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Computer Vision – ECCV 2020 Workshops (Repost)

Posted By: AvaxGenius
Computer Vision – ECCV 2020 Workshops (Repost)

Computer Vision – ECCV 2020 Workshops: Glasgow, UK, August 23–28, 2020, Proceedings, Part I by Adrien Bartoli
English | EPUB | 2020 | 818 Pages | ISBN : 3030664147 | 118.5 MB

The 5-volume set, comprising the LNCS books 12535 until 12540, constitutes the refereed proceedings of 28 out of the 45 workshops held at the 16th European Conference on Computer Vision, ECCV 2020. The conference was planned to take place in Glasgow, UK, during August 23-28, 2020, but changed to a virtual format due to the COVID-19 pandemic.

Virtual Reality Technology in Mining Machinery

Posted By: hill0
Virtual Reality Technology in Mining Machinery

Virtual Reality Technology in Mining Machinery: Virtual Assembly, Virtual Planning and Virtual Monitoring
English | 2022 | ISBN: 9811644071 | 275 Pages | PDF EPUB | 61 MB

Advances in Advertising Research (Vol. XI): Designing and Communicating Experience

Posted By: AvaxGenius
Advances in Advertising Research (Vol. XI): Designing and Communicating Experience

Advances in Advertising Research (Vol. XI): Designing and Communicating Experience by Martin K.J. Waiguny
English | PDF,EPUB | 021 | 349 Pages | ISBN : 3658322004 | 18.4 MB

This book provides insights into the inspiring and multifaceted field of advertising research, which is confronted with challenges regarding ad content and execution, media placement, as well as online and social media. Distinguishing between digital, classic, subtle and alternative advertising formats, renowned scholars from around the globe contribute state-of the-art research on these issues in 23 chapters.

Contextual Language Learning

Posted By: hill0
Contextual Language Learning

Contextual Language Learning: Real Language Learning on the Continuum from Virtuality to Reality
English | 2021 | ISBN: 9811634157 | 211 Pages | PDF EPUB | 10 MB

Virtual Reality in Manual Order Picking

Posted By: hill0
Virtual Reality in Manual Order Picking

Virtual Reality in Manual Order Picking: Using Head-Mounted Devices for Planning and Training
English | 2021 | ISBN: 3658347031 | 237 Pages | PDF EPUB | 34 MB

Virtual and Augmented Reality, Simulation and Serious Games for Education

Posted By: hill0
Virtual and Augmented Reality, Simulation and Serious Games for Education

Virtual and Augmented Reality, Simulation and Serious Games for Education
English | 2021 | ISBN: 9811613605 | 187 Pages | PDF EPUB | 36 MB

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage

Posted By: AvaxGenius
Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage

Proceedings of the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage: EARTH 2018 by Alessandro Luigini
English | PDF | 2019 | 757 Pages | ISBN : 3030122395 | 195.5 MB

This book gathers peer-reviewed papers presented at the 1st International and Interdisciplinary Conference on Digital Environments for Education, Arts and Heritage (EARTH2018), held in Brixen, Italy in July 2018. The papers focus on interdisciplinary and multi-disciplinary research concerning cutting-edge cultural heritage informatics and engineering; the use of technology for the representation, preservation and communication of cultural heritage knowledge; as well as heritage education in digital environments; innovative experiments in the field of digital representation; and methodological reflections on the use of IT tools in various educational contexts.

Consensual Illusion: The Mind in Virtual Reality

Posted By: hill0
Consensual Illusion: The Mind in Virtual Reality

Consensual Illusion: The Mind in Virtual Reality
English | 2021 | ISBN: 3662637405 | 145 Pages | PDF EPUB | 5 MB

Immersive Technology in Smart Cities: Augmented and Virtual Reality in IoT

Posted By: hill0
Immersive Technology in Smart Cities: Augmented and Virtual Reality in IoT

Immersive Technology in Smart Cities: Augmented and Virtual Reality in IoT
English | 2022 | ISBN: 3030666069 | 270 Pages | PDF | 10 MB

Augmented Reality and Virtual Reality: New Trends in Immersive Technology

Posted By: hill0
Augmented Reality and Virtual Reality: New Trends in Immersive Technology

Augmented Reality and Virtual Reality: New Trends in Immersive Technology
English | 2021 | ISBN: 3030680851 | 441 Pages | PDF EPUB | 46 MB

VR/AR and 3D Displays

Posted By: AvaxGenius
VR/AR and 3D Displays

VR/AR and 3D Displays: First International Conference, ICVRD 2020, Hangzhou, China, December 20, 2020, Revised Selected Papers by Weitao Song
English | EPUB | 2021 | 158 Pages | ISBN : 981336548X | 49.8 MB

This book constitutes selected and revised papers from the First International Conference on VR/AR and 3D Displays, ICVRD 2020, held in Hangzhou, China, in December 2020.

Complete Virtual Reality and Augmented Reality Development with Unity

Posted By: hill0
Complete Virtual Reality and Augmented Reality Development with Unity

Complete Virtual Reality and Augmented Reality Development with Unity: Leverage the power of Unity and become a pro at creating mixed reality applications
by Jesse Glover

English | 2019 | ISBN: 1838648186 | 668 Pages | PDF MOBI EPUB | 132 MB

Virtual Reality for Artists: How to Bring Illustrations into 3D with Tilt Brush

Posted By: ELK1nG
Virtual Reality for Artists: How to Bring Illustrations into 3D with Tilt Brush

Stock Trading Momentum Based Strategies - Technical Analysis
MP4 | h264, 1280x720 | Lang: English | Audio: aac, 44100 Hz | 10 hour, 33 mins | 4.72 GB

Ever wonder what it would be like to step inside your artwork? Join me to learn how to bring your illustrations to life in Virtual Reality with Tilt Brush!

VR/AR and 3D Displays

Posted By: AvaxGenius
VR/AR and 3D Displays

VR/AR and 3D Displays: First International Conference, ICVRD 2020, Hangzhou, China, December 20, 2020, Revised Selected Papers by Weitao Song
English | PDF | 2021 | 158 Pages | ISBN : 981336548X | 37.6 MB

This book constitutes selected and revised papers from the First International Conference on VR/AR and 3D Displays, ICVRD 2020, held in Hangzhou, China, in December 2020.

Interaktive Datenvisualisierung in Wissenschaft und Unternehmenspraxis

Posted By: AvaxGenius
Interaktive Datenvisualisierung in Wissenschaft und Unternehmenspraxis

Interaktive Datenvisualisierung in Wissenschaft und Unternehmenspraxis by Timo Kahl
Deutsch | EPUB | 2020 | 217 Pages | ISBN : 3658295619 | 39 MB

Interaktive Visualisierungen gewinnen in Wissenschaft und Unternehmenspraxis zunehmend an Bedeutung. Neben der Analyse und Darstellung von Unternehmensdaten z.B. mit Hilfe moderner Data Science Methoden werden auch Visualisierungen und Animationen mit Hilfe von 3D und Virtual Reality/Augmented Reality Technologien immer wichtiger, etwa bei der Planung von Industrieanlagen, in der Architektur oder bei der Darstellung naturwissenschaftlicher Prozesse.