Tags
Language
Tags
December 2024
Su Mo Tu We Th Fr Sa
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30 31 1 2 3 4

Learn Adobe Character Animator Cc

Posted By: ELK1nG
Learn Adobe Character Animator Cc

Learn Adobe Character Animator Cc
Last updated 11/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.87 GB | Duration: 3h 31m

Motion Capture Animation Basics

What you'll learn
Create their own motion capture puppets using Adobe Character Animator and Photoshop
Set physics on their animated puppets
Record voiceover or sync pre-existing dialogue to their puppet's mouths
Incorporate their Character Animator puppets into Adobe After Effects
Requirements
Students should have access to the Adobe Creative Cloud, including Adobe After Effects CC which uses Adobe Character Animator as a subprogram, and Adobe Photoshop.
Basic understanding of layers in Photoshop.
Access to a webcam is required.
Description
Animate characters you create with your web cam and automated lip sync in Adobe's Character Animator!  
Motion capture puppets are great for:
explainer video animationsshort films + cartoonscommercialscreative live interactive charactersmotion comicsanything needing reusable characters - no need to redraw frames or set keyframes anytime a character moves!
We'll cover mouth shapes, layer placement, syncing an audio track to lips or creating your own audio for your puppet to voice, adding physics for more life-like movement, creating custom puppets and even walk cycles. 
This course utilizes Adobe Photoshop to build our puppets and files are exported to Adobe After Effects, so both programs are essential to using Character Animator effectively.
This is a highly effective way to create reusable characters for explainer videos, short film, music videos and other media.  

Overview

Section 1: Introduction

Lecture 1 Introduction

Section 2: The Head

Lecture 2 The Face Template

Lecture 3 The Face Files In Photoshop and Illustrator

Lecture 4 Creating Face Parts

Lecture 5 Head Rigging And Behaviors Pt. 1

Lecture 6 Head Rigging And Behaviors Pt. 2

Lecture 7 Mouth Shapes

Lecture 8 Creating Your Own Face From Scratch

Lecture 9 The Scene Menu and General Transformations

Lecture 10 Characterizer: The Alternate Way To Make A Face

Section 3: The Body

Lecture 11 Designing A Body Pt. 1

Lecture 12 Designing A Body Pt. 2

Lecture 13 Introduction to Body Rigging

Lecture 14 Body Rigging 2: Hinging and Welding Parts

Lecture 15 Body Rigging 3: Nutcracker Jaw

Lecture 16 Body Rigging 4: Dangles and Draggables

Lecture 17 Body Rigging 5: Breathing

Lecture 18 Body Rigging 6: Walk Cycles

Lecture 19 Body Rigging 7: Walk Cycle Options

Lecture 20 Hip + Shoulder Sway and Pose Emphasis

Lecture 21 Arm IK

Section 4: Cycles, Triggers and Behaviors

Lecture 22 Swap Sets Pt. 1

Lecture 23 Swap Sets Pt. 2

Lecture 24 PNG Sequences

Section 5: Photographic Puppets, Head Turns and Motion Triggers

Lecture 25 Puppets From Photos Pt 1: Using Lightroom

Lecture 26 Puppets From Photos Pt 2: Using Photoshop

Lecture 27 Puppets From Photos Pt 3: Photoshop Details

Lecture 28 Puppets From Photos Pt 4: The Body

Lecture 29 Puppets From Photos Pt 5: Head Turner

Section 6: Designing a Character From Drawing To Puppet

Lecture 30 Initial Drawing

Lecture 31 Working in Illustrator Pt. 1

Lecture 32 Working In Illustrator Pt 2

Lecture 33 From Illustrator to Photoshop

Lecture 34 From Photoshop to Character Animator

Section 7: Backgrounds In Character Animator

Lecture 35 Designing A Background In Adobe Illustrator

Lecture 36 Preparing The Background In Adobe Photoshop

Lecture 37 Backgrounds As Character Animator Puppets

Lecture 38 Cycle Layer Details

Lecture 39 Using Fader On Backgrounds

Section 8: Wrap Up

Lecture 40 Copying and Pasting A Performance

Lecture 41 Copying and Pasting Behaviors

Lecture 42 Recording and Exporting Walkthrough

Lecture 43 Making A Puppet File

Lecture 44 Final Thoughts

Beginning animators.,People with interest in motion capture programs.,Creatives looking for new means of self expression.