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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    DRM, a Design Research Methodology (Repost)

    Posted By: AvaxGenius
    DRM, a Design Research Methodology (Repost)

    DRM, a Design Research Methodology by Lucienne T.M. Blessing , Amaresh Chakrabarti
    English | PDF | 2009 | 411 Pages | ISBN : 1848825862 | 4.1 MB

    The initial motivator for the development of DRM, a Design Research Methodology, and the subsequent writing of this book was our frustration about the lack of a common terminology, benchmarked research methods, and above all, a common research methodology in design. A shared view of the goals and framework for doing design research was missing. Design is a multidisciplinary activity occurring in multiple application areas and involving multiple stakeholders. As a consequence, design research emerges in a variety of disciplines for a variety of applications with a variety of subjects. This makes it particularly difficult to review its literature, relate various pieces of work, find common ground, and validate and share results that are so essential for sustained progress in a research community. Above all, design research needs to be successful not only in an academic sense, but also in a practical sense. How could we help the community develop knowledge that is both academically and practically worthwhile? Each of us had our individual ideas of how this situation could be improved. Lucienne Blessing, while finishing her thesis that involved studying and improving the design process, developed valuable insights about the importance and relationship of empirical studies in developing and evaluating these improvements. Amaresh Chakrabarti, while finishing his thesis on developing and evaluating computational tools for improving products, had developed valuable insights about integrating and improving the processes of building and evaluating tools.

    Multimedia Encryption and Watermarking

    Posted By: AvaxGenius
    Multimedia Encryption and Watermarking

    Multimedia Encryption and Watermarking by Borko Furht
    English | PDF | 2005 | 331 Pages | ISBN : 0387244255 | 26.8 MB

    Multimedia Encryption and Watermarking presents a comprehensive survey of contemporary multimedia encryption and watermarking techniques, which enable a secure exchange of multimedia intellectual property.

    Online-Komponenten digitaler Spiele

    Posted By: AvaxGenius
    Online-Komponenten digitaler Spiele

    Online-Komponenten digitaler Spiele: Eine rechtliche Untersuchung ihres Supports, ihrer Wiederherstellung und ihrer Eliminierung by Maximilian Vonthien
    Deutsch | PDF | 2020 | 267 Pages | ISBN : 3658299924 | 3.38 MB

    In diesem Buch befasst sich Maximilian Vonthien mit den Fragen, wie lange Publisher von modernen digitalen Spielen den Support für die Online-Komponenten (Online-Mehrspielermodus und Online-DRM-Systeme) erbringen müssen und ob die Inhaber von Spielkopien nach dem Supportende die Nutzungsmöglichkeit eigenhändig wiederherstellen dürfen.