The Hacker Ethic by Pekka Himanen [REPOST]

Posted By: gin.of.da.game
The Hacker Ethic by Pekka Himanen [REPOST]

The Hacker Ethic by Pekka Himanen [REPOST]
Random House | 2002-02-12 | ISBN: 037575878X | 256 pages | PDF | 13.3 mb

You may be a hacker and not even know it. Being a hacker has nothing to do with cyberterrorism, and it doesn’t even necessarily relate to the open-source movement.

Hacking: The Art of Exploitation by Jon Erickson [REPOST]

Posted By: gin.of.da.game
Hacking: The Art of Exploitation by Jon Erickson [REPOST]

Hacking: The Art of Exploitation by Jon Erickson [REPOST]
Publisher: No Starch Press | 2008 | Pages : 480 | CHM | ISBN: 1593271441 | 4.67 MB

Hacking is the art of creative problem solving, whether that means finding an unconventional solution to a difficult problem or exploiting holes in sloppy programming.

Debugging Strategies For .NET Developers by Darin Dillon [REPOST]

Posted By: gin.of.da.game
Debugging Strategies For .NET Developers by Darin Dillon  [REPOST]

Debugging Strategies For .NET Developers by Darin Dillon [REPOST]
Publisher: Apress | ISBN: 1590590597 | edition 2003 | CHM | 272 pages | 4.5 mb

This book teaches you how to think in terms of debugging with Microsoft .NET. Author Darin Dillon describes debugging concepts, such as assertions and logging, and follows each discussion with first-hand accounts of using these strategies to solve real-world bugs.

Flowers For The Home by Malcolm Hillier [REPOST]

Posted By: gin.of.da.game
Flowers For The Home by Malcolm Hillier [REPOST]

Flowers For The Home by Malcolm Hillier [REPOST]
DK Publishing | 2003 | ISBN: 0789492989 | English | 194 pages | PDF | 20.8 Mb

Perfect for everyone who loves to decorate with flowers, Flowers for the Home is loaded with inventive ideas from acclaimed floral designer Malcolm Hillier.

Essential C# 2.0 (Microsoft .Net Development Series) by Mark Michaelis [REPOST]

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Essential C# 2.0 (Microsoft .Net Development Series) by Mark Michaelis [REPOST]

Essential C# 2.0 (Microsoft .Net Development Series) by Mark Michaelis [REPOST]
Addison Wesley | ISBN: 0321150775 | 2006 | CHM | 768 pages | 4.45 MB

Essential C# 2.0 is a clear, concise guide to C#—including the features new to C# 2.0. The book clearly presents material for beginners and experts and provides contrasts and comparisons between C# and other languages.

Programming in the .NET Environment [REPOST]

Posted By: gin.of.da.game
Programming in the .NET Environment [REPOST]

Programming in the .NET Environment [REPOST]
Addison-Wesley Professional | November 16, 2002 | ISBN: 0201770180 | 560 pages | CHM | 1.7 MB

Authors describe Microsoft's vision for distributed component-based systems development and then show programmers how to develop software that takes full advantage of the features of the .NET Framework.

The One-Minute Cure: The Secret to Healing Virtually All Diseases by Madison C [REPOST]

Posted By: gin.of.da.game
The One-Minute Cure: The Secret to Healing Virtually All Diseases by Madison C [REPOST]

The One-Minute Cure: The Secret to Healing Virtually All Diseases by Madison C [REPOST]
Publisher: Think-Outside-the-Book Publishing, Inc. | 1 Edition | 2008 | 116 Pages | ISBN: 0977075141 | PDF | 0.8 MB

The One-Minute Cure reveals a remarkable, scientifically proven natural therapy that creates an environment within the body where disease cannot thrive, thus enabilng the body to cure itself of disease.

How Do Cell Phones Work by Richard Hantula [REPOST]

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How Do Cell Phones Work by Richard Hantula [REPOST]

How Do Cell Phones Work by Richard Hantula [REPOST]
Publisher: Chelsea Clubhouse | 1 Edition | 2009 | 32 Pages | ISBN: 1604134755 | PDF | 2.25 MB

Cell phones have changed the way people live, work, and communicate with each other. Since the first handheld phone was created in 1973, cell phones have only increased in popularity.

The Know-It-All's Guide To Life by John T. Walbaum [REPOST]

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The Know-It-All's Guide To Life by John T. Walbaum [REPOST]

The Know-It-All's Guide To Life by John T. Walbaum [REPOST]
Publisher: Career Press | 1 Edition | 2003 | 260 Pages | ISBN: 1564146731 | PDF | 3.3 MB

With wit and brevity this book contains useful advice on personal finance, health, sports, travel, automobiles, careers, and food. For example, in just six pages you will learn how to negotiate with a contractor.

The Bermuda Triangle Mystery - Solved by Lawrence David Kusche [REPOST]

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The Bermuda Triangle Mystery - Solved by Lawrence David Kusche [REPOST]

The Bermuda Triangle Mystery - Solved by Lawrence David Kusche [REPOST]
Publisher: New English Library | 1 Edition | 1978 | 260 Pages | ISBN: 0450038351 | PDF | 7.9 MB

Recounts and analyzes incidents of ship and airplane loses in the mysterious Bermuda Triangle from 1840 to 1973, concluding that the mystery has been manufactured through faulty and exaggerated reports.

SyncML: Synchronizing and Managing Your Mobile Data by Uwe Hansmann [REPOST]

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SyncML: Synchronizing and Managing Your Mobile Data by Uwe Hansmann [REPOST]

SyncML: Synchronizing and Managing Your Mobile Data by Uwe Hansmann [REPOST]
Publisher: Pearson Edu | 1 Edition | 2002 | 320 Pages | ISBN: 0130093696 | CHM | 1.88 MB

Discover SyncML, the new global standard for synchronizing virtually any mobile device — Covers both the technical and business issues — Covers personal and enterprise applications, new mobile services, security, device management

The Motley Fool Money Guide by Selena M [REPOST]

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The Motley Fool Money Guide by Selena M [REPOST]

The Motley Fool Money Guide by Selena M [REPOST]
Publisher: The Motley Fool Inc. | 1 Edition | February 2001 | 422 Pages | ISBN: 1892547112 | PDF | 1.64 MB

In the latest guide from the respected Motley Fool, Selena Maranjian uses simple examples and real-world scenarios to demystify the complexities of finance for beginning and intermediate investors.

Beginning Java SE 6 Game Programming by Jonathan S. Harbour [REPOST]

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Beginning Java SE 6 Game Programming by Jonathan S. Harbour [REPOST]

Beginning Java SE 6 Game Programming by Jonathan S. Harbour [REPOST]
Publisher: Course Tech | 2 Edition | 2011 | 390 Pages | ISBN: 1435458087 | PDF | 4.12 MB

BEGINNING JAVA SE 6 GAME PROGRAMMING, THIRD EDITION is perfect for beginner level game programmers with some Java experience who want to quickly and easily learn how to create games using the latest version of the Java SDK Java 6.

The Ultimate Guide to Video Game Writing and Design by Flint Dille [REPOST]

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The Ultimate Guide to Video Game Writing and Design by Flint Dille [REPOST]

The Ultimate Guide to Video Game Writing and Design by Flint Dille [REPOST]
Publisher: Lone Eagle | 1 Edition | 2008 | 469 Pages | ISBN: 158065066X | PDF | 1.88 MB

The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. Sure, they cover the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer.

Torture and Democracy by Darius Rejali [REPOST]

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Torture and Democracy by Darius Rejali [REPOST]

Torture and Democracy by Darius Rejali [REPOST]
Publisher: Princeton University Press | 4 Edition | 2007 | 875 Pages | ISBN: 0691143330 | PDF | 9.2 MB

This is the most comprehensive, and most comprehensively chilling, study of modern torture yet written. Darius Rejali, one of the world’s leading experts on torture, takes the reader from the late nineteenth century to the aftermath of Abu Ghraib