Super Power, Spoony Bards, and Silverware: The Super Nintendo Entertainment System (Platform Studies) by Dominic Arsenault English | 25 Aug. 2017 | ISBN: 0262036568 | ASIN: B0757CN44N | 240 Pages | AZW3 | 1.63 MB
Mobile Game Development with Unity: Build Once, Deploy Anywhere by Paris Buttfield-Addison, Jonathon Manning English | August 2nd, 2017 | ASIN: B074HPQ2DN, ISBN: 1491944749 | 463 pages | EPUB | 23.23 MB
Do you want to build mobile games, but lack game development experience? No problem. This practical guide shows you how to create beautiful, interactive content for iOS and Android devices with the Unity game engine.
A Quick Guide to 2D Infinite Runners with Unity: Create a simple Infinite Runner in less than 60 minutes by Patrick Felicia English | 31 Aug. 2017 | ISBN: 1975978331 | ASIN: B0759TF778 | 94 Pages | AZW3 | 2.61 MB
A Quick Guide to Artificial Intelligence with Unity: Get Started with Artificial Intelligence in less than 60 minutes by Patrick Felicia English | 3 Sep. 2017 | ASIN: B075CNMVQM | 59 Pages | AZW3 | 1.73 MB
Learn RPGs in GameMaker: Studio: Build and Design Role Playing Games by Ben Tyers English | 10 Aug. 2017 | ISBN: 1484229452 | 336 Pages | EPUB | 5.54 MB
Carry out the pre-planning, design, and programming of role playing games (RPGs) using the popular GameMaker: Studio in this very practical and fun book. Author Ben Tyers teaches you how to create a story or plotline for the RPG, apply aesthetics, and develop core and extended gameplay.
Beginning Game Programming - Jonathan S. Harbour 2014 | ISBN: 1592005853 | PDF | 384 pages | 12 Mb
This book is for beginners who have at least minimal programming experience and want to learn to write games. The C language is the best place to start for someone who is serious about learning to write real games.
Game Engine Black Book: Wolfenstein 3D by Fabien Sanglard English | September 5th, 2017 | ISBN: 1539692876 | 313 pages | PDF | 20.80 MB
How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images for word processing and spreadsheet applications into the best gaming platform in the world, capable of running games at seventy frames per seconds? If you have ever asked yourself these questions, Game Engine Black Book is for you.