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FPS Game Development: A Practical Guide To Building Smooth And Responsive Online Shooters

Posted By: TiranaDok
FPS Game Development: A Practical Guide To Building Smooth And Responsive Online Shooters

FPS Game Development - Networking, Latency Optimization, And Performance: A Practical Guide To Building Smooth And Responsive Online Shooters by Logan Dolling
English | November 15, 2024 | ISBN: N/A | ASIN: B0CZXYK5GV | 250 pages | EPUB | 0.26 Mb

FPS Game Development - Networking, Latency Optimization, and Performance: A Practical Guide to Building Smooth and Responsive Online Shooters

About the Technology:
Tired of clunky, laggy online shooters that leave players frustrated? This book dives deep into the cutting-edge techniques used by top studios to create smooth, responsive, and competitive FPS experiences. We'll unravel the mysteries of networking, conquer the challenges of latency, and unleash the power of performance optimization.

Written by experienced game developers with a passion for online FPS, this book combines practical expertise with clear explanations and real-world examples. You'll learn battle-tested strategies used in popular games like Halo Infinite and Valorant, adapted for your own projects.

Summary of the Book:
"FPS Game Development: Networking, Latency Optimization, and Performance" is your comprehensive guide to building online shooters that feel as smooth as butter, even under pressure. We'll take you from the fundamentals of networking to advanced techniques like client-side prediction, lag compensation, and server-side validation, all within the powerful and accessible Godot engine using C#.

What's Inside:
  • Master the Fundamentals: IP addresses, ports, protocols (TCP vs. UDP), client-server communication, and data serialization.
  • Conquer Latency: Client-side prediction, server reconciliation, interpolation, extrapolation, and lag compensation techniques.
  • Optimize Performance: Efficient data structures, delta compression, interest management, profiling tools, and Godot-specific optimizations.
  • Build Robust Systems: Character controllers, movement replication, hit detection, weapon mechanics, and networked physics.
  • Prevent Cheating: Server-side input validation, signature-based detection, heuristic analysis, and behavioral analysis.
  • Case Studies: Learn from the networking architectures of popular FPS games like Halo Infinite and Valorant.
About the Reader:
This book is perfect for aspiring and intermediate game developers who want to create amazing online FPS experiences. Whether you're a student, hobbyist, or indie developer, if you have some programming experience and a passion for FPS games, this book will equip you with the skills to bring your vision to life.