Tags
Language
Tags
November 2024
Su Mo Tu We Th Fr Sa
27 28 29 30 31 1 2
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30

Gamification for Tourism

Posted By: readerXXI
Gamification for Tourism

Gamification for Tourism
by Feifei Xu, Dimitrios Buhalis
English | 2021 | ISBN: 1845418220 | 302 Pages | True PDF | 5.2 MB

This book examines the cutting-edge concept of gamification in tourism. It provides a theoretical foundation for tourism gamification and discusses the concepts of gaming and gamification and their application in the tourism and hospitality industry. The chapters offer valuable insights by showcasing examples of best practice from different countries and addressing key issues of game mechanism and game design principles. They focus on areas such as game design elements, game player types and their motivation, location-based games, augmented reality and virtual reality games. The volume will be useful for students and researchers in tourism marketing, digital tourism, smart tourism and tourism futures. It also serves as a helpful tool for tourism industry practitioners looking to increase customer engagement, enhance loyalty and raise brand awareness.


If you want to support my blog, then you can buy a premium account through any of my files (i.e. on the download page of my book). In this case, I get a percent of sale and can continue to delight you with new books!