Geoffrey Kater,"Design first for 3D Artists"Wordware Publishing, Inc. | ISBN 1556220855 | 2005 | 181 pages | PDF | English | 8MB
A useful book for graphic modelers. (2d and 3d) check it out.
Working on a project for most 3D artists means hitting the keyboard first without ever touching a pencil. But in the world of animation, the pencil is revered as the most powerful tool in the animation process, because it directly addresses the design aesthetic of an animated project. Production design is the process by which an artist establishes the tone for a particular film by offering a unique aesthetic vision that is in support of the story. As a 3D artist, to overlook design is to overlook the fundamental process that greatly influences not only the film itself but also your contributions as a professional. To combine the disciplines of traditional design and 3D animation is a choice that only you can make.