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    Create An Online Game With Unity, Nodejs, Strapi, Typescript

    Posted By: ELK1nG
    Create An Online Game With Unity, Nodejs, Strapi, Typescript

    Create An Online Game With Unity, Nodejs, Strapi, Typescript
    Published 9/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.35 GB | Duration: 8h 13m

    Unity & NodeJS Mastery: Crafting Multiplayer Games with Strapi, TypeScript, and Advanced Networking Principles.

    What you'll learn

    Create an online multiplayer game hosted on a dedicated Authoritative Server with Unity as a front-end and NodeJS as a backend.

    Use Strapi as an admin panel/database Content Management System and API Framework to organize your content and database.

    Understand how modern Online Networking in gaming works, regardless of which tools or programs you use.

    Learn the importance of Object Oriented Programming in Game Development.

    Understand the differences between a Peer-to-Peer system and Client-Server system and when to use either of them.

    Learn how to use TypeScript to code the backend of your game using Object Oriented Programming principles.

    Make your online game as unhackable as possible (Games can never be 100% hackproof).

    Create an online Turn-Based Strategy game with characters, skills, buffs/debuffs.

    Learn how to update your already published game to add new content and features.

    Requirements

    Only very basic programming experience needed. If you already have Unity experience then this course will be a breeze.

    I do expect you to have beginner experience in Javascript.

    If you know the basics of Javascript and C# then you will automatically understand TypeScript

    Description

    Welcome to the straightforward guide on building a multiplayer game using Unity and NodeJS. If you're seeking a no-nonsense approach, you're in the right place.Here's what this course offers:Unity & NodeJS Integration: Dive deep into using Unity for your game's visual elements while harnessing the power of NodeJS for the backend mechanics. We simplify the complex parts, making integration easy.Content Management with Strapi: Manage your game's content efficiently. Learn the ins and outs of Strapi, ensuring you have a dynamic and easily updatable game environment.Networking Essentials: Delve into the fundamentals of online game networking. Learn the distinct features of Peer-to-Peer and Client-Server systems, making sure your game provides the best multiplayer experience.TypeScript & OOP: Go beyond the basics. Understand how TypeScript and Object Oriented Programming can be combined to produce more organized, scalable, and efficient backend code.Game Security: In today's digital age, security is paramount. We'll guide you through the steps to safeguard your game, reducing vulnerabilities and ensuring a safer platform for your players.Publishing and Updates: Once your game is out there, it needs to stay relevant. Get insights on best practices for updating and improving your live game, adding new content, and ensuring continuous player engagement.Designed for both beginners and those with some game development background, this course promises a holistic understanding of creating, managing, and updating online multiplayer games. Dive in, and let's start building!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Peer to Peer vs Client Server

    Lecture 3 The Tools and Software that we will use

    Lecture 4 A quick note about Security

    Section 2: Unity

    Lecture 5 Unity Start Setup

    Lecture 6 Setting up our scene

    Lecture 7 Setting up our authentication flow

    Section 3: Backend Server

    Lecture 8 Setup Node server with Strapi

    Lecture 9 Create our Characters and Authenticate user

    Lecture 10 Process the roster of characters and populate selection screen

    Section 4: Frontend + Backend

    Lecture 11 Connect the Frontend with your Backend using Socket.IO

    Lecture 12 Fetch and Validate the user with their chosen character

    Lecture 13 Create the Skills & generate Typescript types for your entities and start battle

    Lecture 14 Populate battle screen with the available skills of your character & pass turn

    Lecture 15 Structure skills so you can build them visually in your admin panel (Strapi)

    Section 5: (Final) Deploy your game (Devops, Ubuntu, DigitalOcean, Docker)

    Lecture 16 Deploy your game on the internet on Production so everyone can start playing

    This course is for beginner and intermediate Unity game developers who want to learn how to make a serious modern online multiplayer game.