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    Learn OpenGL ES: For Mobile Game and Graphics Development (repost)

    Posted By: interes
    Learn OpenGL ES: For Mobile Game and Graphics Development (repost)

    Prateek Mehta, "Learn OpenGL ES: For Mobile Game and Graphics Development"
    English | 2013 | ISBN-10: 1430250534 | 220 pages | EPUB | 3,8 MB

    Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques.

    This book demonstrates the use of a powerful open-source modeling tool, Blender. You will be guided, step by step, through the development of Tank Fence, a dynamic, interactive 3D game. Along the way you'll gain skills in building apps with Eclipse and the Android SDK or NDK, rendering graphics using hardware acceleration, and multithreading for performance and responsiveness. iOS developers will also find this book's information invaluable when writing their apps.

    You'll learn everything you need to know about:

    Creating simple, efficient game UIs
    Designing the basic building blocks of an exciting, interactive 3D game
    Pulling all the elements together with Blender, a powerful open-source tool for modeling, animation, rendering, compositing, video editing, and game creation
    Taking the next big step using custom and inbuilt functions, texturing, shading, light sources, and more
    Refining your mobile game app through collision detection, player-room-obstacle classes, and storage classes
    Doing all this efficiently on mobile devices with limited resources and processing

    What you’ll learn
    How to install and use OpenGL ES 2.0 on Android
    GLSL ES Fundamentals
    State Management
    Modeling 3D Objects Using Blender
    Using the Perl Mesh Parser
    Vertex Buffer Objects
    Using Color Masks
    sampler2D and samplerCube Uniforms
    Multi-Texturing
    Lambert Illumination Model
    Implementing the Lighting Equation
    Design, write, and build Tank Fence, an interactive 3D game
    Who this book is for

    Learn OpenGL ES is ideal for mobile game and interactive app developers who want to know more about the OpenGL ES engine and and use it to build more sophisticated, graphically-rich games and other apps. While the code is developed on Android, iOS developers will also find this book invaluable.