Learn 3Ds Max 2024 From Scratch : A Step-By-Step Course
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 10.18 GB | Duration: 9h 43m
Published 12/2023
MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 10.18 GB | Duration: 9h 43m
Master 3Ds Max in Step-by-Step Course Learn 3D Modeling, Animation, Tyflow Simulations, V-Ray & Arnold Rendering.
What you'll learn
Create 3D projects and generate high-quality renders from scratch.
Master diverse workspaces for a thorough understanding of the user interface (UI).
Fully leverage 3Ds Max tools, from Array to Panorama Exporter, for comprehensive exploration and utilization.
Craft 3D models for games and visualization, then monetize by selling them.
Master precise and complex 3D modeling using splines, modifiers, and blueprints.
Master realistic 3D rendering with high-quality materials and maps.
Master creating effective photometric lights to enhance your 3D projects' visual impact.
Unlock the full potential of your 3D projects by learning a range of animations, progressing from fundamentals to advanced techniques.
Master Tyflow simulations for high-quality dynamic particle effects, enhancing realism in your scenes.
Requirements
None
Description
"Embark on a comprehensive journey to master 3Ds Max with our step-by-step course that covers the entire spectrum of 3D design and visualization. Whether you're a beginner or an intermediate user, this course is tailored to elevate your skills and unleash your creativity.Key Features:1. 3D Modeling Mastery: Start from the basics and progress to advanced techniques as you learn to create stunning 3D models. From simple objects to intricate environments, we guide you through every step, ensuring a solid foundation in 3D modeling.2. Tyflow Simulations: Dive into the world of dynamic simulations with Tyflow. Understand particle systems, fluid dynamics, and soft-body simulations to bring your scenes to life. Explore the limitless possibilities of Tyflow and unleash your creativity.3. Rendering with V-Ray & Arnold: Learn the art of realistic rendering with industry-standard engines, V-Ray and Arnold. Master lighting, materials, and rendering settings to achieve photorealistic results. Elevate your projects with the power of professional-grade rendering.4. Texturing and Materials: Delve into the intricacies of texturing and materials to add depth and realism to your creations. Explore various material types, texture mapping, and UV unwrapping techniques to enhance the visual appeal of your models.5. Animation Techniques: Unleash the power of animation in 3Ds Max. From basic keyframing to advanced animation techniques, discover how to breathe life into your designs. Create captivating visuals through seamless and engaging animations.6. Industry Insights and Best Practices: Benefit from industry insights and best practices shared by experienced professionals. Understand the workflows and techniques employed in real-world projects, giving you a competitive edge in the field of 3D design.7. Project-Based Learning: Apply your knowledge through hands-on, project-based learning. Work on practical exercises and real-world projects that reinforce your skills and build a robust portfolio.8. Lifetime Access and Updates: Enjoy lifetime access to the course material, including updates and additional content. Stay abreast of the latest advancements in 3Ds Max and continually refine your skills.Whether you aspire to become a 3D artist, architect, or game developer, our comprehensive course equips you with the expertise needed to excel in the world of 3D design. Join us and unlock the full potential of 3Ds Max!"
Overview
Section 1: Module 1 - Introduction to 3Ds Max
Lecture 1 1. Downloading 3Ds Max
Lecture 2 2. Understanding Welcome Screen
Lecture 3 3D Studio Max
Section 2: Module 2 - Understanding User Interface and more
Lecture 4 1. Introduction To Interface of 3Ds Max
Lecture 5 2. Changing Theme of 3Ds Max
Lecture 6 3. Understanding Units Setup
Lecture 7 4. Understanding Nevigation of Viewport
Lecture 8 5. Understanding Command Panel
Lecture 9 6 . Managing Workspaces
Section 3: Module 3 - Working with Tool Bars
Lecture 10 1. Understanding Transform Tool
Lecture 11 2.Understanding Rotation Tool
Lecture 12 3. Understanding Scale Tool
Lecture 13 4. Understanding Select and Place Tool
Lecture 14 5. Working with AutoGrid
Section 4: Module 4 - Working with Command Panel
Lecture 15 1. Creating Table with Objects
Lecture 16 2. Creating Stairs
Lecture 17 3. Resetting a Scene
Lecture 18 4. Introduction to Modify Panel
Section 5: Module 5 - Working with Different Tools
Lecture 19 1. Creating Clones and Understanding The Difference
Lecture 20 2. Understanding Angle Snap Toogle
Lecture 21 3. Understanding Snap Tool
Lecture 22 4. Understanding Array Tool
Lecture 23 5. Understanding Pivots
Lecture 24 6. Working with Align Tool
Lecture 25 7. Create Text and Use Mirror Tool
Section 6: Module 6 - Working with Modifiers
Lecture 26 1. Working With Splines
Lecture 27 2. Understanding Noise Modifier
Lecture 28 3. Creating Cloth Simulations
Lecture 29 4. Understanding Displace Modifier
Lecture 30 5. Understanding Sweep Modifer
Lecture 31 6. Spline Modelling with Modifiers
Lecture 32 7. Understanding Chamfer Modifier
Section 7: Module 7 - Working with Explorers
Lecture 33 1. Working with Scene Explorer
Lecture 34 2. Working With Layer Explorer
Lecture 35 3. Working Light Explorer
Section 8: Module 8 - Understanding Selections Techniques and more
Lecture 36 1. Understanding Groups
Lecture 37 2. Working with Spacewraps
Lecture 38 3. Understanding Refrence Coordinate System
Lecture 39 4 .Understanding Selection FIlter
Lecture 40 5. Understanding Selection Set
Lecture 41 6. Understanding Types of Selection
Section 9: Module 9 - Basics of 3D Modelling
Lecture 42 1. Introduction To 3D Modelling
Lecture 43 2. 3D Modelling with Modifers
Section 10: Module 10 - Working with Compound Onjects
Lecture 44 1. Understanding Boolean Operations
Lecture 45 2. Understanding Morpher Tool
Lecture 46 3. Understanding Scatter Tool
Lecture 47 4. Understanding Loft Tool
Section 11: Module 11- Next Level 3D Modelling
Lecture 48 1. Creating a 3D Model of Helicopter
Lecture 49 2. Recap
Lecture 50 3. Understanding SoftSelection
Lecture 51 4. Creating Multiple Objects
Lecture 52 5. Modelling a Table
Lecture 53 6. Modelling of Background Drop
Lecture 54 7. Creating a Book and Render it
Section 12: Module 12 - Creating Renders
Lecture 55 1. Introduction to Materials
Lecture 56 2. Creating a Render
Lecture 57 3. Understanding Different Lights
Lecture 58 4. Understanding More Lights
Lecture 59 5. Useage of BackDrop
Lecture 60 6. Understanding Active Shade
Lecture 61 7. Creating Depth of Field
Lecture 62 8.Understanding Exposure Controls
Section 13: Module 13 - Working with Materials
Lecture 63 1. Materials in 3Ds Max
Lecture 64 2. Understanding Materials
Lecture 65 3. Understanding More Materials
Lecture 66 4. Understanding Bump Map
Lecture 67 5. Mapping Modifier
Lecture 68 6. Creating Previous Version Files
Section 14: Module 14 - Next Level 3D Modelling
Lecture 69 1. Improving Helicopter
Lecture 70 2. Importing Blueprints
Lecture 71 3. Creating the 3D Model with Blueprint
Lecture 72 4. Modelling a Lamp
Lecture 73 5. Modelling of Chess Pieces
Section 15: Module 15 - Painting and UVWs
Lecture 74 1. Understanding Vertex Paint
Lecture 75 2. Understanding UVW Map
Lecture 76 3. Understanding Unwrap UVW
Section 16: Module 16 - Introduction to Animations
Lecture 77 1. Animations in 3Ds Max
Lecture 78 2. Creating Animations
Lecture 79 3. Creating Animation of Lamp
Lecture 80 4. 3D Model of Aeroplane
Lecture 81 5. Understanding Path Follow
Lecture 82 6. Rendering a Sequence
Lecture 83 7. Rendering a Video
Section 17: Module 17 - Next Level Animations
Lecture 84 1. Understanding Animation Curves
Lecture 85 2. Animation of Lights
Lecture 86 3. Understanding Look At Constraint
Lecture 87 4. Understanding Animations for Cameras
Lecture 88 5. Creating Random Animation
Lecture 89 6. Animation with Modifiers
Section 18: Module 18 - Understanding Remaining Tool
Lecture 90 1. Understanding Object Paint
Lecture 91 2. Understanding Push and Pull
Lecture 92 3. Understanding Bones
Lecture 93 4. Understanding Branch Tool
Lecture 94 5. Understanding Populate
Lecture 95 6. Understanding GIZMOS
Lecture 96 7. Creating a Panorama Exporter
Section 19: Module 19 - Understanding Basics of Vray Render
Lecture 97 1. Online 3D Models
Lecture 98 2. Settings of Vray
Lecture 99 3. Understanding Render Elements
Lecture 100 4. Zdepth with After Effects
Lecture 101 5.Understanding Chaos Scatter
Lecture 102 6. Understanding Chaos Scatter Presets
Lecture 103 7. Example
Lecture 104 8. Understanding Vray Denoiser
Lecture 105 9. Exporting Render Elements
Lecture 106 10. Infinite Plane and Wall
Lecture 107 11. Lock Selection
Section 20: Module 20 - Working with Vray Tools
Lecture 108 1.Understanding Vray Lights
Lecture 109 2. Understanding The Environment
Lecture 110 3. Vray Sun and Sea
Lecture 111 4. 3Ds Max Fur
Lecture 112 5. Vray Fur
Lecture 113 6. Creating Vray Decals
Lecture 114 7. Working wiht HDRI in Vray
Lecture 115 8. Understanding Vray Fog Light
Section 21: Module 21 - Tyflow Fundamentals
Lecture 116 1. Downloading Tyflow
Lecture 117 2. Understanding Tyflow
Lecture 118 3. Working with Physics
Lecture 119 4. Collision with Objects
Lecture 120 5. Creating Voxel Simulations
Lecture 121 6. Understanding Surface Test
Lecture 122 7. Understanding Particles Physics
Lecture 123 8. Creating Falling Leaves
Section 22: Module 22 - Tips & Tricks
Lecture 124 1. Tips & Tricks
Section 23: Module 23 - Working with a Project
Lecture 125 Mixing Everything That we have learned
Lecture 126 Custom Destrutions with Car Animations
Beginner 3D Enthusiasts,Intermediate 3D Artists,Game Developers,Architectural Visualization Professionals,Film and Media Professionals,Creative Professionals Seeking Diversification