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Computational Science – ICCS 2021: 21st International Conference (Repost)

Posted By: AvaxGenius
Computational Science – ICCS 2021: 21st International Conference (Repost)

Computational Science – ICCS 2021: 21st International Conference, Krakow, Poland, June 16–18, 2021, Proceedings, Part V by Maciej Paszynski
English | EPUB | 2021 | 602 Pages | ISBN : 3030779769 | 98.5 MB

The six-volume set LNCS 12742, 12743, 12744, 12745, 12746, and 12747 constitutes the proceedings of the 21st International Conference on Computational Science, ICCS 2021, held in Krakow, Poland, in June 2021.*
The total of 260 full papers and 57 short papers presented in this book set were carefully reviewed and selected from 635 submissions. 48 full and 14 short papers were accepted to the main track from 156 submissions; 212 full and 43 short papers were accepted to the workshops/ thematic tracks from 479 submissions. The papers were organized in topical sections named:

Mathematical Foundations of Scientific Visualization, Computer Graphics, and Massive Data Exploration

Posted By: AvaxGenius
Mathematical Foundations of Scientific Visualization, Computer Graphics, and Massive Data Exploration

Mathematical Foundations of Scientific Visualization, Computer Graphics, and Massive Data Exploration by Torsten Möller
English | PDF | 2009 | 348 Pages | ISBN : 354025076X | 12 MB

Visualization is one of the most active and exciting areas of Mathematics and Computing Science, and indeed one which is only beginning to mature. Current visualization algorithms break down for very large data sets. While present approaches use multi-resolution ideas, future data sizes will not be handled that way. New algorithms based on sophisticated mathematical modeling techniques must be devised which will permit the extraction of high-level topological structures that can be visualized.

Effective Platform Product Management [Repost]

Posted By: readerXXI
Effective Platform Product Management [Repost]

Effective Platform Product Management : A product manager’s guide to strategizing and executing the platform business model to expand the customer base
by Tabassum Memon
English | 2021 | ISBN: 1801811350 | 286 Pages | PDF/ePUB (True) | 24 MB

Dynamic Story Scripting with the ink Scripting Language [Repost]

Posted By: readerXXI
Dynamic Story Scripting with the ink Scripting Language [Repost]

Dynamic Story Scripting with the ink Scripting Language :
Create dialogue and procedural storytelling systems for Unity projects

by Daniel Cox
English | 2021 | ISBN: 1801819327 | 272 Pages | PDF/ePUB (True) | 7.3 MB

Game Balance

Posted By: sasha82
Game Balance

Game Balance by Ian Schreiber, Brenda Romero
2021 | ISBN: 1032034009, 1498799574 | English | 806 pages | EPUB | 11.4 MB

Connected Media in the Future Internet Era

Posted By: AvaxGenius
Connected Media in the Future Internet Era

Connected Media in the Future Internet Era by Ahmet Kondoz
English | PDF | 2017 | 225 Pages | ISBN : 1493940244 | 7.9 MB

This book describes recent innovations in 3D media and technologies, with coverage of 3D media capturing, processing, encoding, and adaptation, networking aspects for 3D Media, and quality of user experience (QoE).

Graph Transformation

Posted By: AvaxGenius
Graph Transformation

Graph Transformation: 14th International Conference, ICGT 2021, Held as Part of STAF 2021, Virtual Event, June 24–25, 2021, Proceedings by Fabio Gadducci
English | PDF | 2021 | 311 Pages | ISBN : 3030789454 | 9.8 MB

This book constitutes the refereed proceedings of the 14th International Conference on Graph Transformation, ICGT 2021, which took place virtually during June 24-25, 2021.
The 14 full papers and 2 tool papers presented in this book were carefully reviewed and selected from 26 submissions. They deal with the following topics: theoretical advances; application domains; and tool presentations.

Essential Effects: Water, Fire, Wind, and More

Posted By: IrGens
Essential Effects: Water, Fire, Wind, and More

Essential Effects: Water, Fire, Wind, and More by Mauro Maressa
English | April 25, 2018 | ISBN: 1138196924, 1138101079 | True EPUB | 304 pages | 69.6 MB

View-Dependent Character Animation (Repost)

Posted By: AvaxGenius
View-Dependent Character Animation (Repost)

View-Dependent Character Animation by Parag Chaudhuri
English | PDF | 2007 | 149 Pages | ISBN : 1846285917 | 9.4 MB

Computer generated 3D animation has matured over the years into a rich and complex art form. The need to animate diverse characters has caused character animation to become an extensively researched area. Coordinating and presenting the character's movement in three dimensions to convey a specific idea to the audience, however, still remains a challenge.

Advances in Computer Graphics (Repost)

Posted By: AvaxGenius
Advances in Computer Graphics (Repost)

Advances in Computer Graphics: 37th Computer Graphics International Conference, CGI 2020, Geneva, Switzerland, October 20–23, 2020, Proceedings by Nadia Magnenat-Thalmann
English | PDF | 2020 | 562 Pages | ISBN : 3030618633 | 104.2 MB

This book constitutes the refereed proceedings of the 37th Computer Graphics International Conference, CGI 2020, held in Geneva, Switzerland, in October 2020. The conference was held virtually.

Zero To Mastery In Computer Graphics

Posted By: Free butterfly
Zero To Mastery In Computer Graphics

Zero To Mastery In Computer Graphics- No.1 Computer Graphics Book To Become Zero To Hero In Computer Graphics, This Amazing Computer Graphics Book Covers … Edition (Zero To Mastery Computer Series) by Vei Publishing
English | 2022 | ISBN: N/A | ASIN: B09TLGBJM4 | 225 pages | PDF | 92 Mb

Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces and Bodies, 2nd Edition

Posted By: l3ivo
Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces and Bodies, 2nd Edition

Lee Varis, Rick Sammon, "Skin: The Complete Guide to Digitally Lighting, Photographing, and Retouching Faces and Bodies, 2nd Edition"
English | 2010 | ISBN: 0470592125 | 368 pages | EPUB | 64.8 MB

Bioinformatics and Biomedical Engineering

Posted By: AvaxGenius
Bioinformatics and Biomedical Engineering

Bioinformatics and Biomedical Engineering: 6th International Work-Conference, IWBBIO 2018, Granada, Spain, April 25–27, 2018, Proceedings, Part II byIgnacio Rojas
English | PDF | 2018 | 495 Pages | ISBN : 3319787586 | 48.1 MB

This two volume set LNBI 10813 and LNBI 10814 constitutes the proceedings of the 6th International Work-Conference on Bioinformatics and Biomedical Engineering, IWBBIO 2018, held in Granada, Spain, in April 2018.

Visual Data Mining: Theory, Techniques and Tools for Visual Analytics

Posted By: AvaxGenius
Visual Data Mining: Theory, Techniques and Tools for Visual Analytics

Visual Data Mining: Theory, Techniques and Tools for Visual Analytics by Simeon J. Simoff
English | PDF | 2008 | 417 Pages | ISBN : 3540710795 | 70 MB

The importance of visual data mining, as a strong sub-discipline of data mining, had already been recognized in the beginning of the decade. In 2005 a panel of renowned individuals met to address the shortcomings and drawbacks of the current state of visual information processing. The need for a systematic and methodological development of visual analytics was detected.

Stepping into Virtual Reality

Posted By: AvaxGenius
Stepping into Virtual Reality

Stepping into Virtual Reality by Mario A. A. Gutiérrez
English | PDF | 2008 | 218 Pages | ISBN : 1848001169 | 54.7 MB

The fruit of many years experience on the creation of synthetic worlds and virtual realities, this book is based on the considerable expertise of the authors, who share their knowledge of mastering the complexities behind the creation of Virtual Reality (VR) applications.