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Codename Revolution – The Nintendo Wii Platform

Posted By: l3ivo
Codename Revolution – The Nintendo Wii Platform

Steven E. Jones, George K Thiruvathukal, Nick Montfort, Ian Bogost, "Codename Revolution – The Nintendo Wii Platform"
English | 2012 | ISBN: 026201680X | 212 pages | EPUB | 1.6 MB

How to Make a Video Game All by Yourself: 10 Steps, Just You and a Computer

Posted By: l3ivo
How to Make a Video Game All by Yourself: 10 Steps, Just You and a Computer

Matt Hackett, "How to Make a Video Game All by Yourself: 10 Steps, Just You and a Computer"
English | 2022 | ISBN: 1736576208 | 215 pages | EPUB | 1.5 MB

Unreal Engine C++ the Ultimate Developer's Handbook: Learn C++ and Unreal Engine by Creating a Complete Action Game

Posted By: l3ivo
Unreal Engine C++ the Ultimate Developer's Handbook: Learn C++ and Unreal Engine by Creating a Complete Action Game

Stephen Ulibarri, "Unreal Engine C++ the Ultimate Developer's Handbook: Learn C++ and Unreal Engine by Creating a Complete Action Game"
English | 2020 | ASIN: B089SB4YGW | 536 pages | PDF | 12.3 MB

Game Character Creation with Blender and Unity (repost)

Posted By: l3ivo
Game Character Creation with Blender and Unity (repost)

Chris Totten, "Game Character Creation with Blender and Unity"
English | 2012 | ISBN: 1118172728 | 320 pages | PDF | 170.2 MB

C# and Unity: Complete Beginners Guide to Game Programming

Posted By: BlackDove
C# and Unity: Complete Beginners Guide to Game Programming

C# and Unity: Complete Beginners Guide to Game Programming
Published 11/2022
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 132 lectures • 17h 14m | Size: 9.15 GB


Become a professional Game Developer and learn to write professional C# Code for Unity in 2022

AI for Digital Warfare (AI for Everything)

Posted By: First1
AI for Digital Warfare (AI for Everything)

AI for Digital Warfare (AI for Everything) by Niklas Hageback, Daniel Hedblom
English | August 17th, 2021 | ISBN: 1032048719 | 174 pages | True EPUB | 1.76 MB

AI for Digital Warfare explores how the weaponising of artificial intelligence can and will change how warfare is being conducted, and what impact it will have on the corporate world. With artificial intelligence tools becoming increasingly advanced, and in many cases more humanlike, their potential in psychological warfare is being recognised, which means digital warfare can move beyond just shutting down IT systems into more all-encompassing hybrid war strategies.

Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu

Posted By: DZ123
Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu

Mark Sobkowicz, "Learn Game Programming with Ruby: Bring Your Ideas to Life with Gosu"
English | 2015 | ISBN: 1680500732 | PDF | pages: 204 | 15.3 mb

Handbook on Interactive Storytelling

Posted By: l3ivo
Handbook on Interactive Storytelling

Jouni Smed, Tomi 'bgt' Suovuo, Natasha Skult, Petter Skult, "Handbook on Interactive Storytelling"
English | 2021 | ISBN: 1119688132 | 206 pages | EPUB | 3.7 MB

Game Programming with Open 3D Engine

Posted By: arundhati
Game Programming with Open 3D Engine

Oleksandr Lozitskiy, "Game Programming with Open 3D Engine"
English | ASIN‏ : ‎ B09X9YHV94, B09X225N7L | 2022 | 349 pages | PDF | 7,5 MB

Learning C# by Programming Games

Posted By: AvaxGenius
Learning C# by Programming Games

Learning C# by Programming Games by Arjan Egges
English | PDF(True) | 2013 | 448 Pages | ISBN : 3642365795 | 4.5 MB

C# is the language of choice for learning how to program. It is a very well structured object-oriented language and avoids some of the problems of Java. An excellent free programming environment is available for C#, as well as a game programming framework. And (if necessary) moving from C# to C++ is easy.

Microsoft Xna Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Repost)

Posted By: step778
Microsoft Xna Unleashed: Graphics and Game Programming for Xbox 360 and Windows (Repost)

Chad Carter, "Microsoft Xna Unleashed: Graphics and Game Programming for Xbox 360 and Windows"
English | 2007 | pages: 542 | ISBN: 0672329646 | PDF | 13,1 mb

Microsoft® XNA® Game Studio 4.0: Learn Programming Now!: How to program for Windows Phone 7, Xbox 360, Zune devices, and more

Posted By: step778
Microsoft® XNA® Game Studio 4.0: Learn Programming Now!: How to program for Windows Phone 7, Xbox 360, Zune devices, and more

Rob Miles, "Microsoft® XNA® Game Studio 4.0: Learn Programming Now!: How to program for Windows Phone 7, Xbox 360, Zune devices, and more"
English | 2011 | pages: 465 | ISBN: 0735651574 | PDF | 11,1 mb

jMonkeyEngine 3.0 Beginner’s Guide

Posted By: step778
jMonkeyEngine 3.0 Beginner’s Guide

Ruth Kusterer, "jMonkeyEngine 3.0 Beginner’s Guide"
English | 2013 | pages: 352 | ISBN: 1849516464 | PDF | 5,2 mb

UnrealScript Game Programming Cookbook

Posted By: step778
UnrealScript Game Programming Cookbook

Dave Voyles, "UnrealScript Game Programming Cookbook"
English | 2013 | pages: 272 | ISBN: 1849695563 | PDF | 6,0 mb

Game Balance

Posted By: sasha82
Game Balance

Game Balance by Ian Schreiber, Brenda Romero
2021 | ISBN: 1032034009, 1498799574 | English | 806 pages | EPUB | 11.4 MB