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    https://sophisticatedspectra.com/article/drosia-serenity-a-modern-oasis-in-the-heart-of-larnaca.2521391.html

    DROSIA SERENITY
    A Premium Residential Project in the Heart of Drosia, Larnaca

    ONLY TWO FLATS REMAIN!

    Modern and impressive architectural design with high-quality finishes Spacious 2-bedroom apartments with two verandas and smart layouts Penthouse units with private rooftop gardens of up to 63 m² Private covered parking for each apartment Exceptionally quiet location just 5–8 minutes from the marina, Finikoudes Beach, Metropolis Mall, and city center Quick access to all major routes and the highway Boutique-style building with only 8 apartments High-spec technical features including A/C provisions, solar water heater, and photovoltaic system setup.
    Drosia Serenity is not only an architectural gem but also a highly attractive investment opportunity. Located in the desirable residential area of Drosia, Larnaca, this modern development offers 5–7% annual rental yield, making it an ideal choice for investors seeking stable and lucrative returns in Cyprus' dynamic real estate market. Feel free to check the location on Google Maps.
    Whether for living or investment, this is a rare opportunity in a strategic and desirable location.

    The Gnomon Workshop - Multi-Pass Compositing

    Posted By: Alexpal
    The Gnomon Workshop - Multi-Pass Compositing

    The Gnomon Workshop - Multi-Pass Compositing | 535 Mb

    In this lecture, Tim breaks down the process of rendering passes out of 3ds Max and demonstrates how to composite them together in Digital Fusion. Learn how to generate many different types of passes and how they are used in production. Identify and correct commonly occurring issues, from incorrect matte edges to bit depth and color correction. Acquire an understanding of what happens under the hood inside your 3D software and how to mimic that behavior while compositing to produce the highest quality renders. Tim demonstrates his techniques using Scanline, V-Ray and Brazil.

    Render Elements
    Compositing Reflections
    Lighting Passes
    Pre-Multiplied Alphas
    Bit Depth
    Color Correction
    Channel Lighting
    Ambient Occlusion
    V-ray Passes
    ID Passes
    Z-Depth

    01: Scanline Elements and Reflections
    02: Basic Lighting Passes
    03: Pre-Multiplied Alphas
    04: Bit Depth
    05: Color Correction
    06: Channel Lighting
    07: Ambient Occlusion
    08: Screen Blend Mode, Difference Merge
    09: Shadow Pass Build Up
    10: Auxiliary Channels
    11: V-Ray Passes
    12: Brazil Passes
    13: BONUS: Cover Image

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