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Five tales in the style of classic '50s horror comics, involving a murdered man emerging from the grave, a meteor's ooze that makes everything grow, a snack for a crated creature, a scheming husband, and a malevolent millionaire with an insect phobia.
A quadriplegic man is given a trained monkey help him with every day activities, until the little monkey begins to develop feelings, and rage, against its new master and those who get too close to him.
A medieval reenactment troupe struggles to maintain its family-like dynamic amid pressure from local authorities, interest from talent agents, and their "King's" delusions of grandeur.
In this remake of the classic 1968 film, a group of people are trapped inside a farmhouse as legions of the walking dead try to get inside and use them for food.
Citizens of a small town are infected by a biological weapon that causes its victims to become violently insane. As uninfected citizens struggle to survive, the military readies its own response.
Thad Beaumont is the author of a highly successful series of violent pulp thrillers written under the pseudonym of ‘George Stark’, but when he decides to ‘kill-off’ his alter-ego in a mock ceremony, it precipitates a string of sadistic murders matching those in his pulp novels, which are soon discovered to be the work of Stark himself. Looking like a maniacal version of his counterpart, Stark is not so willing to quit the writing game – even if it means coming after Thad's wife and their baby.
Joan Mitchell is an unhappy, middle-aged suburban housewife with an uncommunicative businessman husband and a distant 19 year old daughter on the verge of moving out of the house. Frustrated at her current situation, Joan seeks solace in witchcraft after visiting a local tarot reader and leader of a secret black arts wicca set, who inspires Joan to follow her own path. After dabbling in witchcraft and believing she has become a real witch, Joan withdraws into a fantasy world and sinks deeper and deeper into her new lifestyle until the line between fantasy and reality becomes blurred.
A small group of scientists and soldiers take refuge in an underground missile silo where they struggle to control the flesh-eating dead that walks the Earth above.
EC Comics-inspired weirdness returns with three tales. In the first, a wooden statue of a Native American comes to life to exact vengeance on the murderer of his elderly owners. In the second, four teens are stranded on a raft on a lake with a blob that is hungry. And in the third, a hit and run woman is terrorized by the hitchhiker she accidentally killed... or did she?