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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    Simplymaya Modeling and Texturing Victorian House

    Posted By: corbel
    Simplymaya Modeling and Texturing Victorian House

    Simplymaya Modeling and Texturing Victorian House | 1.4GB

    This tutorial will cover basic tools and work-flow to get a new user comfortable with the many aspects of modeling and texturing a house. You will start off by learning how to set up image planes to assist you with the dimensions and characteristics of your house. Then we will start modeling using basic shapes to rough out the look and size of the house. Once its blocked out, we'll start adding the details using many of the modeling tools built into Maya like extrude face, and merge vertices's to start giving your project a more realistic feel.

    Once we have completed the modeling sections of our project its time focus on learning the steps that are needed to texture your house. You will learn how to unwrap all the geometry to achieve a clean flat UV map for painting in Photoshop. Some of the tools you will be using are the UV texture editor, move and sew UVs, and cut UVs. Once you have created your UV map you'll import them into Photoshop where you will see how to go about painting your own textures to apply to your model.

    More Info:http://www.simply3dworld.com/movie_pages/tutorial.mhtml?tut_id=149

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