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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Game Design: Learn the Basics of Unity 3D (Introduction to Game Design)

    Posted By: AlenMiler
    Game Design: Learn the Basics of Unity 3D (Introduction to Game Design)

    Game Design: Learn the Basics of Unity 3D (Introduction to Game Design) by Ortus Publishing
    English | October 14, 2018 | ASIN: B07JG9V28H | 43 pages | AZW3 | 0.53 MB

    Are you thinking about a career in Game Design? Wondering what Unity3D game engine is all about?
    While Unity is a simple and incredibly popular engine to use, getting started can be a bit of a problem if you don’t know where to start.
    It has an intuitive interface, everything is set out as easily as it could be but where do you start? How do you even begin to start building a game using Unity3D?

    This guide is designed to help you with that and what you will learn is:
    • A basic overview of scripting in Unity3D, with some examples in JavaScript and in C#
    • A brief tour around the main components of the Unity interface, where everything gets done
    • What GameObjects, Prefabs and Components are
    • How to start using Colliders
    • How to set up pickups for your game players to collect
    • The role of the Camera in Unity3D
    • What the Particle System in Unity is and how it works
      You will start to build your very first game, just so you know and understand how all these components go together as you begin to see it take shape.