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Objected Oriented Programming With C# and Visual Studio 2017

Posted By: ELK1nG
Objected Oriented Programming With C# and Visual Studio 2017

Objected Oriented Programming With C# and Visual Studio 2017
MP4 | Video: h264, 1280x720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.84 GB | Duration: 8h 37m

Explore the processes and benefits of objected oriented programming

Unity Visual Effect Graph - Beginner To Intermediate

Posted By: ELK1nG
Unity Visual Effect Graph - Beginner To Intermediate

Unity Visual Effect Graph - Beginner To Intermediate
MP4 | Video: h264, 1280x720 | Audio: AAC, 44100 Hz
Language: English | Size: 3.21 GB | Duration: 4h 17m

This course is about the creation of VFX for Games with Unity Visual Effect Graph.

Learn to Program with App Inventor: A Visual Introduction to Building Apps

Posted By: First1
Learn to Program with App Inventor: A Visual Introduction to Building Apps

Learn to Program with App Inventor: A Visual Introduction to Building Apps by Lyra Logan
English | November 26th, 2019 | ISBN: 159327968X | 200 pages | EPUB (True/Retail Copy) | 38.42 MB

Learn to build mobile apps for Android devices with MIT App Inventor, a visual drag-and-drop programming language like Scratch.

Computer Coding Projects for Kids: A unique step-by-step visual guide, from binary code to building games, 2nd Edition

Posted By: First1
Computer Coding Projects for Kids: A unique step-by-step visual guide, from binary code to building games, 2nd Edition

Computer Coding Projects for Kids: A unique step-by-step visual guide, from binary code to building games, 2nd Edition by Carol Vorderman
English | August 1st, 2019 | ISBN: 0241317762 | 226 pages | True PDF | 32.07 MB

Techy kids will getting to grips with Scratch 3.0 using this beginner's guide to coding. Difficult coding concepts become easy and fun to understand as budding programmers build their own projects using Scratch 3.0, the latest software from the world's most popular programming language for beginners.

Virtual Reality Real Visuality: Virtual, Visual, Veridical (Visual Learning)

Posted By: First1
Virtual Reality Real Visuality: Virtual, Visual, Veridical (Visual Learning)

Virtual Reality Real Visuality: Virtual, Visual, Veridical (Visual Learning) by András Benedek, Ágnes Veszelszki
English | July 11th, 2019 | ISBN: 3631731043 | 189 pages | EPUB | 10.34 MB

This book raises the question of what visuality really is and how it is possible to explain it. Virtual reality is connected to our current environment with multiple ties. It affects the everyday operation of the media and hence all of our lives. The authors connect the concepts of pictorial turn and virtual reality from different perspectives and disciplines, from philosophy through communication theory, rhetoric and linguistics to pedagogy.

The American Civil War: A Visual History, Revised Edition

Posted By: First1
The American Civil War: A Visual History, Revised Edition

The American Civil War: A Visual History, Revised Edition by DK
English | February 2nd, 2015 | ISBN: 0241186013 | 386 pages | True PDF | 123.55 MB

A stunning visual history of the American Civil War

Help Your Kids with English: A Unique Step-by-Step Visual Guide (Help Your Kids With)

Posted By: First1
Help Your Kids with English: A Unique Step-by-Step Visual Guide (Help Your Kids With)

Help Your Kids with English: A Unique Step-by-Step Visual Guide (Help Your Kids With) by Carol Vorderman
English | October 17th, 2013 | ISBN: 1409314944 | 258 pages | True PDF | 29.57 MB

A simple, visual guide to helping children understand English from Carol Vorderman

Our House: Visual and Active Consulting, 2nd Edition

Posted By: First1
Our House: Visual and Active Consulting, 2nd Edition

Our House: Visual and Active Consulting, 2nd Edition by Antony Williams
English | September 18th, 2019 | ISBN: 0367277670 | 164 pages | EPUB | 1.77 MB

For consultants, facilitators or OD specialists, a house's familiar image will help their clients see, think and feel their ways solving their business issues. No need for dry and hard-to-remember management schemas. The striking visual and active methods shown here deeply engage clients – they get it right away. The House and its 'Rooms' make sense to them, and they willingly start working with you.