Car Modeling and Texturing

Posted By: scutter
Car Modeling and Texturing

Car Modeling and Texturing | 3.6 Gb
Software Used: Blender 2.6x | Resolution: 1280x720(.mp4) | Audio: mp3 112 Kbps | Completion Time: 10 hrs.
Genre: eLearning | Difficulty: Intermediate | Language: english | Instructor: Christopher Plush

CG Master Christopher Plush takes you for a ride in this 10-hour training DVD teaching you how to create a 2012 Camaro ZL1 from start to finish, including modeling, texturing, lighting, compositing, and even creating a studio environment for the final render!

Experience the entire creation process and learn all the techniques you need to know to create production-quality car renders in this extensive training course. Over 30 hours have been recorded and condensed into a content packed 10-hour DVD.

Car Modeling and Texturing

Author: Christopher Plush

Known as blengine in the 3D community, Chris Plush has been around since the days, and has been working with computer graphics for over 13 years. He worked on the open-game project Yo Frankie! at the Blender Institute in Amsterdam. As Lead Game Designer, he worked on all aspects of the game including environments, gameplay, and special effects.

His 3D experience lead him to develop a freelance career creating animations, presentations, and realtime simulations for commercial products, government projects, and many other various clients.

Chris’ artwork and writing has been featured in various publications including Bounce, Tumble, and Splash and Blender Gamekit 2, and the magazines 3D World and Linux Pro.

Car Modeling and Texturing

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Publisher: CG Masters
Training Course: Car Modeling and Texturing
Instructor: Christopher Plush
Interface: english
OS: Windows XP / Vista / Seven
Size: 3.6 Gb

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