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    Unity 3D - Procedural Mesh Generation - The Basics

    Posted By: lucky_aut
    Unity 3D - Procedural Mesh Generation - The Basics

    Unity 3D - Procedural Mesh Generation - The Basics
    Duration: 01:56:19 | .MP4 1280x720, 30 fps(r) | AAC, 44100 Hz, 2ch | 681 MB
    Genre: eLearning | Language: English [Auto]

    Learn all the basics of generating procedural mesh using C#
    What you'll learn
    How to generate a procedural mesh at runtime using C#.
    Learn the basic concepts of the Mesh
    Learn how to build the basic 2d Shapes.
    Learn how to handle the visual aspects of the Mesh
    Learn the concept behind the UVs and how to apply it to the Mesh
    Learn the concept behind the Normals and how to apply it to the Mesh
    Requirements
    Be able to handle the interface of Unity 3d (Basic knowledge)
    Understand the basics of C# programming language (Variables,functions,Classes , Array and List).
    Description
    In this course you will learn the following skills:
    1-Understand the concept of the Meshes at Unity 3D.
    2-You will learn how to build your first Mesh using the minimum required code.
    3-You will learn to create the basic 2D shapes (Triangles/Quad) using C#.
    4-You will be introduced to the basic concepts of Mesh visualization.
    5-You will learn the concept of the UVs and how to apply it in your code;
    6-You will learn the concept of the Normals and how to apply it in your code.

    Who this course is for:
    Beginner Unity developer curious about Generating a procedural Mesh using C#.
    Unity Asset store Developer who want to understand how to generate a procedural Mesh .

    More Info