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    Learn Unity C# For Beginners

    Posted By: ELK1nG
    Learn Unity C# For Beginners

    Learn Unity C# For Beginners
    Published 10/2022
    MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
    Language: English | Size: 4.11 GB | Duration: 10h 3m

    Start making games in Unity by learning the basics of Unity C# scripting

    What you'll learn
    Learn basic C# code
    Learn most common script commands
    Learn about variables, conditional statements, components and more
    Create a complete target shooter game
    Requirements
    You will need a computer capable of running Unity 2021
    Description
    Do you want to learn to create games in Unity but feel confused by C# scripting? In this course I am going to cover all the basic concepts of C# coding to get you to a beginner level in Unity game design.This course is intended for people who have little to no experience of C# scripting. It is perfect for people who have never scripted before as we look in detail at each concept of  C# scripting. We first cover the theory and then you get opportunities to try them out. Toward the end of the course we put these concepts into use by creating a complete beginner level game.We cover concepts such as: functions and methodsInput eventsVariable data typesArraysConditional statementsMoving and rotating objects using codeAccessing and manipulating componentsPhysics interactionsAnimationsScripting for a user interfaceThese are the most common things you will be doing when making beginner level games. When we have finished the theory, I will be guiding you step by step through the production of a target shooter game so that you will see how these scripting concepts work using real world examples.I guarantee that by the end of this course you will have developed new skills in coding and you will feel confident making your own games upto a beginner level. You will also have created your first Unity game.So, if you want to start creating games in Unity, why not enrol today and I look forward to seeing you in my course.

    Overview

    Section 1: Introduction

    Lecture 1 Introduction

    Lecture 2 Install Unity

    Lecture 3 Unity Interface

    Section 2: C# Concepts

    Lecture 4 Create a script

    Lecture 5 Using the console tab

    Lecture 6 Event Functions

    Lecture 7 Timing of functions

    Lecture 8 Invoke

    Lecture 9 Coroutines

    Lecture 10 Physics Collisions

    Lecture 11 Physics Triggers

    Lecture 12 Input events

    Lecture 13 Input mouse buttons

    Lecture 14 Input GetAxis

    Lecture 15 Rotation by axis

    Lecture 16 Variables

    Lecture 17 Changing variables

    Lecture 18 Arrays

    Lecture 19 Data types

    Lecture 20 if statements

    Lecture 21 multiple if conditions

    Lecture 22 casting to data types

    Lecture 23 game object variables

    Lecture 24 Checking game objects

    Lecture 25 Vector3 variables

    Lecture 26 Quaternion variables

    Lecture 27 transform variable

    Lecture 28 lerp movement

    Lecture 29 transform translate

    Section 3: Components

    Lecture 30 Components

    Lecture 31 other components

    Lecture 32 setting up components

    Lecture 33 components in child objects

    Lecture 34 Switching items off

    Lecture 35 Collider component

    Lecture 36 Tags

    Lecture 37 Add a component in script

    Lecture 38 Required components

    Lecture 39 spawning objects

    Lecture 40 broadcast message

    Lecture 41 Scripts as components

    Lecture 42 public static variables

    Lecture 43 Animator component

    Lecture 44 Animator conditions

    Lecture 45 Animator transitions

    Lecture 46 Using animations on multiple objects

    Lecture 47 Particles

    Section 4: User Interface (UI)

    Lecture 48 UI buttons

    Lecture 49 UI text

    Lecture 50 UI Images

    Lecture 51 Changing text in code

    Section 5: Project

    Lecture 52 Project overview

    Lecture 53 Project Setup

    Lecture 54 Text setup

    Lecture 55 Move script

    Lecture 56 Stopping at the wall

    Lecture 57 Destroying targets

    Lecture 58 Spawning objects

    Lecture 59 Checking spawned items

    Lecture 60 Adding a crosshair

    Lecture 61 Adding sounds

    Lecture 62 UI script

    Lecture 63 Assigning UI text

    Lecture 64 Adding background music

    Lecture 65 Center targets

    Lecture 66 Highscore

    Lecture 67 New highscore text

    Lecture 68 Colour labels

    Lecture 69 Main menu

    Lecture 70 Menu script

    Lecture 71 Setting a time limit

    Lecture 72 Exporting the game

    Lecture 73 Course Completion

    This course is for beginners, with little or no scripting experience,For those who want to learn to make games in Unity