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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Houdini Production Studio: Destruction FX

    Posted By: envasel
    Houdini Production Studio: Destruction FX

    Houdini Production Studio: Destruction FX
    MP4 | Video: h264, yuv420p, 1920x1080 | Audio: aac, 48000 Hz | Duration: 18h 57m | 15 GB
    Genre: eLearning | Language: English

    This course is for students who already have a good knowledge of Houdini and how the data flows. The students will learn how to evaluate a scene and its structure to develop a smart and efficient workflow.

    They will learn the different ways to fracture assets, procedurally and art directed, then use those assets in rigid body simulations, working with different methods of activation and scale of effects, from small gravel on the ground to large buildings. We will add some secondary debris, along with some dust and smoke, for a complete and realistic looking effect. The course covers almost every possible case that is found in production. By the end of the course, the students will have all the knowledge required to destroy any given asset of any type of material, and in any way that can be asked in production. They will also have a solid understanding of workflow, fracturing, art direction, simulation and attention to detail.


    Week 1 | Intro to the class | Intro to Fracturing | Intro to Simulations
    Week 2 | Advanced Fracturing
    Week 3 | Different Ways to Activate Objects | Constraints and Materials Behavior
    Week 4 | Application of Constraints in Shot Context/Vehicles Dynamics
    Week 5 | Building Destruction | Character Interaction | Main Asset Destruction
    Week 6 | Unusual/Magical Behavior | Custom Forces
    Week 7 | Secondaries
    Week 8 | Lighting & Rendering


    More info