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    OpenGL Graphics Through Applications

    Posted By: tika12
    OpenGL Graphics Through Applications

    Robert Whitrow, "OpenGL Graphics Through Applications"
    Springer; 1 edition (January 25, 2008) | ISBN:1848000227 | 352 pages | PDF | 9,9 Mb


    OpenGL Graphics Through Applications is a practical introduction to Computer Graphics with an emphasis on understanding through practice. Throughout the book, theory is followed by implementation using C / C++ and complete programs are provided on the Springer website.


    A procedural approach has been taken to algorithmic development while taking an object oriented approach when building artefacts from simple objects. The book covers a range of topics including:

    image processing
    artefact construction
    introductory animation
    texturing
    curves surfaces and patterns

    Robert Whitrow has taught computing courses from first year undergraduate to postgraduate MSc at a range of different institutions.