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    Learn To Create A Minigolf Game In Unity & C#

    Posted By: ELK1nG
    Learn To Create A Minigolf Game In Unity & C#

    Learn To Create A Minigolf Game In Unity & C#
    Published 12/2023
    MP4 | Video: h264, 1920x1080 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.61 GB | Duration: 8h 6m

    Game development made easy. Learn C# using Unity and create your own fun and friendly golf game!

    What you'll learn

    Learn C#, a modern versatile programming language

    Understand the capabilities of 3D development in Unity

    Develop strong and transferrable problem solving skills

    Gain an understanding of the game development process

    Learn how object oriented programming works in practice

    Learn to create a fun to play game

    Requirements

    Mac or PC capable of running Unity 3D

    A copy of Unity 2023.2 or newer

    Description

    Learn how to create and program your very own vampire survival-style game using Unity, an industry-standard game development program used by large gaming studios and indie developers across the world.In this course you won’t just be learning programming concepts, but tying these concepts to real game development uses. You will have access to a course forum where you can discuss the topics covered in the course as well as the next steps to take once the course is complete.This course has been designed to be easily understandable to everyone, so whether you’re a complete beginner, an artist looking to expand their game development range or a programmer interested in understanding game design, this course will help you gain a greater understanding of development.At the end of this course you will have developed the ability to understand such game elements as:Hitting The BallAiming And Camera ControlGoing Out Of BoundsFull Golf Scoring SystemAudio SystemsDisplaying A ScorecardSwitching Between Multiple CoursesSystems To Make Level Creation EasierAnd much more…The course also includes a complete version of the project to use for your own reference to ensure everything in your game works as it should!Start learning today and let me help you become a game developer!

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Project Assets

    Section 2: Getting Started

    Lecture 3 Getting The Project Set Up

    Lecture 4 Setting Up The Test Scene

    Lecture 5 Adding The Golf Ball

    Section 3: The Golf Ball

    Lecture 6 Moving The Ball

    Lecture 7 A Better Looking Ball

    Lecture 8 Stopping The Ball

    Lecture 9 Slopes & Stopping

    Section 4: Camera Control

    Lecture 10 Making The Camera Follow

    Lecture 11 Setting up Rotation

    Lecture 12 Applying Rotation to Our Camera

    Lecture 13 Handling Vertical Rotation

    Lecture 14 Controlling The Camera With The Mouse

    Lecture 15 Using Both Methods

    Lecture 16 Firing In The Camera's Direction

    Lecture 17 Adding An Aim Indicator

    Section 5: Hitting The Ball

    Lecture 18 Controlling The Shot

    Lecture 19 Preventing Shots While Moving

    Lecture 20 Picking Shot Power

    Lecture 21 Setting Up Shot Power UI

    Lecture 22 Controlling Shot UI

    Lecture 23 Resetting Shot Power

    Section 6: Get In The Hole!

    Lecture 24 Setting Up A Hole

    Lecture 25 Detecting The Cup

    Lecture 26 Preventing Shots In The Cup

    Section 7: Keeping Score

    Lecture 27 Tracking Shots Taken

    Lecture 28 Displaying Shots Taken

    Lecture 29 CHALLENGE - Adding Par

    Section 8: Getting Results

    Lecture 30 Setting Up The Results Screen

    Lecture 31 Displaying The Result

    Lecture 32 Delaying The Result

    Lecture 33 Showing Text Results

    Lecture 34 Play Again

    Lecture 35 Preventing Camera Movement

    Lecture 36 In Hole Effects

    Lecture 37 Bugfix: Low Power Shots

    Section 9: Out Of Bounds

    Lecture 38 Detecting Out Of Bounds

    Lecture 39 Resetting Position

    Lecture 40 Adding An Out Of Bounds Shot

    Lecture 41 CHALLENGE - Out Of Bounds Message

    Section 10: Making Levels

    Lecture 42 Making A Level Kit

    Lecture 43 Setting Up A New Hole

    Lecture 44 CHALLENGE - Making More Holes

    Lecture 45 Windmill Spinner

    Section 11: Loading Levels

    Lecture 46 Setting Up A Main Menu

    Lecture 47 Making The Menu Work

    Lecture 48 Moving Between Levels

    Section 12: Course & Score Control

    Lecture 49 Creating A Course Controller

    Lecture 50 Keeping Track Of Score

    Lecture 51 Setting Up The Scorecard UI

    Lecture 52 Setting Up Scorecard Basics

    Lecture 53 Updating The Scorecard

    Lecture 54 Hiding Scores On Unreached Holes

    Lecture 55 Showing Overall Score

    Section 13: Getting Results

    Lecture 56 Setting Up A Results Screen

    Lecture 57 Displaying Final Results

    Lecture 58 Restarting The Course

    Section 14: Course Selection

    Lecture 59 Setting Up The Course Select Screen

    Lecture 60 Selecting Courses

    Lecture 61 Destroying Courses

    Section 15: Adding Audio

    Lecture 62 Playing Menu Music

    Lecture 63 Playing Level Tracks

    Lecture 64 Adding Sound Effects

    Section 16: Finishing Up!

    Lecture 65 Building The Game

    Lecture 66 Next Steps

    Section 17: Complete Project Files

    Lecture 67 Complete Project Files

    Anyone who wants to make their own golf games,People who want to create and publish their own games,Complete beginners with an interest in learning game development,Developers who want to re-skill across to game development,People interested in working in the game development industry,Competent and confident with using a computer