical simulations covers the following topics:Rigid bodies are the properties that enable objects to collide with each other and create complex dynamic sequences automatically. The animation possibilities are virtually infinite, and effectively complement traditional animation using keyframes or Mograph. You can even combine the three at the same time!Drape, fly and twist clothes in extraordinary abstract animations! Or use them to dress your characters with stunning realism.You will model a dress entirely on a dancing cartoon character. The fabric follows the character's movements naturally and dynamically, for maximum realism. The entire workflow is covered, from dress modeling and finishing to testing and caching for easy playback.Soft bodies simulate anything plastic, rubbery or easily deformed. It makes for very smooth, fun animations and can be easily combined with rigid bodies.This module is the ideal complement to the one devoted to Mograph, as it takes up certain elements and completes them.As usual, all the videos are clearly named and organized so you can quickly access the one that interests you. Mini-projects complete the videos to help you put the skills you've learned into practice.Please note that this tutorial is intended for Cinema 4D version 2024.2 and higher, which uses the new unified simulation system.All source files are provided. I'll be happy to answer any questions you may have !Enjoy the tutorial!

    Overview

    Section 1: Rigid Bodies - The basics

    Lecture 1 Download Exercice Files

    Lecture 2 Basics of Rigid Bodies

    Lecture 3 Using the startup scene

    Lecture 4 How simulations work

    Lecture 5 Scale, gravity and mass

    Lecture 6 Collision shape

    Lecture 7 Collision shape : Cube and Sphere

    Lecture 8 Compound shape : more complex objects

    Lecture 9 Thickness

    Lecture 10 Friction and bounce

    Lecture 11 Stickiness

    Lecture 12 Mass

    Lecture 13 Rotational mass

    Lecture 14 The Simulation Scene workflow

    Section 2: Rigid Bodies - Animating

    Lecture 15 Initial velocity

    Lecture 16 Initial state

    Lecture 17 Trigger on colision

    Lecture 18 Tigger on velocity peak : basics

    Lecture 19 Make a tower crumble with Velocity peak

    Lecture 20 Destroy a wall with Velocity peak

    Lecture 21 Settle dynamic objects after a simulation

    Lecture 22 Controling the deactivation of dynamics

    Section 3: Taking control of Rigid Bodies

    Lecture 23 Controling the animation with Follow Position

    Lecture 24 Following a spline

    Lecture 25 Spicing the simulation with Forces

    Lecture 26 Enhancing a Mocap with Dynamics

    Lecture 27 Creating an Abstract Equilibrium

    Lecture 28 Topple a domino line

    Lecture 29 Tumbling a pyramid of domino

    Section 4: Cloth - The basics

    Lecture 30 The basics of Cloth

    Lecture 31 The importance of topology and density

    Lecture 32 Main parameters

    Lecture 33 Using Vertex Maps

    Lecture 34 Creating a flag : fixing points

    Lecture 35 Creating a flag : using the Cloth Belt

    Lecture 36 Animating curtains with the Cloth Belt

    Lecture 37 Creating a beautiful animation with Forces and Mass

    Section 5: Tearing Cloth

    Lecture 38 How to tear Cloth

    Lecture 39 Using Fields to drive tearing

    Lecture 40 Growing a tear

    Lecture 41 Enhancing the tearing using triangles

    Lecture 42 Smoothing the tearing

    Section 6: Soft Body and Balloon

    Lecture 43 Basics of Balloon

    Lecture 44 Constrain a balloon text

    Lecture 45 Basics of Soft Bodies

    Lecture 46 Understanding the poles

    Lecture 47 Orienting the poles

    Lecture 48 Plastic deformations

    Lecture 49 Deforming a rigid text

    Lecture 50 Turning any object to soft body (proxy workflow)

    Section 7: Creating and animating garments

    Lecture 52 Create an animate pillows

    Lecture 51 Create and animate pillows

    Lecture 52 Create a bottle packaging

    Lecture 53 Create a bottle packaging

    Lecture 53 Dressing a character with clothes

    Lecture 54 Refining the cloth animation

    Lecture 55 Changing the dress, finalizing the animation

    Section 8: Abstract animation with Cloth

    Lecture 56 Mix Animation : Creating a leathery text

    Lecture 57 Mix Animation : Adding folds

    Lecture 58 Mix Animation : Enhancing a dancing character

    Lecture 59 Mix Animation : Using forces to animate a deflating text

    Lecture 60 Create a render for the deflating text

    Lecture 61 Creating a Wacky Noodle Man

    Lecture 62 Adding hair to the Wacky Noodle Man

    Section 9: Ropes

    Lecture 63 Basics of ropes

    Lecture 64 Using Vertex Maps with Ropes

    Lecture 65 Connecting ropes with others objects

    Lecture 66 Twisting a rope

    Lecture 67 Let's make it a real rope !

    Lecture 68 Create and animate a spiderweb

    Lecture 69 Tearing the spiderweb

    3D Artists,Motion Designer