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Hands-On Artificial Intelligence with Java for Beginners: Build intelligent apps using machine learning and deep learning...

Posted By: First1
Hands-On Artificial Intelligence with Java for Beginners: Build intelligent apps using machine learning and deep learning...

Hands-On Artificial Intelligence with Java for Beginners: Build intelligent apps using machine learning and deep learning with Deeplearning4j by Nisheeth Joshi
English | October 9th, 2018 | ISBN: 178953755X | 144 Pages | EPUB | 5.15 MB

Build, train, and deploy intelligent applications using Java libraries

Learn Three.js: Programming 3D animations and visualizations for the web with HTML5 and WebGL, 3rd Edition

Posted By: First1
Learn Three.js: Programming 3D animations and visualizations for the web with HTML5 and WebGL, 3rd Edition

Learn Three.js: Programming 3D animations and visualizations for the web with HTML5 and WebGL, 3rd Edition by Jos Dirksen
English | October 9th, 2018 | ISBN: 1788833287 | 528 Pages | EPUB | 204.74 MB

Create and animate stunning 3D browser based graphics with Three.js JavaScript library

Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++

Posted By: First1
Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++

Learn OpenGL: Beginner's guide to 3D rendering and game development with OpenGL and C++ by Frahaan Hussain
English | October 9th, 2018 | ISBN: 1789340365 | 208 Pages | EPUB | 8.34 MB

A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them.

Learn WebAssembly: Build web applications with native performance using Wasm and C/C++

Posted By: First1
Learn WebAssembly: Build web applications with native performance using Wasm and C/C++

Learn WebAssembly: Build web applications with native performance using Wasm and C/C++ by Mike Rourke
English | October 9th, 2018 | ISBN: 1788997379 | 330 Pages | EPUB | 7.99 MB

In the first definitive guide on WebAssembly, you’ll learn how you can wield this new technology to break through the current barriers of web development and build an entirely new class of performant applications.

Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition

Posted By: First1
Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition

Swift Game Development: Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0, 3rd Edition y Siddharth Shekar, Stephen Haney
English | October 9th, 2018 | ISBN: 1788471156 | 434 Pages | EPUB | 19.63 MB

Embrace the mobile gaming revolution by creating popular iOS games with Swift 4.2

OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

Posted By: First1
OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition

OpenGL 4 Shading Language Cookbook: Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17, 3rd Edition by David Wolff
English | October 9th, 2018 | ISBN: 1789342252 | 472 Pages | EPUB | 30.31 MB

Over 70 recipes that cover advanced techniques for 3D programming such as lighting, shading, textures, particle systems, and image processing with OpenGL 4.6

Learn Unity 4 for iOS Game Development (repost)

Posted By: interes
Learn Unity 4 for iOS Game Development (repost)

Learn Unity 4 for iOS Game Development (Technology in Action) by Philip Chu
English | 2013 | ISBN-10: 1430248750 | 300 pages | PDF + EPUB | 34 + 19 MB

Learning ShiVa3D Game Development (repost)

Posted By: interes
Learning ShiVa3D Game Development (repost)

Learning ShiVa3D Game Development by Wade Tracy
English | ISBN: 1849693501 | 2012 | PDF | 166 pages | 4 MB

Marmalade SDK Mobile Game Development Essentials (repost)

Posted By: interes
Marmalade SDK Mobile Game Development Essentials (repost)

Marmalade SDK Mobile Game Development Essentials by Sean Scaplehorn
English | ISBN: 1849693366 | 2012 | 318 pages | PDF + EPUB | 3 + 3,5 MB

Box2D for Flash Games (repost)

Posted By: interes
Box2D for Flash Games (repost)

Box2D for Flash Games by Emanuele Feronato
English | ISBN: 1849519625 | 2012 | PDF + EPUB | 166 pages | 4 + 1 MB

How to Cheat in Maya 2017

Posted By: Underaglassmoon
How to Cheat in Maya 2017

How to Cheat in Maya 2017: Tools and Techniques for Character Animation
CRC Press | English | 2018 | ISBN-10: 0815379943 | 522 pages | PDF | 607.60 MB

by Paul Naas (Author)
This is not a book about Maya software with a few animation pointers thrown in here and there. This is a guide to Maya software written by professional animators

98-374 MTA Gaming Development Fundamentals (repost)

Posted By: interes
98-374 MTA Gaming Development Fundamentals (repost)

98-374 MTA Gaming Development Fundamentals by Official Academic Course
English | ISBN: 1118359895 | 2013 | PDF | 216 pages | 24 MB

Physics for Game Developers: Science, math, and code for realistic effects, 2nd Edition (repost)

Posted By: interes
Physics for Game Developers: Science, math, and code for realistic effects, 2nd Edition (repost)

Physics for Game Developers: Science, math, and code for realistic effects, 2nd Edition by David M Bourg, Bryan Bywalec
English | 2013 | ISBN-10: 1449392512 | 578 pages | PDF | 16 MB

Design Patterns using Python

Posted By: Sigha
Design Patterns using Python

Design Patterns using Python
.MP4 | Video: 1280x720, 30 fps(r) | Audio: AAC, 44100 Hz, 2ch | 3.06 GB
Duration: 9 hours | Genre: eLearning | Language: English

Learn about the exciting field of IoT with Python programming

Getting Started with Unity 2018 - Third Edition

Posted By: readerXXI
Getting Started with Unity 2018 - Third Edition

Getting Started with Unity 2018 - Third Edition
by Dr. Edward Lavieri
English | 2018 | ISBN: 1788830105 | 330 Pages | PDF | 37 MB