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    Design Patterns In Java - Beginner To Expert

    Posted By: ELK1nG
    Design Patterns In Java - Beginner To Expert

    Design Patterns In Java - Beginner To Expert
    Published 1/2024
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 1.97 GB | Duration: 3h 45m

    Go from zero knowledge of design patterns to knowing how to implement all 23 of them in Java!

    What you'll learn

    Understand and implement all 23 Design Patterns

    Identify when to use creational, structural, and behavioral design patterns

    Master creational design patterns like Singleton, Builder, and Factory Method

    Implement structural design patterns like Adapter, Bridge, and Composite

    Be proficient in behavioral design patterns including Memento and Visitor

    Understand and implement searching and sorting algorithms in Java

    Know what a Binary Search is and how to implement it

    Master sorting algorithms like bubble sort, quick sort, and merge sort

    Requirements

    Basic knowledge of Java programming (beginner level)

    A computer running Windows, Mac, or Linux

    Description

    This course is designed to take a Java programmer with any level of experience beginner, intermediate, or advanced and provide them with a deep understanding of design patterns and algorithms. In this course you will master the 23 Design Patterns in computer programming written about in the classic book Design Patterns: Elements of Object-Oriented Software. In this book, four incredible software developers - Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides - compile reusable solutions to commonly occurring problems when writing computer programs. These patterns are grouped into 3 categories: creational, structural, and behavioral. Creational design patterns are used to create objects. Structural design patterns are used to assemble objects from reusable components. Behavioral design patterns architect how objects in the program interact with each other. This course is split into four main parts:Creational Design PatternsWe'll learn how to create objects using clean code and reusable practices that make our code modular, scalable, and efficient. In this part of the course we will be learning how to implement the Abstract Factory, Builder, Factory Method, Prototype, and Singleton design patterns. Structural Design PatternsWe'll learn how to assemble complex objects from simple ones with tried and true techniques. We'll be learning how to implement the Adapter, Bridge, Composite, Decorator, Facade, Flyweight, and Proxy design patterns. Behavioral Design PatternsWe'll gain an understanding of the various strategies used to architect how objects in the program will interact as we learn about the Chain of Responsibility, Command, Interpreter, Iterator, Mediator, Memento, Observer, State, Strategy, Template Method, and Visitor design patterns. Searching and Sorting AlgorithmsThis additional section to the course will cover the most popular searching and sorting algorithms in all of computer science. We will be learning about Linear Search, Binary Search, Selection Sort, Bubble Sort, Quick Sort, Merge Sort, Insertion Sort, and Radix Sort.By the end of this course you will be proficient in the most popular and useful design patterns, searching algorithms, and sorting algorithms in the industry.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Online Java Compiler vs. IDE

    Lecture 3 What is a Design Pattern?

    Section 2: Creational Design Patterns

    Lecture 4 Section Introduction

    Lecture 5 What is a Creational Design Pattern?

    Lecture 6 Abstract Factory

    Lecture 7 Builder

    Lecture 8 Factory Method

    Lecture 9 Prototype

    Lecture 10 Singleton

    Lecture 11 Section Summary

    Section 3: Structural Design Patterns

    Lecture 12 Section Introduction

    Lecture 13 What is a Structural Design Pattern?

    Lecture 14 Adapter

    Lecture 15 Bridge

    Lecture 16 Composite

    Lecture 17 Decorator

    Lecture 18 Facade

    Lecture 19 Flyweight

    Lecture 20 Proxy

    Lecture 21 Section Summary

    Section 4: Behavioral Design Patterns

    Lecture 22 Section Introduction

    Lecture 23 What is a Behavioral Design Pattern?

    Lecture 24 Chain of Responsibility

    Lecture 25 Command

    Lecture 26 Interpreter

    Lecture 27 Iterator

    Lecture 28 Mediator

    Lecture 29 Memento

    Lecture 30 Observer

    Lecture 31 State

    Lecture 32 Strategy

    Lecture 33 Template Method

    Lecture 34 Visitor

    Lecture 35 Section Summary

    Section 5: Extra Section: Searching & Sorting Algorithms

    Lecture 36 Section Introduction

    Lecture 37 What is Searching?

    Lecture 38 Linear Search

    Lecture 39 Binary Search

    Lecture 40 What is Sorting?

    Lecture 41 Selection Sort

    Lecture 42 Bubble Sort

    Lecture 43 Quick Sort

    Lecture 44 Merge Sort

    Lecture 45 Insertion Sort

    Lecture 46 Radix Sort

    Lecture 47 Section Summary

    Section 6: Course Summary & Wrap-Up

    Lecture 48 Course Summary & Wrap-Up

    Lecture 49 Bonus Lecture

    Any level of Java developer that wants to learn Design Patterns & Algorithms using Java code,Anyone that wants to learn all 23 design patterns from the Elements of Reusable Object-Oriented Software book