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    From Blender To Godot: Game Assets, Characters And Animation

    Posted By: ELK1nG
    From Blender To Godot: Game Assets, Characters And Animation

    From Blender To Godot: Game Assets, Characters And Animation
    Published 6/2025
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.05 GB | Duration: 2h 19m

    Master a fast, clean workflow for exporting your Blender models, textures, and animations into Godot

    What you'll learn

    Learn the exact workflow for exporting Blender assets into Godot — fast and frustration-free.

    Create and export static props and environment models, ready for real game projects.

    Bake textures properly for smooth importing and clean materials in Godot.

    Build optimised assets with custom Level of Detail (LOD) setups.

    Rig and animate characters in Blender, and export them with actions for Godot.

    Discover the best file formats and settings for a flawless Blender-to-Godot pipeline.

    Avoid common export pitfalls and get your assets game-ready with confidence.

    All in just a couple of hours — no fluff, no wasted time.

    Requirements

    You'll need a basic knowledge of Blender and Godot, but no coding experience is needed.

    All Blender add-ons are available for free through the Extensions tab in User Preferences.

    Description

    Master the Art of Exporting Blender Assets to Godot!Ready to bring your Blender creations to life inside the Godot Engine? This fast, focused course will show you exactly how.In just two hours, you’ll go from Blender beginner to confident exporter, learning how to prepare, optimize, and import your static and animated assets into Godot. Whether you're building props, environments, or fully animated characters, we’ve got you covered.What You'll Learn:Blender Setup Essentials: Get Blender up and running in no time.Static Assets: Create and export props, environment pieces, and more — ready for Godot.Textures and Baking: Make your models look great with properly baked textures.Level of Detail (LOD): Optimize your assets with custom and automatic LODs for better performance.Character Rigging and Animation: Rig, animate, and export characters with confidence.Compatible Formats: Explore the best file types for seamless Blender-to-Godot workflow.By the end, you’ll know how to get your Blender creations into your Godot projects without the usual headaches — faster, cleaner, and game-ready.This course is perfect for:Aspiring game developers learning Blender and Godot.Indie developers needing an efficient Blender-to-Godot pipeline.Artists looking to bring their 3D creations to life in an interactive world.No fluff, no filler — just the key steps you need to succeed.Join the course today and start building better games!

    Overview

    Section 1: Introduction & Setup

    Lecture 1 Course Introduction - Blender to Godot

    Lecture 2 Downloading & Installing Blender

    Lecture 3 Community & Support

    Section 2: Blender to Godot - Static Assets

    Lecture 4 Introduction - Static Assets

    Lecture 5 Preparing Assets in Blender

    Lecture 6 Using Static Assets in Godot

    Lecture 7 Exploring Compatible File Formats

    Lecture 8 Exporting Textured Assets for Godot

    Lecture 9 Preparing Assets for Baking in Blender

    Lecture 10 Baking Textures in Blender for Godot

    Lecture 11 Importing the Low Poly Assets & Textures

    Lecture 12 Using Custom LODs in Godot

    Lecture 13 Using Automatic LODs in Godot

    Section 3: Blender to Godot - Characters & Animation

    Lecture 14 Introduction - Characters & Animation

    Lecture 15 Introduction - Characters & Animation

    Lecture 16 Rigging for Blender Animation

    Lecture 17 Creating Actions in Blender

    Lecture 18 Simplifying the Control Rig

    Lecture 19 Creating Character Animations in Blender

    Lecture 20 Exporting Characters & Actions to Godot

    Section 4: What’s Next?

    Lecture 21 Course Outro

    This is the course for you if you're an aspiring game dev learning Blender and Godot.,Also great if you're a beginner or intermediate dev who wants to use your own characters and assets in your games.,And fab if you're an artist who would like to use Godot to bring your 3D creations to life.