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Learning Cinema 4D Lite For After Effects

Posted By: ELK1nG
Learning Cinema 4D Lite For After Effects

Learning Cinema 4D Lite For After Effects
Last updated 1/2017
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.33 GB | Duration: 7h 24m

Learn how to use Cinema 4D (Lite) in conduction with Adobe After Effects. A definitive course from Infinite Skills

What you'll learn
Learn how to use Cinema 4D with After Effects
Requirements
After Effects CC
Description
This CINEMA 4D Lite training course from Infinite Skills teaches you the basic tools you will need to create 3D models in this version of CINEMA 4D. With this software, you will have the ability to create, import, and animate 3D content and render it within Adobe After Effects. Once you have opened CINEMA 4D Lite from within After Effects, this course will show you how to set it up and take you through the user interface. You will then jump right into learning how to add and adjust basic, parametric, and 3D objects such as a cube or sphere. This video based training course will teach you how to use Splines and the NURBS component to create 3D objects. From there, Jeff will demonstrate how to create, edit, and apply materials to objects. You will create reflective surfaces using Reflection and Environment channels. This training course also shows you how to organize a CINEMA 4D project for further editing in After Effects. Once you have completed this video based training course for CINEMA 4D Lite, you will understand how to use the tools available to you for creating, animating and rendering 3D models with this software. Working files are included, allowing you to follow along with the author throughout the lessons.

Overview

Section 1: 01. Introduction

Lecture 1 Important - Download These First - Working Files

Lecture 2 0101 Who Should Take This Course

Lecture 3 0102 What Is CINEMA 4D Lite

Lecture 4 0103 Setting Up The Working Files

Lecture 5 0104 The CINEMA 4D Lite-After Effects Workflow

Lecture 6 0105 Explaining CINEWARE And CINERENDER - Part 1

Lecture 7 0106 Explaining CINEWARE And CINERENDER - Part 2

Section 2: 02. Setting Up CINEMA 4D Lite

Lecture 8 0201 Opening CINEMA 4D Lite From After Effects

Lecture 9 0202 Registering And Updating CINEMA 4D Lite

Lecture 10 0203 Checking, Updating, And Using Contextual Help

Lecture 11 0204 Creating A New, Default CINEMA 4D Scene

Lecture 12 0205 Changing Preferences And Shortcuts

Section 3: Explaining The User Interface

Lecture 13 0301 Checking Out The Managers

Lecture 14 0302 Examining Icon Palettes

Lecture 15 0303 Controlling The View Panel And Viewports

Lecture 16 0304 Understanding The Animation Palette

Section 4: Adding And Adjusting Parametric 3D Objects

Lecture 17 0401 Examining And Adding Parametric 3D Objects

Lecture 18 0402 Moving, Scaling And Rotating Parametric Objects

Lecture 19 0403 Changing Parametric Object Properties

Lecture 20 0404 Using Null Objects And Parent-Child Hierarchy

Lecture 21 0405 Creating Models Using Multiple Objects

Section 5: Create Objects Using Splines And Extrude NURBS

Lecture 22 0501 Working With Parametric Splines

Lecture 23 0502 Using Spline Drawing Tools To Create Objects

Lecture 24 0503 Converting Illustrator Files To 3D Objects

Lecture 25 0504 Extruding And Adjusting 3D Text

Section 6: Using Modelling And Deformation Objects

Lecture 26 0601 Viewing Spline-Based NURBS Object Generators

Lecture 27 0602 Modelling Surfaces With HyperNURBS

Lecture 28 0603 Duplicating Objects With Array And Instance

Lecture 29 0604 Combine Objects/Splines: Boolean And Spline Mask

Lecture 30 0605 Using Bend, Bulge, Shear, Taper, And Twist

Lecture 31 0606 Using Explosion FX, Formula, And Wind

Section 7: Creating, Editing, And Applying Materials

Lecture 32 0701 Understanding Material Channels And Properties

Lecture 33 0702 Applying And Examining Material Presets

Lecture 34 0703 Adjusting The Color Channel

Lecture 35 0704 Using Luminance, Fog, Specular, and Glow

Lecture 36 0705 Working with Reflection And Environment

Lecture 37 0706 Adjusting Opacity: Transparency And Alpha

Lecture 38 0707 Using Bump, Normal, Displacement, And Diffusion

Lecture 39 0708 Applying Multiple Materials To Fillets And Caps

Section 8: Working With Points, Edges, And Polygons

Lecture 40 0801 Making Objects Editable

Lecture 41 0802 Adjusting Points, Edges, And Polygons

Lecture 42 0803 Applying Materials To Polygons

Section 9: Creating Basic Animations Using Keyframes

Lecture 43 0901 Autokeying And Record Active Objects Methods

Lecture 44 0902 Keyframing Individual Properties

Lecture 45 0903 Viewing The Timeline Keyframe And F-Curve Modes

Lecture 46 0904 Using Fracture With Plain And Random Effectors

Section 10: Using C4D And AE Lights And Cameras

Lecture 47 1001 Standard Lights: Omni, Spot, Area And Infinite

Lecture 48 1002 Animating The C4D Sun-Light

Lecture 49 1003 Adding, Adjusting, And Animating C4D Cameras

Lecture 50 1004 Using The Target Tag With Cameras And Lights

Lecture 51 1005 Exporting AE Cameras And Lights In C4D Files

Section 11: Additional C4D-to-AE Workflow Tips and Tricks

Lecture 52 1101 Using Tags To Replace C4D Objects In AE Comps

Lecture 53 1102 Using C4D Multi-Pass Elements In After Effects

Lecture 54 1103 Using CINEMA 4D Layers In After Effects

Lecture 55 1201 Additional Resources And Goodbye

Beginners to Intermediate users