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    Unity 2D Rpg: Complete Combat System

    Posted By: ELK1nG
    Unity 2D Rpg: Complete Combat System

    Unity 2D Rpg: Complete Combat System
    Published 3/2023
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 2.88 GB | Duration: 5h 1m

    Code your own top-down RPG game combat system in Unity using C#

    What you'll learn

    Learn to manage a bigger project from start to finish learning beginner to more intermediate techniques

    Create the foundation of a 2D top-down RPG game

    Beginner to Intermediate C# fundamentals

    Create a 2D top-down movement, combining C# and animator components

    Build a combat system with multiple weapons

    Learn tilemap, rule tiles, animated tiles, and scene workflow.

    Requirements

    It would help if you're familiar with the Unity Editor and have beginner-level understanding of C#

    Description

    Create your own classic 2D top-down RPG game using Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.Role Playing Games can be complex to create, with many interacting gameplay systems. We make it easy for you, with this online course that teaches you step-by-step how to make the foundations of any good RPG - from scratch.In this course you’ll create the foundation of a 2D top-down RPG game, giving your players a fun combat moment in a well crafted level, based upon a solid game design, built using a robust code architecture.In this “beginner +” course you’ll learn to manage a bigger project from start to finish, learning beginner to more intermediate techniques and C# fundamentals.So if you’re…Ready to break out from beginner tutorials and build something you can call your own?Familiar with the basics of Unity and looking to take the next steps?Looking to build a solid foundation of C# fundamentals with Unity?This is the course for you!You’ll get full lifetime access for a single one-off fee. The creators are qualified and experienced with modelling and coding, so are able to explain complex concepts clearly, as well as entertain along the way.And you’ll get access to the Q&A where our Instructors, Teaching Assistants and Community are ready to help answer your questions and cheer on your success.Building an RPG is an amazing way to level-up your game development skills, so grab your magic staff and start improving your game development right now!

    Overview

    Section 1: Introduction & Setup

    Lecture 1 Welcome To The Course

    Lecture 2 Set Up Unity & VS Code

    Lecture 3 Project Setup

    Lecture 4 Community & Support

    Lecture 5 Accessing Our Projects

    Section 2: Player Movement

    Lecture 6 Section Intro - Player Movement

    Lecture 7 Player Input System

    Lecture 8 Import Player Sprites

    Lecture 9 Animating The Player

    Lecture 10 Player Physics

    Section 3: Combat

    Lecture 11 Section Intro - Combat

    Lecture 12 Enemy State

    Lecture 13 Sword Animation

    Lecture 14 Swing Both Directions

    Lecture 15 Sword Visual Feedback

    Lecture 16 Sword Collision

    Lecture 17 Enemy Health

    Lecture 18 Knockback

    Lecture 19 Damage Flash

    Lecture 20 Death VFX

    Lecture 21 Constant Swinging

    Lecture 22 Player Dash

    Lecture 23 Section Cleanup

    Section 4: Environment

    Lecture 24 Section Intro - Environment

    Lecture 25 Cinemachine

    Lecture 26 Tilemap

    Lecture 27 Rule Tiles

    Lecture 28 Animated Tiles

    Lecture 29 Sprite Transparency

    Lecture 30 Parallax

    Lecture 31 Destructible Objects

    Section 5: Portals And Scene Transitions

    Lecture 32 Section Intro - Portals & Scene Transitions

    Lecture 33 Second Scene

    Lecture 34 Generic Singleton Class

    Lecture 35 Scene Entry

    Lecture 36 Camera Controller

    Lecture 37 Fade Transition

    Lecture 38 Portal Visual Effect

    Section 6: URP & Lighting

    Lecture 39 Section Intro - URP & Lighting

    Lecture 40 Post Processing Basics

    Lecture 41 2D Lighting

    Lecture 42 Random Idle Animations

    Lecture 43 Bloom

    Lecture 44 Finishing Touches

    Section 7: Inventory & Weapons

    Lecture 45 UI Setup

    Lecture 46 Toggle Active Slot

    Want to break out from beginner tutorials and build something you can call your own?,Familiar with the basics of Unity and looking to take the next steps?,Looking to build a solid foundation of C# fundamentals with Unity?,Or simply want to build a classic 2D top-down RPG?,This is the course for you :)