Godot 4 Multiplayer: Make Your Own Co-Op Game
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.39 GB | Duration: 5h 21m
Published 3/2024
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 2.39 GB | Duration: 5h 21m
Start creating multiplayer games in Godot 4 with GDScript and NEW W4 Cloud!
What you'll learn
Make an online multiplayer game using Godot’s 4.x multiplayer framework.
Create many common co-op puzzle platformer mechanics, such as pressure plates, movable objects, locked doors and more.
Learn how to sync all these mechanics across the internet so that players can interact with each other and work together to complete puzzles.
Use W4 Games lobbies to connect to other players safely over the internet - coming soon!
Requirements
A basic knowledge of Godot and GDScript would be helpful, but not essential.
Some experience making single player games would also be useful.
Description
Want to create your own multiplayer masterpiece, where players unite, solve puzzles and embark on adventures together?We’re here to guide you from solo to multiplayer game development using Godot 4. Get ready to make an online game that players won’t want to leave.Imagine crafting puzzles where players truly need each other. Pressure plates, movable objects, locked doors—you name it, you'll create it.The course tackles the techy stuff, like connecting players over the internet, head-on. While we perfect this feature, get excited for the endless possibilities it’ll bring to your game world.You’ll build an engaging multiplayer game with Godot’s latest multiplayer framework. From syncing game mechanics to global player collaboration, you’ll master it all.Once you've created your game, you'll have a bunch of options for taking it online: Port Forwarding, Relay-Servers, or Dedicated Hosting.We'll also be diving into using the newly launched W4 Games lobbies to get you connected with others around the globe.Multiplayer game development sounds daunting, right? Data syncing, server-client authority, and the hassle of hosting. We’ll break these down into manageable lessons, turning challenges into your new strengths.This course is for those who’ve dabbled in single-player games and are itching to explore the online multiplayer universe. It’s a step up, a way to connect and share your creations with the world.All you need to start is a basic grasp of Godot and GDScript, plus some experience in single-player game making. We’re building on your knowledge to open new doors in game development.You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.And you’ll get access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.So, are you ready to transform your game dev dreams into reality? Join us and lets create gaming experiences that bring players together, one puzzle at a time!
Overview
Section 1: Introduction & Setup
Lecture 1 Welcome To The Course
Lecture 2 Networking Basics
Lecture 3 Community & Support
Lecture 4 Accessing Our Projects
Section 2: Player Character
Lecture 5 Section Intro - Player Character
Lecture 6 Importing Assets
Lecture 7 Tile Sets
Lecture 8 Animation Setup
Lecture 9 Movement Input
Lecture 10 Movement Animations
Lecture 11 Double Jumping
Lecture 12 Camera Following
Lecture 13 Parallax Background
Lecture 14 Player Refactoring
Section 3: Multiplayer Connection
Lecture 15 Section Intro - Multiplayer Connection
Lecture 16 Main Menu
Lecture 17 Hosting A Game
Lecture 18 Remote Procedure Calls
Lecture 19 Joining A Game
Lecture 20 Starting The Game
Lecture 21 Spawning Players
Lecture 22 Player Authority
Section 4: Platformer Puzzles
Lecture 23 Section Intro - Platformer Puzzles
Lecture 24 Player State Machine
Lecture 25 Pressure Plate
Lecture 26 Opening A Door
Lecture 27 Connecting Interactables
Lecture 28 Treasure Chest
Lecture 29 Player Interaction
Lecture 30 Key Item
Lecture 31 Exit Door
Lecture 32 Level Design
This is course is perfect for you if you've already worked on single player games and want a new challenge.,It's also ideal if you want to make games that can be played online with others!