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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Gnomonology.Creating Tilable Textures

    Posted By: mojojo
    Gnomonology.Creating Tilable Textures

    Creating Tilable Textures - Using photoshop to eliminate seams
    Video format MOV | Tutorial Photoshop | 54mb

    When texturing objects in a 3D application, it is often necessary to use a texture that can be tiled. This means that when the image repeats there is no visible seam. For example, when mapping an image around a sphere or cylinder, the left edge of the texture will touch the right edge as the texture wraps around. Or a texture may be repeated several times on a surface to eliminate the need for an ultra high-res texture. Regardless of the situation, it is critical to know how to take photographic source material and tile it using Photoshop. This tutorial demonstrates the process of tiling a texture and testing the results in a 3D application, in this case Maya.