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XNA 3D Primer (with code) (repost)

Posted By: Veslefrikk
XNA 3D Primer (with code) (repost)

XNA 3D Primer (with code)
Publisher: W i l e y 2010 | 42 Pages | ISBN: 0470596937 | PDF | 3 MB

This Wrox Blox is an introduction to 3D game programming with XNA, but it is not an introduction to XNA. You should be familiar with the basics of XNA (working through a few tutorials at http://creators.xna.com should be sufficient) and also be comfortable with C# and .NET 3.5. Although this Wrox Blox covers the concepts of 3D at a high level, it does not dive into details such as calculating vector cross-products. The focus is on the methods in the XNA Framework and when you should use them. This is a primer on the world of 3D programming, but you may need to explore some areas more deeply if you intend to complete a fully working 3D game. Hopefully, this Wrox Blox will have provided you with enough tools to learn what you don’t know.