Learn Adobe Character Animator Cc
Last updated 11/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.87 GB | Duration: 3h 31m
Last updated 11/2019
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.87 GB | Duration: 3h 31m
Motion Capture Animation Basics
What you'll learn
Create their own motion capture puppets using Adobe Character Animator and Photoshop
Set physics on their animated puppets
Record voiceover or sync pre-existing dialogue to their puppet's mouths
Incorporate their Character Animator puppets into Adobe After Effects
Requirements
Students should have access to the Adobe Creative Cloud, including Adobe After Effects CC which uses Adobe Character Animator as a subprogram, and Adobe Photoshop.
Basic understanding of layers in Photoshop.
Access to a webcam is required.
Description
Animate characters you create with your web cam and automated lip sync in Adobe's Character Animator!
Motion capture puppets are great for:
explainer video animationsshort films + cartoonscommercialscreative live interactive charactersmotion comicsanything needing reusable characters - no need to redraw frames or set keyframes anytime a character moves!
We'll cover mouth shapes, layer placement, syncing an audio track to lips or creating your own audio for your puppet to voice, adding physics for more life-like movement, creating custom puppets and even walk cycles.
This course utilizes Adobe Photoshop to build our puppets and files are exported to Adobe After Effects, so both programs are essential to using Character Animator effectively.
This is a highly effective way to create reusable characters for explainer videos, short film, music videos and other media.
Overview
Section 1: Introduction
Lecture 1 Introduction
Section 2: The Head
Lecture 2 The Face Template
Lecture 3 The Face Files In Photoshop and Illustrator
Lecture 4 Creating Face Parts
Lecture 5 Head Rigging And Behaviors Pt. 1
Lecture 6 Head Rigging And Behaviors Pt. 2
Lecture 7 Mouth Shapes
Lecture 8 Creating Your Own Face From Scratch
Lecture 9 The Scene Menu and General Transformations
Lecture 10 Characterizer: The Alternate Way To Make A Face
Section 3: The Body
Lecture 11 Designing A Body Pt. 1
Lecture 12 Designing A Body Pt. 2
Lecture 13 Introduction to Body Rigging
Lecture 14 Body Rigging 2: Hinging and Welding Parts
Lecture 15 Body Rigging 3: Nutcracker Jaw
Lecture 16 Body Rigging 4: Dangles and Draggables
Lecture 17 Body Rigging 5: Breathing
Lecture 18 Body Rigging 6: Walk Cycles
Lecture 19 Body Rigging 7: Walk Cycle Options
Lecture 20 Hip + Shoulder Sway and Pose Emphasis
Lecture 21 Arm IK
Section 4: Cycles, Triggers and Behaviors
Lecture 22 Swap Sets Pt. 1
Lecture 23 Swap Sets Pt. 2
Lecture 24 PNG Sequences
Section 5: Photographic Puppets, Head Turns and Motion Triggers
Lecture 25 Puppets From Photos Pt 1: Using Lightroom
Lecture 26 Puppets From Photos Pt 2: Using Photoshop
Lecture 27 Puppets From Photos Pt 3: Photoshop Details
Lecture 28 Puppets From Photos Pt 4: The Body
Lecture 29 Puppets From Photos Pt 5: Head Turner
Section 6: Designing a Character From Drawing To Puppet
Lecture 30 Initial Drawing
Lecture 31 Working in Illustrator Pt. 1
Lecture 32 Working In Illustrator Pt 2
Lecture 33 From Illustrator to Photoshop
Lecture 34 From Photoshop to Character Animator
Section 7: Backgrounds In Character Animator
Lecture 35 Designing A Background In Adobe Illustrator
Lecture 36 Preparing The Background In Adobe Photoshop
Lecture 37 Backgrounds As Character Animator Puppets
Lecture 38 Cycle Layer Details
Lecture 39 Using Fader On Backgrounds
Section 8: Wrap Up
Lecture 40 Copying and Pasting A Performance
Lecture 41 Copying and Pasting Behaviors
Lecture 42 Recording and Exporting Walkthrough
Lecture 43 Making A Puppet File
Lecture 44 Final Thoughts
Beginning animators.,People with interest in motion capture programs.,Creatives looking for new means of self expression.