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    Networked Physics and Gameplay - Solving Synchronisation Challenges in Multiplayer Games

    Posted By: TiranaDok
    Networked Physics and Gameplay - Solving Synchronisation Challenges in Multiplayer Games

    Networked Physics and Gameplay - Solving Synchronisation Challenges in Multiplayer Games: Advanced Techniques for Handling Complex Interactions in Real-Time by Logan Dolling
    English | November 21, 2024 | ISBN: N/A | ASIN: B0D71KJ9MJ | 211 pages | EPUB | 0.26 Mb

    Networked Physics and Gameplay - Solving Synchronisation Challenges in Multiplayer Games: Advanced Techniques for Handling Complex Interactions in Real-Time

    About the Technology:
    Networked physics is the magic behind those jaw-dropping multiplayer moments in games like Rocket League, Fortnite, and PUBG. It's what allows players to share a dynamic, interactive world where cars fly, buildings crumble, and characters move with lifelike fluidity, all in perfect sync (most of the time!). But achieving this magic is no easy feat. It requires a deep understanding of networking, physics simulation, and a whole bag of tricks to overcome the challenges of latency, jitter, and packet loss.

    This book isn't just theoretical fluff. It's written by a seasoned game developer who has wrestled with these challenges firsthand and emerged victorious (with a few battle scars to prove it). It's packed with hard-won insights, practical solutions, and real-world examples from popular games, giving you the knowledge and confidence to tackle even the most complex networked physics scenarios.

    Summary of the book:
    "Networked Physics and Gameplay" is your comprehensive guide to mastering the art of synchronization in multiplayer games. It dives deep into the core techniques for synchronizing rigid bodies, handling collisions, and building responsive character controllers. You'll learn how to predict movement, reconcile inconsistencies, and optimize your code for smooth and engaging gameplay.

    What's Inside:
    • Mastering the Fundamentals: Explore client-server architecture, prediction, rollback, and the different types of game data that need to be synchronized.
    • Taming Rigid Bodies: Discover techniques like dead reckoning, state synchronization, delta compression, and quantization to keep your physics objects moving in harmony.
    • Handling Collisions: Learn how to handle complex collision scenarios, optimize collision detection, and synchronize collisions across the network.
    • Building Character Controllers: Implement responsive and reliable character controllers with movement prediction, interaction with physics objects, and advanced techniques like root motion.
    • Exploring the Cutting Edge: Delve into machine learning for physics prediction, distributed physics engines, and the future of physics-aware netcode.
    • Securing Your Game: Learn how to validate client input, prevent cheating, and build secure and fair multiplayer experiences.
    About the Reader:
    This book is for game developers of all levels who want to create truly immersive and engaging multiplayer experiences. Whether you're a seasoned veteran or an aspiring indie developer, you'll find valuable insights and practical techniques to take your networked physics skills to the next level.