Complete 2D Space Shooter In Unity C# For Beginners 2024
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.72 GB | Duration: 4h 24m
Published 1/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.72 GB | Duration: 4h 24m
Learn C# with Unity and create your own 2D Space Shooter Game!
What you'll learn
Fundamental Unity Concepts: Understand the core principles of Unity, including scenes, game objects, components, and the Unity interface.
C# Fundamentals: Develop a foundational understanding of C# programming, covering variables, functions, loops, and conditional statements.
Space Shooter Creation: Learn to design and implement core features of a 2D Space Shooter, such as player controls, enemy AI, shooting mechanics, power-ups
Polished Game Deployment
Learn to create and implement user interfaces for displaying essential information such as scores, lives, and other relevant game data.
Dive into level design principles, including obstacles, and challenges to provide an engaging and dynamic gameplay experience.
Requirements
Mac or PC capable of running Unity 3D
A copy of Unity 2021 or newer
Description
Embark on a captivating journey into game development with our Udemy course, 'Complete 2D Space Shooter in Unity C#.' Whether you're a novice or aspiring game developer, this course is your gateway to mastering Unity and C# programming.Explore the fundamentals of Unity, including scenes, game objects, and the Unity interface. Master the intricacies of 2D game development, gaining expertise in sprite management, animations, and effective scene composition. Develop a strong foundation in C# programming, covering variables, functions, loops, and conditional statements.The heart of the course lies in crafting your very own 2D Space Shooter. Learn to design and implement key features such as player controls, enemy AI, shooting mechanics, power-ups, and scoring systems. As you progress, refine your creation with insights into polishing, optimizing performance, and preparing for deployment.In this course, you will learn:Unity basics: Scenes, game objects, and the Unity interface.2D game essentials: Sprite management, animations, and effective scene design.C# fundamentals: Variables, functions, loops, and conditional statements.Space Shooter creation: Player controls, enemy AI, shooting mechanics, power-ups, and scoring systems.Polished game deployment: Refining, optimizing performance, testing, and preparing for publication.Enemy AI: Introduce basic enemy AI behaviors, adding challenges and dynamics to your game world.Physics and Colliders: Dive into Unity's 2D physics system to create realistic interactions between game objects, ensuring an immersive gaming experience.UI Design: Learn to create user interfaces for displaying scores, lives, and other crucial in-game information.Sound and Music Integration: Enhance the gaming experience by integrating sound effects and background music seamlessly into your project.Publishing and Distribution: Gain insights into the process of publishing your 2D platformer game on various platforms.With a hands-on approach and step-by-step guidance, this course empowers you to turn your game development dreams into reality. Enroll now and join a community of aspiring game developers ready to soar into the universe of Unity 2D Space Shooter creation!"
Overview
Section 1: Player
Lecture 1 Setting up Player
Lecture 2 Player Movement
Section 2: Obstacles
Lecture 3 Adding Obstacles
Lecture 4 Spawning Obstacles
Lecture 5 Randomizing Obstacles
Section 3: Background
Lecture 6 Background + Particle effect
Section 4: Health Mechanics
Lecture 7 Setting up Health
Lecture 8 Health Mechanics
Lecture 9 Health UI
Lecture 10 Coding Health system
Section 5: Shooting
Lecture 11 Shooting mechanics
Lecture 12 Creating Bullets
Lecture 13 Fixing Shooting
Lecture 14 Destroying Objects
Section 6: Enemies
Lecture 15 Adding Enemy
Lecture 16 Enemy Shooting
Lecture 17 Fixing Enemy Shooting
Lecture 18 Destroying player
Lecture 19 Spawning Enemies
Section 7: Respawn
Lecture 20 Respawning
Section 8: Scoring System
Lecture 21 Adding Gems
Lecture 22 Scoring
Lecture 23 Scoring UI
Section 9: MENU
Lecture 24 Setting up Buttons
Lecture 25 Main Menu Buttons
Lecture 26 Setting up Pause Menu
Lecture 27 Pause Menu
Lecture 28 Fixing Bugs
Section 10: Audio
Lecture 29 Setting up Sounds
Lecture 30 Adding more Sounds
Lecture 31 Background Music
Section 11: Levels
Lecture 32 Adding Levels
Lecture 33 Transition between Levels
Section 12: Extra Features
Lecture 34 Damage Effect
Lecture 35 Explosion Effect
Lecture 36 Powerups
Lecture 37 Final Touches
This course is tailored for individuals who are new to game development and want to start with 2D games using Unity.,Ideal for those with a passion for Unity but limited experience, providing a beginner-friendly introduction to game development.,Geared towards individuals who aspire to design their own games and are looking for a foundational course in 2D game development.,Suited for those who may have basic programming knowledge or are entirely new to coding, as the course covers game development concepts in a beginner-friendly manner.