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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Pipeline Integration with Maya2011 and RealFlow5

    Posted By: lout
    Pipeline Integration with Maya2011 and RealFlow5

    Pipeline Integration with Maya2011 and RealFlow5
    English | 784x656 | FLV | 874 MB


    In this series of lessons we will learn how Maya and RealFlow can be used together for our projects. We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects. 01. Introduction and project overview 02. Exporting meshes from RealFlow into Maya 03. Applying Maya materials to RealFlow meshes 04. Adjusting raytrace settings in Maya 05. Adding colored shadows to dielectric materials 06. Adding caustic patterns to glass materials 07. Making final adjustments to render quality 08. Importing Maya geometry into RealFlow 09. Creating soft and rigid body objects in RealFlow 10. Adjusting soft body results in RealFlow 11. Caching soft body simulations from RealFlow 12. Adding detailed splashes to our RealFlow project 13. Adding RealWave surfaces to our scene 14. Generating meshes around RealFlow particles 15. Importing RealFlow objects into Maya 16. Setting up materials for the lemon geometry 17. Adding a reflective environment to our Maya scene 18. Increasing reflection and refraction rays in Maya 19. Adding soft shadows to our Maya scene 20. Fixing reflection and refraction errors 21. Blending RealFlow meshes together in Maya 22. Adding secondary illumination to the scene 23. Fixing artifacts in Maya Architectural Material 24. Using the RealFlow Melt Shader in Maya 25. Generating the RealFlow project files for this course
    Pipeline Integration with Maya2011 and RealFlow5

    Pipeline Integration with Maya2011 and RealFlow5


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