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Pipeline Integration with Maya2011 and RealFlow5

Posted By: lout
Pipeline Integration with Maya2011 and RealFlow5

Pipeline Integration with Maya2011 and RealFlow5
English | 784x656 | FLV | 874 MB


In this series of lessons we will learn how Maya and RealFlow can be used together for our projects. We will begin this course by learning how to import RealFlow meshes into Maya, and we will go step-by-step through the process of adding lights, materials and proper render settings to mimic appearance of realistic glass and liquid materials. From there, we will go deeper into the integration process, learning how to take geometry from Maya into RealFlow, using RealFlow's soft and rigid body dynamics to create moving objects, as well as understanding how scene scale plays a critical role in the behavior of our simulations. We will learn how to cache and re-use RealFlow simulation data and discuss many tips, tricks and techniques that you will be able to use in both the simulation and the rendering stages of your RealFlow projects. 01. Introduction and project overview 02. Exporting meshes from RealFlow into Maya 03. Applying Maya materials to RealFlow meshes 04. Adjusting raytrace settings in Maya 05. Adding colored shadows to dielectric materials 06. Adding caustic patterns to glass materials 07. Making final adjustments to render quality 08. Importing Maya geometry into RealFlow 09. Creating soft and rigid body objects in RealFlow 10. Adjusting soft body results in RealFlow 11. Caching soft body simulations from RealFlow 12. Adding detailed splashes to our RealFlow project 13. Adding RealWave surfaces to our scene 14. Generating meshes around RealFlow particles 15. Importing RealFlow objects into Maya 16. Setting up materials for the lemon geometry 17. Adding a reflective environment to our Maya scene 18. Increasing reflection and refraction rays in Maya 19. Adding soft shadows to our Maya scene 20. Fixing reflection and refraction errors 21. Blending RealFlow meshes together in Maya 22. Adding secondary illumination to the scene 23. Fixing artifacts in Maya Architectural Material 24. Using the RealFlow Melt Shader in Maya 25. Generating the RealFlow project files for this course
Pipeline Integration with Maya2011 and RealFlow5

Pipeline Integration with Maya2011 and RealFlow5


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