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The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1 [repost]

Posted By: ParRus
The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1 [repost]

The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1
Introduction to Digital Painting in Photoshop
English | MOV | 720 x 540 | SVQ3 ~5723 kbps | 30 fps
ADPCM | 352.8 kbps | 44.1 KHz | 1 channel | 02:07:00 | 2.79 GB
Genre: Video Tutorial / Adobe Photoshop

On the first DVD in this series, Christian introduces the fundamental techniques he uses to create digital concept paintings and matte paintings. In three exercises based loosely on digital photographs, he introduces the basic principals of digital painting in Adobe Photoshop®. The first exercise demonstrates and illustrates three types of perspectives. The second exercise introduces painting with shape, showing different ways to create selections. In the last exercise, Christian demonstrates perspective and shape techniques, showing how to import light layers, and create separate foreground, midground and background elements. The DVD includes the photographic plates and additional bonus exercises.
Chapters:
Scottish Highlands
Spaceport Start
Spaceport Finish
Cityscape in Japan
Final Thoughts

Topic Covered:
Set Extension
Value Perspective
Color Perspective
Linear Perspective
Painting with Shape
Quick Masks
Separating Visual Planes
Introducing Textures
Lighting

Christian Lorenz Scheurer’s life is as detailed as his matte paintings and concept art. Born in Switzerland to a zoologist father and an artist mother, Christian studied math and science before moving to the art academy in Brussels, Belgium. He worked on several films, won the Philip Morris Award for his graphic novels, got struck by lightning and moved to Hollywood. As a concept artist, Christian worked on The Fifth Element at Digital Domain before contributing to numerous commercials, theme parks and feature films, including Titanic, Dark City, What Dreams May Come and The Matrix. Moving to Hawaii, Christian joined Square One to work on Final Fantasy: The Spirits Within. He also contributed to the game Final Fantasy IX, and produced concept and matte art for The Animatrix. Currently in Los Angeles, Christian was the production designer for the short film Labratz, and art directed the video game Lord of the Rings: The Return of the King for Electronic Arts.

More info: http://www.thegnomonworkshop.com/store/product/37/#.UL8eVeQ2Zxn

General
Complete name : identity.mov
Format : QuickTime
Format/Info : Original Apple specifications
File size : 12.5 MiB
Duration : 17s 667ms
Overall bit rate mode : Variable
Overall bit rate : 5 929 Kbps
Encoded date : UTC 2004-08-29 17:09:24
Tagged date : UTC 2004-08-29 17:11:48
Writing library : Apple QuickTime
Video #1
ID : 1
Format : Sorenson 3
Codec ID : SVQ3
Codec ID/Info : Sorenson Media Video 3 (Apple QuickTime 5)
Duration : 17s 667ms
Bit rate mode : Variable
Bit rate : 5 723 Kbps
Width : 720 pixels
Height : 540 pixels
Display aspect ratio : 4:3
Frame rate mode : Constant
Frame rate : 30.000 fps
Bits/(Pixel*Frame) : 0.491
Stream size : 12.1 MiB (97%)
Language : English
Encoded date : UTC 2004-08-29 17:09:25
Tagged date : UTC 2004-08-29 17:11:48
Audio #2
ID : 2
Format : ADPCM
Format settings, Firm : IMA
Codec ID : ima4
Duration : 17s 667ms
Source duration : 18s 998ms
Bit rate mode : Constant
Bit rate : 352.8 Kbps
Channel(s) : 1 channel
Sampling rate : 44.1 KHz
Bit depth : 16 bits
Stream size : 761 KiB (6%)
Source stream size : 435 KiB (3%)
Language : English
Encoded date : UTC 2004-08-29 17:09:25
Tagged date : UTC 2004-08-29 17:11:48
Screenshots

The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1 [repost]

The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1 [repost]

The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1 [repost]

The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1 [repost]

The Gnomon Workshop: The Techniques of Christian Lorenz Scheurer 1 [repost]

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