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Making Games: The Politics and Poetics of Game Creation Tools (Playful Thinking)

Posted By: Free butterfly
Making Games: The Politics and Poetics of Game Creation Tools (Playful Thinking)

Making Games: The Politics and Poetics of Game Creation Tools (Playful Thinking) by Stefan Werning
English | February 16, 2021 | ISBN: 0262044838 | 176 pages | MOBI | 1.59 Mb

An argument that production tools shape the aesthetics and political economy of games as an expressive medium.

In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors. Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium. He frames game-making as a (meta)game in itself and shows that tools, like games, have their own "procedural rhetoric" and should not always be conceived simply in terms of optimization and best practices.

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