Object Oriented Programming with C#
.MP4, AVC, 200 kbps, 1280x720 | English, AAC, 160 kbps, 2 Ch | 4h 7m | 618 MB
Instructor: Anton Delsink
.MP4, AVC, 200 kbps, 1280x720 | English, AAC, 160 kbps, 2 Ch | 4h 7m | 618 MB
Instructor: Anton Delsink
Learn how to use object-oriented programming (OOP) principles in C# to help simplify some of your more complex work. In this course, Anton Delsink explores the many features of C# that support object-oriented programming, including abstract classes, interfaces, and generic types. To help lend a real-world context to these concepts, Anton demonstrates how to use these features by example as he examines existing code and writes some new code. Throughout the course, he covers a wide range of scenarios—including examples from .NET, Windows UI, the web, and even board games—and discusses whether or not he adhered to OOP principles in different instances.
Topics include:
Abstract classes
Processing text with StreamReader
IEnumerable and yield return
Windows Forms controls
Windows Forms with and without the designer
Adding, organizing, and testing forms
Creating classes
Inheritance