Learning Cinema 4D Lite For After Effects
Last updated 1/2017
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.33 GB | Duration: 7h 24m
Last updated 1/2017
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.33 GB | Duration: 7h 24m
Learn how to use Cinema 4D (Lite) in conduction with Adobe After Effects. A definitive course from Infinite Skills
What you'll learn
Learn how to use Cinema 4D with After Effects
Requirements
After Effects CC
Description
This CINEMA 4D Lite training course from Infinite Skills teaches you the basic tools you will need to create 3D models in this version of CINEMA 4D. With this software, you will have the ability to create, import, and animate 3D content and render it within Adobe After Effects. Once you have opened CINEMA 4D Lite from within After Effects, this course will show you how to set it up and take you through the user interface. You will then jump right into learning how to add and adjust basic, parametric, and 3D objects such as a cube or sphere. This video based training course will teach you how to use Splines and the NURBS component to create 3D objects. From there, Jeff will demonstrate how to create, edit, and apply materials to objects. You will create reflective surfaces using Reflection and Environment channels. This training course also shows you how to organize a CINEMA 4D project for further editing in After Effects. Once you have completed this video based training course for CINEMA 4D Lite, you will understand how to use the tools available to you for creating, animating and rendering 3D models with this software. Working files are included, allowing you to follow along with the author throughout the lessons.
Overview
Section 1: 01. Introduction
Lecture 1 Important - Download These First - Working Files
Lecture 2 0101 Who Should Take This Course
Lecture 3 0102 What Is CINEMA 4D Lite
Lecture 4 0103 Setting Up The Working Files
Lecture 5 0104 The CINEMA 4D Lite-After Effects Workflow
Lecture 6 0105 Explaining CINEWARE And CINERENDER - Part 1
Lecture 7 0106 Explaining CINEWARE And CINERENDER - Part 2
Section 2: 02. Setting Up CINEMA 4D Lite
Lecture 8 0201 Opening CINEMA 4D Lite From After Effects
Lecture 9 0202 Registering And Updating CINEMA 4D Lite
Lecture 10 0203 Checking, Updating, And Using Contextual Help
Lecture 11 0204 Creating A New, Default CINEMA 4D Scene
Lecture 12 0205 Changing Preferences And Shortcuts
Section 3: Explaining The User Interface
Lecture 13 0301 Checking Out The Managers
Lecture 14 0302 Examining Icon Palettes
Lecture 15 0303 Controlling The View Panel And Viewports
Lecture 16 0304 Understanding The Animation Palette
Section 4: Adding And Adjusting Parametric 3D Objects
Lecture 17 0401 Examining And Adding Parametric 3D Objects
Lecture 18 0402 Moving, Scaling And Rotating Parametric Objects
Lecture 19 0403 Changing Parametric Object Properties
Lecture 20 0404 Using Null Objects And Parent-Child Hierarchy
Lecture 21 0405 Creating Models Using Multiple Objects
Section 5: Create Objects Using Splines And Extrude NURBS
Lecture 22 0501 Working With Parametric Splines
Lecture 23 0502 Using Spline Drawing Tools To Create Objects
Lecture 24 0503 Converting Illustrator Files To 3D Objects
Lecture 25 0504 Extruding And Adjusting 3D Text
Section 6: Using Modelling And Deformation Objects
Lecture 26 0601 Viewing Spline-Based NURBS Object Generators
Lecture 27 0602 Modelling Surfaces With HyperNURBS
Lecture 28 0603 Duplicating Objects With Array And Instance
Lecture 29 0604 Combine Objects/Splines: Boolean And Spline Mask
Lecture 30 0605 Using Bend, Bulge, Shear, Taper, And Twist
Lecture 31 0606 Using Explosion FX, Formula, And Wind
Section 7: Creating, Editing, And Applying Materials
Lecture 32 0701 Understanding Material Channels And Properties
Lecture 33 0702 Applying And Examining Material Presets
Lecture 34 0703 Adjusting The Color Channel
Lecture 35 0704 Using Luminance, Fog, Specular, and Glow
Lecture 36 0705 Working with Reflection And Environment
Lecture 37 0706 Adjusting Opacity: Transparency And Alpha
Lecture 38 0707 Using Bump, Normal, Displacement, And Diffusion
Lecture 39 0708 Applying Multiple Materials To Fillets And Caps
Section 8: Working With Points, Edges, And Polygons
Lecture 40 0801 Making Objects Editable
Lecture 41 0802 Adjusting Points, Edges, And Polygons
Lecture 42 0803 Applying Materials To Polygons
Section 9: Creating Basic Animations Using Keyframes
Lecture 43 0901 Autokeying And Record Active Objects Methods
Lecture 44 0902 Keyframing Individual Properties
Lecture 45 0903 Viewing The Timeline Keyframe And F-Curve Modes
Lecture 46 0904 Using Fracture With Plain And Random Effectors
Section 10: Using C4D And AE Lights And Cameras
Lecture 47 1001 Standard Lights: Omni, Spot, Area And Infinite
Lecture 48 1002 Animating The C4D Sun-Light
Lecture 49 1003 Adding, Adjusting, And Animating C4D Cameras
Lecture 50 1004 Using The Target Tag With Cameras And Lights
Lecture 51 1005 Exporting AE Cameras And Lights In C4D Files
Section 11: Additional C4D-to-AE Workflow Tips and Tricks
Lecture 52 1101 Using Tags To Replace C4D Objects In AE Comps
Lecture 53 1102 Using C4D Multi-Pass Elements In After Effects
Lecture 54 1103 Using CINEMA 4D Layers In After Effects
Lecture 55 1201 Additional Resources And Goodbye
Beginners to Intermediate users